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The control of power can be a lot more difficult than hitting the high and low shots.
Pole skills require only skill, but power control requires daily experience and a sense of presence.
In practice, we may often put the white ball and the target ball into their accustomed angles and distances to practice the stroke, and after practice, we can usually practice with good results, but the situation encountered in the actual combat may be more difficult than in the practice, either the distance is slightly closer or farther, or the angle is large, so that the effect of the stroke is very different.
Speaking of your problem, it's a matter of control. My personal experience of playing is this:
The white ball and the target ball are fixed to practice a certain handy distance, relatively straight ball, each time to hit almost the same hitting point, almost with the same small strength, master the ball, here the ball refers to the volume of the ball, mass, to say that the direct point is the inertia and the force of the cue stick on the white ball. If you can pull back about the same distance every time, then remember that feeling and use that as a standard force.
Using the above method, practice three levels of strength respectively, that is, slightly less than the standard strength, then slightly greater than the standard strength, and then try to pull the farthest with the maximum strength within your control. Of course, you can also try the minimum force, that is, only make sure that the target ball has enough kinetic energy to roll into the pocket.
If you have a standard, and your power habits are divided into several gears, then, according to the distance and angle in actual combat, you will judge the strength of several gears to hit at the first time, so that the effect of hitting will form a fixed situation.
Sometimes, for the sake of the stability of the shot, you may not be able to choose to hit the ball with a certain level of just the right strength, at this time, you can consider eating the library, one or two libraries, etc., which can reduce the goal error rate and improve the success rate of the move. Of course, if the hand frame is comfortable and the angle is appropriate, it is better not to eat the library if there is no need to eat the library.
Personally, I think the strength of the high club is more difficult to control than the strength of the low game. So usually I will choose to hit the ball with roughly the same amount of power on the high club, but I will control the distance with the shot by adjusting the height of the hitting point appropriately.
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If you want to go far and near with better control, don't hit too low...
Find a few points that you are familiar with and practice a few times.
In addition, it should be noted that the position should pay attention to the size of the surface, the target ball and the pocket mouth are connected in a straight line, the main ball along the straight line or approximately the large surface, the distance from the far point and the near point can be, if it is perpendicular to the straight line, it is the small surface, if the low pole takes the route of the small surface, it is indeed difficult to control.
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The first possibility is that the ball is in the low mid range, which is not so strong.
Second, the strength may not be good at the moment or the strength is not appropriate, you hit Stearns There is also a possibility, you exert too much force to cause the cue ball to jump, stop a small range of movement There is also this possibility, static electricity causes debris on the ball, after the collision is uneasy normal route movement, but is affected by debris to stop.
This possibility is not ruled out, you obviously shoot the ball, the cue stick is too slow to retract or poke the cue ball forward again, the cue ball itself is moving backwards, you block it, the whole process happens too fast, you don't notice it.
The above are several reasons that may cause the fix, the main one I think is:
You play without pressing the cue to extend, the low club requires the compression of the cue, the average person is to press the tiger's mouth, and some people use the chin, carefully look at the billiards video, why do you always say that the tiger's mouth is pressed, it is to act on this, so that the club head is as parallel to the horizontal plane as possible, improve the stability of the ball, and ensure that the ball point is accurate in the required position of the low club. Because the depth of the edge of the table is more than half of that of billiards, no matter how you hit the low game, there will be an angle, and if you control this angle to a minimum, the more obvious the effect of the low game will be.
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The first floor is wrong about the most important point!
I'll tell you! 1. The direction of the pole should be parallel to the table as much as possible! Do not release the rod diagonally 2, and the hitting part should not be too low, it is easy to slip. Just go a little lower!
3. When hitting the ball, the forearm should be relaxed, and do not immediately retract the rod! After hitting the cue ball, the rod should naturally follow the ball! Until your forearms can't bend forward! Then it will naturally retract.
4. The equipment can't be too bad. Generally, in places of more than 15 yuan hours, billiard clay cues and balls can basically meet the requirements, and all kinds of dry methods can be played. No matter how cheap it is, it can't be said, and it can hit a low pole on a broken table with potholes, but the effect is not obvious.
In addition, novices play a variety of strokes, and the club head should rub the foot and warp the powder. After the rod method is really practiced in place, it will not have much impact if you don't rub the powder.
Do as I say. Guaranteed to be able to play! The most important thing to remember is two. You can try it out and decide whether to give it or not.
