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Score heroes. 18888 gold coins.
Upper order: Yang Jian, Lu Bu, Hua Mulan (requires a lot of operations, not as simple as Yang Jian).
Jungler: Yang Jian.
Medium single: Zhuge Liang.
These heroes are basically common to everyone! Heroes who can take off as soon as there is a wave of operations! Especially Yang Jian, in the jungler of the new season, if the dog is put accurately, it will be cruel!
13888 gold coins.
Upper order: Cao Cao, Miyue (can be purchased with ***).
Jungler: A Ke, Cao Cao, Mi Yue.
Mid laner: High fade away (can be replaced with Squad Coins).
Shooter: Marco Polo.
Support: Donghuang Taiyi, Bull Demon, Cai Wenji, Guiguzi.
This paragraph should be the main hero of everyone's ranking! Here we focus on Miyue and Ke, Ke can be said to be the strongest jungler hero now, simple operation, as long as the timing is right, a wave of harvesting will take off directly! (Of course, the high-end bureau, it would be very comfortable to have a set of Musou inscriptions!)
Miyue is now a very strong hero, jungler, mid laner, top laner can be! Fish Fried Artifact! In the case of high-end games, you need to judge the situation a little.
8888 gold coins.
Middle single: Wang Zhaojun.
Shooter: Di Renjie.
Auxiliary: Lian Po.
Di Renjie is more recommended here! Di Renjie's win rate and appearance rate have increased even more after redoing it, the operation is simple and the feel is great, the damage is naturally needless to say, and a big hit is basically a set to take away. Whether it is in the early or late stage, the effect is very large.
6888 gold coins and below.
Mid laner: Zhen Ji, Xiao Qiao.
Shooter: Sun Shangxiang.
Auxiliary: Sun Bin.
The big *** has been strengthened recently, and the explosiveness of a skill is full, and it is also Sun Shangxiang's output**. A skill can be used as a displacement skill, and it can also play a full burst, and the movement is quite flexible, and it is used to show off the operation, which is leveraged.
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Personally, I think it's Dharma, especially when he is a jungler, and he can still play both red and blue, and he doesn't need a lot of economy. It's okay to be a cadre, but it's a test of skills, and the damage is also very good without equipment.
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1. Lewd Stream: Miyamoto Bureau Hui Musashi, Han Xin, Reason: These two heroes have strong mobility ability, super bull displacement skills, whether it is to grab people's heads or consume opponents, it is very advantageous, and the same is true for natural sneak attacks;
2. Attack speed flow: Jing Ke, Di Renjie, reason: These two heroes have strong attack speed, especially Jing Ke. But the weakness is that there is too little blood! The enemies that these two can fight when harvested are inexplicable, but they are also too easy to die, especially Jing Ke;
3. Mage Flow: Ying Chan Rang Zheng, Daji, Reason: Ying Zheng, as the strongest and most popular mage hero, has powerful damage and duration of the ultimate, which makes players particularly obsessed.
Although it was cut at one time, it is still strong! Although Daji is weak in the early stage, it hurts after level 7 and is extremely powerful;
4. Tank flow: Lian Po, Cheng Biting Jin, reason: These two have a lot of blood, plus the recovery of talent and the increase of blood volume, so that they have incomparable thickness. In addition, each Hela bureau has a certain degree of control, which can be resisted and beaten;
5. Warrior flow: Zhao Yun, Mozi, reason: Zhao Yun's damage is high. Mozi comes with a rush, and the group control of the big move can be said to be very powerful.
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Development is the meaning of earning economy to buy equipment, which is a game term from competitive games such as dota, which means to replenish the army and push the tower to develop, don't be impulsive, and wait for the later stage to exert force.
The fastest development in the game is jungler, pushing towers, and replenishing troops can all increase the economy.
However, if you want to fight the jungle, you must choose a jungler hero in the early stage and cooperate with the jungle knife.
Generally speaking, the junglers are mainly assassins, warriors, and marksmen. In general, if you want to develop well, you need to replenish more troops, push more towers, and always have a conflict with the opposite side is not conducive to economic growth.
In case of a headwind, it will develop well, and then it will be possible to turn around.
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Development is to get gold coins, buy equipment to upgrade the level.
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1. First of all, the development of our output must be ***, we must be selfish when playing, we must always pay attention to the safety of the grinding shed, and then we must harvest more heads.
2. Then when we choose the outfit, we must have a choice to have a reply and a bloodsuck, which will be more suitable for the line, and the upgrade is also very fast.
