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Indeed, your gap is not a matter of one or two days, it is estimated that people are harassed by two heroes, Pan Technology, right?
It's easy to beat others, he climbs science and technology again, and directly leads farmers to his house to build a tower, and you win
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Velocity Mine. He produces one mine, and you produce two mines. He comes out of two mines, and you come out of three mines. Rapid ascension three Ben bulldozed his sub-ore and main base with a tank.
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If the operation is not good, Pan Technology will always do it.
The second time is to put down the two birdcages.
Quickly ascend to three books, and directly out of the griffin.
The bear is as brittle in front of a griffin as the footman is in front of a bear.
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If he is so fast, there must be a vacuum in the early stage, and it is recommended to push it strongly (pom + ballista + female martyr).
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It's good to practice more, the Terran speed mine is your advantage, just grasp it well.
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It seems that there is still a lot of room for improvement in your level. It's not a matter of a day or two. Practice more. Don't be afraid of losing.
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Let's learn a wave of SKY's 2 Naga muskets.
I'm using the Orcs. neimba humimba...
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In the early days of play, it was still the White Tiger + Huntress, of course, there were many variables The main thing is that the arms are restrained, such as the Che Zike Huntress, or the Elven Dragon, and the small picture is generally AC + Bird De, or the stag.
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Blindly improving the APM will only become a burden in the end, and it depends on awareness and the overall situation to win, etc. If you really want to improve the APM, then practice, watch some masters' first corner or some micro-manipulation maps (but I personally don't think it's useful, after all, the battle can't be the same as when you practice).
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I don't know if it's enough to teach you the qualifications, my apm180 or so.
If you think it's ideal, practice more.
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It's nothing if the apm is high, and now some competitive masters play slow hand flow.
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I think you should watch more games and videos so that you can get a sense of what to do in a fight. But the most important thing is to practice so that you can succeed. APM is important, but it doesn't represent everything. Practice is the most important thing.
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It is not recommended to look at the first perspective of moon.
Of course, it is very important to improve the APM and practice more, if the operation is slow, then it will be a loss to fight the bear and the like, because these are the formations to pull troops.
The easiest way to improve is to learn tactics tactics, and timing is often easier to improve than to operate.
Saying how many hours a day you practice, it's not going to be possible for the average person, and there are some things that you admit to whether you admit it or not, and it's really about talent.
Tactics are based on the map, fix a map, and then watch 10 videos with positive nature, and watch the video to record some routines, how to put the building, what soldiers to shoot, what soldiers to shoot, how many soldiers, to make a similar shape.
Because there are some things that people have summed up, and you can use them.
For example, TR is a map.
Hit orc with a blow dryer routine, fully learned.
Hit UD and explode deer to suppress and steal mine.
It's more difficult to fight hum, and it's okay to just not fight hum.
Fighting a civil war is generally a matter of fighting bears, and the pressure is also relatively great.
In this way, within 1 week, you will find that you are a lot better than the original, and your confidence will naturally improve if you play more.
There are some micro-that can't be imitated, especially moon's.
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It's a 20-population upgrade, so it won't sacrifice the number of AC and won't slow down technology.
As soon as you come out of the BR leveling start, pay attention to the BR must eat a tree and then start shooting You can dh out and cut down the big monster and take the treasure to the opponent's base to harass (if you are lucky, you can cut the opponent br violently) You can also follow the MF BR to sit down and go out of AC immediately after the mf br leveling
The operation screen has been paying attention to DH and AC,Give the ancient trees all formations,Give things like AC to the shortcut key A,It can't be slow for a moment.,An AC can't be less.,The gap of an AC in the early stage is decisive in the civil war.,If the other party sneaks up on you when you cut the screen at home, you can sneak up on an AC.,Some pictures may be on the other side because of this.,Then AC is fearless no matter how much this DH is.。
DH runs the first one, and when you meet, you can draw AC, pay attention not to get stuck in DH's back lane, adjust your position, and always be ready to escape, otherwise the opponent is stronger, and you DH is red, you can only return or die, and the whole team can shoot the opponent's AC in a salvo At the same time, hide your AC
In this way, the strength of both sides is the same, and it is impossible to let the other party suppress you in the early stage by relying on the well water, unless you are a xx-level IQ standing hard to fight others.
It's enough to get out to 5 ACs.,If you want to suppress the other party, you can make up for 67 If the opponent comes out of a few ACs, you will make up for a few ACs at the near point, and the double wind tree will come out of the bird and the c. don't make bh from the far point bh double knowledge climbing bear In short, the civil war is to fight the number As long as the operation is not too big, it will not lose too badly Warcraft soldiers generally win with high combat effectiveness or restraint No matter how high you operate, it is useless.
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Immediately after the BR leveling up, return to defense. DH go over and harass it first, don't always wait for the other party to come, AC can follow or not. If you don't follow, you will scatter to a tavern, and hide next to the shop.
If DH finds out that the other party is in MF, he will first draw a demon, and then circle around AC, and if he can hack AC, he will cut it, and if he can't, he will have strong experience and rob the treasure. Then immediately go grab the shoes.
If it is suppressed by the other side and the difference in strength is not large, AC will go around behind the BR, and DH will still be in a wandering state. Kill AC first, DH is fast in the early stage of high blood thickness, and it is difficult to kill.
2ac can be raised.,Make up while rising.,Generally 5 after the upgrade.,Begin to suppress after recruiting NAGA.。
In the case of the buck, the hunter hall puts it at the time of the rise to 1/3.
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Generally, it is a base of 21 liters, one hero and one ac, and other full elves; 2 When this move naga is generally 5AC, if the farmers have been killed in the early stage, then make up for the farmers and then upgrade the cost, and the speed bear can be upgraded first and then BL
If it's closer, it's going to hit AC2 naga and take the blood vial to plant a tree
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Key points of operation of NE:
1.The operation of stealth, for such a unique advantage of stealth at night, if used well, can prevent the loss of troops in the early stage, and at the same time can obtain unexpected attack effects.
2.The ancient tree contains the operation of relatives.,The big tree with attack power can help MF in the early stage.,It can also play a great role in defense.,Whether it's good or not, it's up to the hidden spike to see if you're in place.,Don't make the last big tree kill the monster.。
3.The operation of other units, heroes such as demon hunters should pay attention to the running position when absorbing demons, and then the rest is the general operation of the tomb, the magic skills of various units are released by several races, remember to use shift more when the bear transforms into blood ...
LT may use I have seen moon lt blow heroes if you can't die with a blowout.
Let's talk about the various tactics
Fight the rush tactics of UD double barracks dogs, you also have to make up the trees, you don't need to make a lot of AC, but you have to produce a lot of trees, 2 books have to be promoted, the hunter hall has to be built, and 2 books can be prevented by the panda; >>>More
Usually UD plays ne on this map, most of them are heaven and earth ghosts, or spiders take the route of fat people in the later stage. >>>More
DH start,Out of 3 to 4 HT steal the mine out of the panda,MF,Mainly look at the harassment and suppression in the early stage,Resist the strong period when the ORC just came out of the white bull and the wolf ride,It's good if the mine steals out.,But the problem is that the map is more restrictive.,Only TM can be used this way.,And the mid-term mine can't be stolen and basically hanged.。
Upstairs: Did your tactics really work? Blood banishment is only 4 seconds for heroes! >>>More