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Nightmare is my signature jungler, I'll tell the landlord about it.
1.By the definition of Nightmare, he is a strong jungler who ranks among the best in overall ability in jungler AD. But he's more mid-to-late. The nightmare of the middle and late stages is not inferior to the blind monk. A hero that is definitely worth buying.
2.Nightmares' strengths and weaknesses. Nightmare early and strong.
His strength is not in killing monsters, so it's best to have runes in the Nightmare Jungler. His strengths are high flexibility, strong gank, endurance, and survivability (there are very few heroes who can kill Nightmare Death alone). The late-stage Nightmare has BT's gank ability, strong heads-up and high flexibility, and is very strong in the back row.
This skill can save your name and prevent being charged. It can even block R's like Noshou Delmar. However, it lasts for a short period of time and has a long cooling, so it is more difficult to master.
R pay attention to the range and be careful to hide in the grass opposite. Blocking sight and deterrence are also useful to help yourself and your teammates escape, or even cause chaos to turn the tide of battle.
4.Jungler: Be aware that the Nightmare Jungler must have runes or it will develop very slowly.
Runes: Red and Essence Attack, Yellow Armor, Blue Growth Magic Resistance. Talents:
21 0 9, which is more conducive to killing monsters. Summoner skills (Punishment, Flash, or Weak).
Go out to fight the jungle knife 5 red main Q sub e, let the teammates in the middle help to beat the blue bf off half of the blood, and then use the punishment to take it away a few times, be careful not to let your teammates rob you of experience. Then the three wolves, f4, the little stone man cycle, (because considering that the nightmare has no shoes in the early stage, no big damage, and the success rate of gank is not too high, do not play red bf). When the money is enough, go home and get red paws and shoes.
At this point, you have a very fast clearing efficiency and can easily kill Red and Blue BF. At level 6, go kill Red BF and start ganking. Be careful not to get too close to the grass and call out to teammates and then go straight to prevent eyes.
After that, the gank and Kiyono cycle begins. Out of the lantern to complete the attack speed shoes. Final Outfit:
Attack Speed Shoes, Black Cut, Hydra, Ice Hammer, Langton, Chun Gejia (the lantern is going to be sold at the end, and in the later stage, you can easily kill the monster without relying on the lantern), zoom in to kill AP and ADC after the group starts, pay attention to turn on W and Langton and Hydra. With normal development, Nightmare Heads-Up can defeat most heroes and advance and retreat freely, not too obscenely.
5.Concerning**. Nightmare is a hero that is more difficult to get started, requires runes and**no attributes and is expensive.,I don't like to buy** too much money.。
But if LZ really likes it after playing the nightmare and is ready to play for a long time, you can buy it, after all, that ** is still very handsome. As for the strength of this hero, it is definitely worth buying. It's not very popular because it's harder to operate.
The full text of the mobile phone type is exhausted. I hope it helps.
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I've been in contact with Nightmare very early from the open beta, and I've gone through several versions of changes, the jungler line, the ranking has been banned, from the strongest to the current mediocre, let's talk about it briefly.
Nightmare can be on the single or jungler development in the passerby bureau, even if it is on the list, it is not recommended to have a shoe 3 red, you can refer to some strong single heroes of the cloth armor 5 red, 1 big red 1 eye 5 small red this kind of outfit matching, early stage and the opposite side of the fight, not afraid, nightmare has Q bonus, E control, W block skills, come on!
You said that you will develop in the future, so you are thinking about ranking? Nightmares are now ranked as a 2nd tier jungler hero, and no matter how many times they have been nerfed, they are still not weak. Jungler recommends cloth armor 5 red to go out (although there is a jungler knife now, but I like cloth armor, because my yellow rune is armor...)
Skill with punishment + flash (sprint), this actually involves a lot of knowledge of ranked junglers, and it's too big to discuss (a little rune is not complete, don't go to the jungle too tired and wasteful to play the hero's performance), have the opportunity to talk slowly.
The reason why Nightmare was pushed to the jungler position was that the passive skills and Q skills had a wide attack area, high attack power and attack speed bonuses, fast field clearance, fast increase in low blood loss level, and a super high level 3 gank success rate.
