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Counting coins is greedy for a high chance of claiming, sieves for a medium chance of demand, and a fork on top for giving up.
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On the top is demand, and on the bottom is greed.
Choosing greed means that if everyone has no choice for demand, then the greedy will roll, and if someone needs it, then the greedy will not have a chance to roll, this is the time to see the character. However, what you can use is which sieve to choose, that is, the demand option. Unless you're a warrior, a cloth or a staff, you can choose to be greedy and prevent no one from wanting it if the mages on your team don't want it.
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Your chance of getting an item: Sieve >> Coins >> Fork.
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Sieve refers to roll (you have a need to order, don't point equipment you don't need) whoever points big equipment belongs to whoever gold refers to greed whether you can use the equipment or not you want it.
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Go to FB and order a sieve when you see your own equipment (when it's useful) It's not your own equipment, and when you don't know if someone else wants it, you can be greedy (I order greed to sell it for money or break it down). If you don't want this item, just close the window, and that's the fork, haha.
When I get off FB with my friends, as long as it's not binding, I order a sieve, haha
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This is a kind of team dungeon, when it comes out with better equipment, a fair sieve mode, the sieve above means, if you come out with good equipment such as blue and purple, etc., if you want it, but the other person also wants him, then throw the sieve to determine the ownership, whoever throws the sieve has the highest points, then the equipment belongs to him.
The gold coin below is called greed, if you come out with a piece of equipment and you want him to be dispensable, then point that gold coin Choose greed, that is to say, if someone needs it from a sieve, then the need takes precedence, if one person needs it, and the others choose greed, then the person who needs it will get it, and if they all need it, then you can only throw the sieve to decide.
But everyone has a character problem, if you have been demanding, then in the process of throwing the sieve in the future, you are likely to lose some of the things you want due to the reduction of character, the throwing point is lower, so there is no need to be greedy or give up. Wait for what you want to come and demand ...
I just got a copy today and got a blue wrist haha...
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There are 2 kinds of tasks, one is to fight monsters with him, and the task items are out, and only one person can pick up tasks similar to 10 10.
There is also a quest item that can be taken by 2 people.
It's better to kill some of the things that you and I have dropped.
Everything must be chosen by itself.
And if you kill xx, you kill 1, and others add 1.
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Let's take an analogy You are A and B C team up together to farm FB There is a task that needs something that is dropped by the mob in FB (note that it is a mob) A (that is, you) and B have a task C has no task The allocation method is assigned to the team If the corpse that A should take is out of the task item, it can only be taken by A B can not be taken C can't be taken The corpse that B should take can only be taken by B.
If it's the corpse that C takes, it's out of the quest item, A and B can be taken, and it depends on who is fast, and this kind of quest will at least let you collect more than 2, very rare, as long as 1.
There are often flashes of light on the corpse (which means that you can hold something), and when you pick it up, you don't have anything, and you don't have that task, so you can't pick it up.
A b c can get only 1 quest item (such as the head of a certain FB boss).
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Impossible, you must have accidentally made a mistake for greed.
Next time, if you encounter this situation again, you can take a screenshot and send it to the official website to find GM for verification.
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Copy the next second floor and then modify and add.
1 Alternate allocation: There will be demand or greed after the appearance of blue and green outfits, ordinary items will be picked up in turn, this also has an option, that is, green items that are excellent or something, the name of the national uniform is forgotten, you can choose the level to determine, the green quality of the dice or the blue quality of the dice.
2. Demand distribution: Ordinary items are picked up in turns, and after the blue and green outfit appears, it will be judged according to whether your profession can be used. For example, one FS and two ZS fight monsters, and a blue suit is plate armor, then FS can't see this drop and can't pick it up, and then the two ZS decide to belong through demand or greed.
3 free pickup: ordinary items to see who picks up first is who's, after the appearance of blue and green outfits will not appear demand or greed, if it is picked up and bound will prompt you, click directly into your bag.
4 Captain allocation: (Whether the blue and green outfit is free to pick up or need to be assigned is also selected in the options, so sometimes some captains don't want the green and blue, whoever picks it up is who's turn, and most of them can't be picked up, and the captain needs to be assigned, and there will be no need for your dice points) After the blue and green outfit appears, only the captain can decide who to give it to, but it is not in the captain's bag, and ordinary items are picked up in turn.
You directly lose roll is the captain's distribution mode, he asked you to roll the highlights before deciding to allocate things, at that time out of him, others can't pick up things.
About Assignment. It's that when you click something, a box will pop up with the name of the whole team, and whoever you choose will be assigned to in the future, and whose bag will be entered.