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First of all, I have to tell you a few key factors, strength, distance, speed, and secondly, the posture of the gripper. The closer the cue ball and the target ball are, the less force there is, but the faster the ball is hit and retracted; The farther it goes, the more power it gets, and the point has to be lower [most importantly, not only is the clubhead lowered, but the whole bar is lowered, and the ball is hit in a straight line].
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I basically hit very close to the cue ball, and quickly pulled it back after the shot, and I felt that I had to be steady when I hit the ball, and I couldn't pick up the stick, which should be okay.
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I retract the rod immediately after hitting the lower middle of the ball.
It's the front and rear continuous action and not just the front feed bar.
Also, you don't have to hit the ball too low.
Also, the club head should always be kept in a powdery state.
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Friends, if you have already got the answer you want, I hope you don't close the question or say that there is no answer you want, some questions have no correct answer or are difficult to answer, I hope you cherish everyone's help! Thank you (
Many friends will advise you not to hit so low or that you don't have a flat shot. I don't think you will find this explanation helpful, from your question you know that you have a considerable understanding of billiards.
First of all, the flatter the stroke, the lower the chance, that is, the more likely it is to hit the jump ball. Also, the feeling you have when you play may be the feeling of pinching something with a dustpan, that is, affected by the word "penetration", the low game always wants to put the ball through the white ball, and the white ball is left on the club, and the result may be that the white ball is actually left, but on the club.
Personally, I think this interpretation of "penetration" is wrong, the most direct way to play billiards is to hit the target ball with a white ball, if you can't feel the process of the white ball being knocked out, and string it on the club, can the power be pure? What about the time of possession? "My interpretation is that the cue stick pushes the white ball and sends the white ball to the target ball, which is the ball holding".
What kind of stroke is played by the point of impact, and the feeling is the same. Then control the speed of the rod, accelerate the ball (generally the length of the send will have the effect of acceleration), it will produce a strong plug, the acceleration is not good is the kick, the constant speed is the push, and the acceleration emergency stop is the point rod. "Penetration" means that the force passes through the original position of the white ball, and how much it passes depends on the need.
If you jump the club, it means that the club is not pushing the white ball at all, and there is a problem with the speed of the club and the white ball.
Don't know if you can play basketball? Standard pitching is with backspin, so long-distance shooting, the process of pulling the arm back to the ball shot, the ball is not rotating in the hand, this process is to give the ball forward kinetic energy and accurate direction, the moment the ball is shot, the hand gives the ball backward rotation.
The low game is a truth, the ball does not rotate when you hold the ball, don't think about the ball as soon as the stick touches the ball, the ball will turn when the stick leaves the ball. It's easy to spin the white ball after it is generated, and you don't need to stop and hit the bottom of the white ball right away, and the low shot is really strong, but the problem is that there is no accuracy at all. So, hold the ball, send the ball, this is to ensure the direction and power of the white ball; Acceleration (out of length) is to spin the ball in order to score a goal.
Remember, when you push out the white ball, it feels like it doesn't spin, or it doesn't feel anything, and if you can push it out, it's already a success, and you must push it, and the clubhead is sticking to the white ball. Start with a little force, so as not to be used to playing straight.
There is also a good chocolate rub in front of the club.
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The stroke method is to choose different angles to hit the cue ball when you hit the ball to control the direction of the cue ball Specifically, the high club position is the same as the low club position, depending on the angle, take the two bottom bag balls as an example, the angle is correct and the low club is used to bring back a point, and the angle is incorrect and the high club is used to push a library. This is the simplest way to move the position. The principle of adding left and right plugs:
1. When you need to eat the warehouse. It is difficult to use only high and low rods, and the position is stiff, and the requirements for strength are too high, and the effect is completely different if you add a little plug. 2. When the angle ball needs to be fixed by the cue ball.
Add a little plug to let the plug carry the target ball into the pocket, and the cue ball can reduce the angle a little, in other words, the cue ball should not run too far. The way to play a low game steadily: I don't know if you often practice 5-point ball, the way to stabilize the low game is to use the habit when you practice the 5-point ball, don't reduce the time because the ball is close, don't increase the time because the ball is difficult, and use the action you are most used to dribbling, front stop, back stop, and shot time to play low.
You ask only what is the difference between the mid-game and the mid-low effect. I can't answer. Because pole position is only part of the stroke, you can't say what pole position you add to hit what ball.