Jungler Hero RankingYou can s3 Jungler Emperor Stonewall Jungler Ranking.
**,Nightmare I always recommend Blue Flame**,Nightmare turns blue,Q goes out and it's blue.,How good-looking.。。
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Newbies need to pay attention. Nightmare's ultimate support range is very large, and when the enemy finds out that we are a nightmare jungler, the vision of the lower lane will definitely be very complete, and these three positions are the most common eye positions for the enemy. I recommend gank directly from the line, after all, no matter how good the eye position is, it is impossible to go behind the defense tower, so it is safer to gank from the line.
Heroes such as Kree and Olaf, who have recently become popular in the single order, have strong opening abilities, because these heroes can attract a lot of attention from the enemy, and can easily cooperate with the entry of Nightmares.
Heroes such as Bomberman, Lux, Phoenix, and Angel in the mid laner with strong continuous output ability can deal good damage with the team-opening nightmare. Because most of these heroes don't have movement skills, the group-type Nightmare can attract enough firepower and delay enough time for this type of mage to do more output.
Bron,This hero's passive cooperation AD can easily control the nightmare,The main thing is that the timing of Bron's passive control can be grasped.,Once you land on the ground and don't fall off in seconds.,Let the enemy AD pull away.,Play Bronn passive.,Nightmare is basically cold in place.。 The prince, the leopard girl, this kind of hero can invade the wild area of the nightmare outside the field of vision, and a well-played prince or leopard girl can make the nightmare stay in place without even opening it.
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The gameplay of League of Legends Eternal Nightmare is: the main Q and the secondary E, there is R point R, you can use Q to play the consumable effect of Poke, and pay attention to using W skills to avoid the opponent's skills.
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When you rush through your ultimate, you can use Dark Shelter, which allows you to fend off an enemy's skills once you're flying to the enemy's side, gaining a small advantage.
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Nightmare,Can be a hero who can be jungled or mid-laner,If you are in the laner, you can use the passive push line to the main Q of the line,Use W to resist the skill to maintain the amount of blood,Pay attention to the sideline after level six,Ultimate,When you play a group, you can open the big black sky to protect your teammates,Look at the opportunity to break into the opponent's C curtain,Disabled or killed,It's best to have a stopwatch or resurrection armor to hit multiple sets of damage。
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Downwind loadouts.
Outfit against the wind. It's just my personal opinion, but it's not bad.
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Let's go jungler. Nightmare is a natural jungler hero, Kiyono is very efficient, and the domineering move of turning off the lights and killing people after level 6 also makes Nightmare have a good popularity.
However, due to version issues, Nightmare is not strong at the moment, but it is a good jungler hero. In the early days, Nightmares wasn't very deterrent, but Q's acceleration and E's fear also gave Nightmare a decent gank ability.
After level 6, Nightmare will usher in its first ** period. Nightmare's ultimate allows him to ignore the Protective Eye and dash into the enemy's face from a variety of strange terrains. With your own control skills, it is not difficult to take down the head. This is also the most fascinating thing about nightmares.
The Nightmare Ultimate can not only be used to kill people from a distance, but it also has the effect of shielding the opposing view. When playing a big move in a team battle, you can make the opposite side see the battlefield situation clearly and create opportunities for your own side. At the same time, you can also use the ultimate move to fly to the opposite crispy face, chasing the enemy and slashing wildly, with the acceleration of Q skills and the fear of E skills, the opposite side can't escape if you want to, it can be said that a well-developed nightmare is definitely a nightmare for the opposite crispy.
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The appearance rate of Nightmare is really super low, and I haven't seen anyone use it except when I was free of it. It seems that I can't do anything other than jungle.,Anyway, I haven't seen much when I've been playing in the last few months.,I haven't seen much in the various god explanations.。 Maybe the range of use of this hero is too limited.
The heroes of 4800 are a lot easier to use, and the prince, the blind monk, the crocodile and the barbarian king are all 4800
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It's nerfed.,It's not as strong as before.,But it's still fun to play.,It's best to play jungle.,It's cool to catch people with the ultimate.,Otherwise, it's on the list.。
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