The G regiment is assigned to the captain, and whoever finally sets the price will be assigned to whomever the captain assigns.
The black thing is to fork it directly to its own people, or to itself, or to take something and leave.
There is also no one in the team to keep accounts, and no one pays attention to the extra things, so they take it themselves.
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Count the dice, at that time you are in the team, or in the team, assigned by the system.
When you enter roll, it means that the team you are in is a team leader distribution system, and whoever rolls high at that time will be assigned to whoever has the highest roll.
Black things, that is, leading the team to form a team, but choosing the captain to assign it, and then distributing things to themselves or to their brothers, and not to others, is called black things.
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To correct the statement on the first floor, you don't have to fight that monster, you don't fight it, but it is killed by your teammates within a certain distance, and the interface of the roll will jump out as well.
And in the case you said, you hung up during the progress bar, and you would rather lie on the floor and roll, waiting for the final assignment of the difficulty, not to be released. Usually I wait until the cherry blossoms are finished and then solve them.
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You can also roll if you hang it in the graveyard, and as long as you can appear in the roll box, the soul can also roll and get items.
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Demand" Greed After you click on the demand, the greedy person will have no chance to compete The demand is what equipment you need, and you will need it For example, you are a professional mage in cloth Priest Warlock You can demand the clothes of the cloth If there are more than 2 needs, at this time, the two of you will automatically roll the point and get the equipment with the big one This is a matter of luck Of course, there are some more garbage people who are not their own things and also need it, which is looking for scolding Got it In more than 10 team dungeons Basically It's all the head of the regiment who will allocate equipment to see what kind of professional needs of this equipment require them to roll points and have the control of the regiment commander so that there will be no blind demand But 5 people are the first to point to the team allocation are all systems that allow you to choose your own needs and greed, so that people with bad character will have a chance to take advantage of it, but it will also be scolded
You see, it's something you can wear or you need, and you can just get the greed of the other things.
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You need what you want, you want what you don't want or don't care about, you want to be greedy, in the case of someone who needs it, the game will roll up by itself, and the higher the roll will get the allocated equipment.
And only when there is no demand for it, will the greedy roll point be carried out.
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Assign your teams, normal
Just see the corpse flash speed and take it
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If you want a team of 5, you can allocate the team if you want to be fair, and if you want a task item, ask the captain to change the demand allocation. Medium-sized quests, such as ZUG quests, are generally assigned by the captain.
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...Direct Team Assignment There's not much to say.
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Hungry... Although it was shown that you got this equipment at the time, but you had no place for your bag, you should have cleared the bag out of a box at that time, and then went to the monster to pick up the equipment, I think so, although I have been done for more than 3 months, but I have not encountered such a situation, hehe.
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The thing will still be on the monster, but only you can check it, and you can free up a grid to check it and you're done.
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The money is picked up casually, and it is evenly distributed among the people in the team.
Quest items, pick them up at will, quest items are available to everyone in the party who has a quest.
Materials, I don't understand what kind of materials you're talking about.
However, the general rule for picking up items in dungeons is that you can pick up green equipment and other non-equipment items as long as you can pick them up, no problem.
The main thing is that the equipment is easy to lead to disputes, and the equipment that the boss drops needs to be better if it can be used by itself.
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Things are not the same as money There are several ways to distribute things Captain distribution Everyone roll points (according to demand) There are also free pickups and rotational pickups Money is divided equally by everyone If you pick things up alone, of course there will be no more unless it is a task item Everyone can take it.
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There is only one material and money, and if you take something, others will be gone. The money is divided equally among everyone.
Some of the quest items collected are only one drop, and if you take them, others will be gone.
However, the triggered quests dropped by the king can be taken by everyone, and the quest items dropped by the king, such as heads, etc., can also be taken by everyone.
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Everyone can pick up the task thing, even if someone else doesn't have a task and you have it, then you can see the task item after the fight and others don't, money: when you are in FB, if you pick it up but you are still in the team, then others can also get money, but it is somewhat different (not sure) If you quit the team, the money is all yours. There is also the distribution of things according to the distribution method chosen by the captain (right click on the avatar) You are FS to ask for things like cloth armor and staffs, and you can also ask for drawings.
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In the past, there was basically no one to wash the punishment ride.
is due to the issue with this version.
The Punishment Rider has a high damage output.
PK is basically invincible.
It's basically brainless output.
And now FB
I basically don't pay attention to any style of play.
It's all the way aby.
Ay. Consequences of not opening WLK. Speechless.
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。。。Caressing the chrysanthemum and smiling silently, An Neng is a man and a woman.
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