There are also factors involved: power, shot speed, distance between two balls. For example, if you play a long billiards, although you play a low game, if the speed and power of the shot are not enough, it may also become a medium high game effect after hitting the ball.
Because the table is too long, the ball is counteracted by the friction of the table during the movement and turns back and rolls naturally instead. Generally speaking, the pole position and striking speed are for the rotation of the cue ball, while the length and force of the cue ball are for the cue ball thrust, and the two forces are mixed together to produce various effects on the cue ball. It takes a certain amount of time to understand these forces, so I won't tell you about them, but you will have a certain understanding when you practice them yourself, for example:
After the cue ball hits the target ball, the first effect is the thrust of the tangent angle of the forward thrust, and the force generated by the rotation of the cue ball takes effect later, which requires us to control the forward thrust to the minimum if we want the low game to take effect as soon as possible. Another example: two balls in a straight line, with a high club to score both balls, you may choose a strong high club, but the first effect of the strong is the tangent force, although the two balls are very straight, but not absolutely straight, the point you hit is not absolutely straight, so there must be a little separation, that is to say, the strong high club can not score two balls.
Be sure to use a low force high rod. I just want to give these two examples to say that billiards contains a lot of theories, not something that can be explained in a few words in knowing, I suggest that you practice more and play more, and you will naturally understand everything when you reach kung fu. If there is a specific and in-depth question, it is not too late to come up and ask again.
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The low-club technique allows the cue ball to spin in the opposite direction of travel. The effect of the cue ball with such a counterspin and the impact of the target ball is as follows:
Straight ball case.
When the cue ball and the target ball run in a straight line, the target ball is hit with a low stick technique, and the cue ball and the target ball will move in the opposite direction after impact.
Non-straight ball situation.
When the cue ball and the target ball are not running in the same straight line after impact, the target ball is hit with low stick technology, and the angle between the running direction of the cue ball and the running direction of the target ball after impact is greater than 90.
Controlling the spin speed of the cue ball is the key to the low game technique, and the faster the spin speed, the faster the low ball will return in a straight line; In the case of non-straight lines, the angle will be larger. Conversely, the smaller the spin, the closer it is to the mid-ball.
The use of the low game technique is usually to hit the area below the center point of the cue. When hitting a low club with the same force as the angle between the club and the table, the lower the point of impact, the stronger the spin; The closer you get to the center point, the weaker the rotation; Hit the same point, the greater the force, the stronger the spin.
Personal experience: In the lower third of the ball, the shot should be fast, and it must be matched with a certain amount of strength, and at the moment when the rod touches the ball, you should use a top-down angle to play the shot, the angle is about 10 degrees, that is, about close to the horizontal line, the better, but don't be too flat.
You hit it because your hit point is too low, and it's okay to get a little bit higher.
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First of all, even if someone tells you about this thing, it will take a long time to practice, and no matter how clever the guidance is, it will not work.
1.The low club should have a strong effect, and the club head should be as low as possible, and the strong low club head must be next to the tablecloth.
If the shot is not yet stable, the start can be less low.
2.It's important to rub the powder before every low shot.
3.The clubs should be as level as possible. Even if your back hand is also within the countertop, just don't hit the table.
4.It should be the clubhead that hits the white ball from top to bottom. This is important in a strong low game. But when you first practice, you must go straight out, and if you don't practice straight, you can't practice straight. Stable results can only be obtained by going straight out.
5.Increase the contact time between the leather head and the white ball, that is, the leather head should hit the position of the white ball forward, as much as possible. You have to practice this slowly, and it's difficult.
6.This is the most important thing, a strong low bar is basically useless except for good looks, and the low and medium bar control stable distance is the most important.
Remember, if you want to play well, you have to practice more, it is useless to say how much, only practice can improve.
The main use is to move, K ball, different strokes of the white ball travel position is different; If the white ball and the target ball are in the same straight line, with a high club, the white ball will follow the target ball forward, and if the low ball will go in the opposite direction to the target ball, if the middle ball is played, the white ball will be fixed in the position of the target ball, which is theoretically the case. However, the stroke should be combined with power, and sometimes when you hit a low and medium shot, the white ball will also move forward with the target ball. This still needs to be taught by a master, and your own skills can be improved.
Yes, this is a must, standard action, but now you are still used to the previous style of play, just like just starting to learn to call the ball, as soon as you move the position is not accurate, you need to adapt to the process, it is better to practice according to the standard action, and it is good to change it slowly, and it will be OK when you get used to it. Hope it helps!!
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