3. Also pay attention to practice more mending knives, this aspect of the minions is an important economy**, in the case of mending the minions will not miss the knife, and then go to consume the opponent's blood, seize the opportunity to kill the other party.
4. There is still free time to do we can go to the jungle, and we can also go to the opposite grass to fight the wild, but we must pay attention to safety and try to participate in team battles as much as possible to develop.
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1. Learn to replenish soldiers, but if you observe carefully, the branch type will be supplemented to the last time of the small soldiers, and the money you will get will be a little more. Then there is a common problem that many people make, not to fight for the sake of the head. You must know that if a person has a head of 200 yuan, a gun carriage will cost 180.
2. You can also get a lot of money by pushing the tower. For example, if your teammates are in the lower road group, you are on the road, and it is obvious that you can't get through the hall, so you directly dismantle the upper tower.
3. After eating the line, you can take the nearby Ono. But at least the second wave of wild monsters can be used, otherwise the jungler will not be able to develop. Hit the single level 1 first hit the river crab and then eat the soldier line, and it is easy to resist pressure.
4. No waves in the tailwind, no cowardice in the headwind. Gain an advantage and encroach on the resources of the opposite side. After the team battle, many people immediately returned to the city to make up for the state, which was not right. Look at the respawn time on the opposite side and scavenge for as many resources as possible.
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1. The promotion of the acre to the grandson will make up for the soldiers and laugh, but if you observe carefully, you will get a little more money when you make up for the last time of the soldiers. Then there is a common problem that many people make, not to fight for the sake of the head. You must know that if a person has a head of 200 yuan, a gun carriage will cost 180.
2. You can also get a lot of money by pushing the tower. For example, if your teammates are in the lower road group, you are on the road, and it is obvious that you can't catch up, so you directly dismantle the upper tower.
3. After eating the line, you can take the nearby Ono. But at least the second wave of wild monsters in the chain can be used, otherwise the jungler will not be able to develop. Hit the single level 1 first hit the river crab and then eat the soldier line, and it is easy to resist pressure.
4. No waves in the tailwind, no cowardice in the headwind. Gain an advantage and encroach on the resources of the opposite side. After the team battle, many people immediately return to the city to make up for the state, which is not right. Look at the respawn time on the opposite side and scavenge for as many resources as possible.
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Development refers to the accumulation of economy. The economy comes from the upper, middle and lower lanes, creeps, and heads. Among them, creeps and monsters have money and experience, and heads will only produce money.
The opening melee creep is 56 gold, the spell creep is 36 gold, and you can only get all the money by playing the last time, and the money will be less when the creep helps you fight the last time. 60 gold for small monsters, 100 gold for red and blue buffs. One blood produces 300 gold, and the later head is around 200 gold, the more you are ahead of the opposite economy, the less money a head can get.
All in all, in the absence of team battles, the Soldier Line Earns "Head" and "Wild Monsters" push the tower. Therefore, someone must be brought to each line, this is the most important economic ** on our side, if the line is killed by your own soldiers, there is no benefit. Please be sure to develop the habit of passing by the hand-taking line, which is conducive to both development and pushing the tower, so why not.
The main thing about starting a group in the game is to lead the line of troops or jungle. It should be noted here that in the process of leading the line, don't press the line too high before you have a big advantage in the early stage, so that it is easy to be caught by the opponent's wandering heroes. Another important point is that in the middle and late stages, there are often many players who have weakened their sense of leading the line, and when they find out, they have already pushed off one or two defense towers by small soldiers.
Therefore, every player needs to have a strong sense of leading the line, and send signals in the game even to remind teammates to bring the line.
Then there is the jungle, for players with a strong sense of jungle, not only their own wild monsters are their own, but they will not let go of many wild monsters on the opposite side. In the early stage, after clearing your own wild area, it is basically level 4, and you can go to help catch people or lead the line, or you can go to the opposite side to harass a wave.
Of course, jungler heroes should also pay attention to the situation of the big and small dragons to prevent being killed by the opposite side, and kill the big and small dragons in a timely manner to increase the economy and damage for our side.
In addition, human heads do not produce experience, only Naming has gold coins, why do you sometimes think that the more you kill, the smoother the fight? Taking the head is not mainly for the one or two hundred gold of the head, but because the opposite side does not have any economic income during the resurrection, and frequent death will lead to economic backwardness, and the weaker the ability to influence the situation of the battle.
Finally, in the process of the game, you should always pay attention to the economic situation of both the enemy and us, and it is disadvantageous to play a team or heads-up in the case of unequal economy, unless you are higher than the enemy's economy.
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