The little mage is so entangled and asks for guidance from his seniors

Updated on educate 2024-06-06
14 answers
  1. Anonymous users2024-02-11

    Thief Seconds can only show one problem: your equipment base is too poor. Didn't have to fight. Let's upgrade your equipment.

    Being knighted in seconds can only mean one problem, and you can't do it.

    If a mage wants to fight a thief, he must have a relatively strong equipment foundation, because it is the thief who takes the lead, and if the equipment is not enough, it will not support you when you fight back.

    And for knights, mages abuse casually .Even a mage with 7,000 blood and no toughness is not afraid of the full set of knights in S4. There is nothing to say about the ability to punish the knight in seconds, but the knight vs mage you have to touch the mage to be able to second.

    As a mage, your flash, your slowdown, your sheep, it's hard for knights to touch yours.

    The process of beating a knight is that the knight in the front runs after the mage, and the mage in the back runs after the knight.

    The knight will use 2 halos to close you together and at the same time second you, a halo flash solution and a halo badge solution. He's free to chase you, you can run away and steal it, or you can sheep him. Sheep drop, Ice Arrow Ice Arrow, knight free chase, steal or sheep drop Ice Arrow Keep a better distance than the knight.

    He's helpless to be kited by you, if he drives invincible to chase you. You can run, you can freeze, you can disappear and become invisible.

    He's invincible and continues with the previous steps. Many knights saw that they couldn't catch up, so they would run in the opposite direction on an invincible horse, and they would get on their horses and walk away after the battle. To stay is to be abused by the mage.

    The other party is not free, and the water bb summons out the ice ring and explodes him. Whatever you abuse the knight's 3 lives (invincible, holy healing + one = 3 lives itself) can't stand your toss.

    If you are an arcane. It's easier to fight a knight, and the slow down of the Austrian system is often strong. Remember that a knight can be close to you, don't give him close is OKWe can solve his 2 dizzies, and we must solve them!

  2. Anonymous users2024-02-10

    DZ and QS, it hurts to hit you, and you have no blood after two or three hits, which is very normal.

    Mages are actually not brittle, because of the large number of FSs, so many people have PK with FS, and they have some experience in playing FS, that is, they all know some of FS's routines.

    A body of s2, with a toughness of almost 400, 10,000 blood, you practice your skills well, pay attention to the distance, you can still fight.

    If you say that FS is a mobile honor in the wild, it is really a joke, you play FS, you have to be confident, our FS is still very powerful! Practice more techniques, take a look at **, play QS and DZ basically have a certain routine, and you must be confident!! Come on!!

  3. Anonymous users2024-02-09

    Certainly not ......FS and Thieves' PK has always been the most ornamental ......And now the ice method is also very good to play QS, ......There are a lot of specific ways to play, but in general, it's a way to slow down with a first-level ice arrow and then spread the distance to control it.

  4. Anonymous users2024-02-08

    It's not strange that the battlefield is seconds.,Group beating.,If you're an ice law.,The opposite QS doesn't open the ice to resist him, he's dead.,Open the ice to resist the cjq, you can't beat it.,And the thief's words.,If it's a second.,It's not a matter of technique.,It's a problem with your equipment.,Anyway, you're s2 or seconds.,I don't understand.,Flash can be stunned.,Don't be afraid of seconds.。

  5. Anonymous users2024-02-07

    The current version. It's normal to be equipped with pve seconds.

    S4 equipment is very painful to be beaten by thieves of PVE high-end equipment, let alone you S2. The first mover advantage of PVE equipment is great, and it is normal to be killed.

    But it stands to reason that you can still struggle a little bit, so that you won't be killed every time.

    And this game, wild pvp is a joke, it doesn't rely on technology, it depends on the number of people. New island? That's for those with a large number of camps.

  6. Anonymous users2024-02-06

    It is recommended to watch more** Seriously, being ground to death by a powerful QS or a double set of skills killed by the same level of equipment Shadow Dancing Thief Ordinary people still can't get rid of it, but if it is seconds, it is estimated that it is a bit of a problem with the equipment and your operation After watching the ** area flag planting, you can exercise the technique relatively quickly.

  7. Anonymous users2024-02-05

    Your technique is too watery, find more people to pk practice, and after you are proficient, I guarantee that you can kill all sides with a pvé

    As for the talent, it's best to pk the arcane not why, just because the arcane damage is high, and there are fast and high damage skills

  8. Anonymous users2024-02-04

    The ice method is strong in survival, and the arcane second is fast, no matter how bad it is, it won't be seconds, so find more people to pk. Take the initiative to kill people in the wild and enhance self-confidence.

  9. Anonymous users2024-02-03

    The average QS is not my opponent, and the average DZ is not my opponent Shadow Dancer. As long as it's not high-end, it's not my opponent, I'm an ice method, s4 poor shoulder, depressed

    It's a joke that the ice law kills them

  10. Anonymous users2024-02-02

    Ice Method: The main output skills are Ice Arrow, Ice Gun, AOE with Blizzard + Water Baby Skill.

    Technique: The water element ice ring triggers 2 layers of Ice Finger, the Ice Finger freezes depending on the target's position, and the Ice Method's critical strike rate on the frozen target is 3 times that of the ordinary, the Ice Arrow does not digest the Ice Finger, but triggers the Ice Finger, and the Ice Gun is consumed, so when the Ice Finger is triggered, the Ice Gun can be thrown.

    Arcane: The main output skills, Ao Chong, rapid-fire missiles, and Ao Bombs, of which Ao Chong accounts for about 80% of the proportion.

    Technique: Ao Chong Ao Chong, trigger the rapid-fire missile with a missile, Arcane proficient to see that it is the remaining amount of blue, when 100% blue is if the damage is increased by 10%, to 50% blue will increase the damage by 5%, the arcane output is divided into the outbreak and the provincial blue stage, the outbreak is brainless Ao Chong, open Ao Qiang, with jewelry or something, and then the blue wakes up at about 35%, the provincial blue is to control the blue at about 90%, Ao Chong has a debuff to increase the damage and increase the amount of blue consumption, pay attention.

    Fire Method: There are many damage skills, but the usual output skill is a fireball, triggering a fire explosion, moving bombs, using scorch when moving, and the ultimate is burning. AOE with Firestorm, Shock, Shockwave, Dragon's Breath.

    The initial upgrade is recommended for the Ice Method, the Arcane Blue is tight, and the Fire Law attribute is not up to standard. The ice method is relatively simple, no brainless ice arrow, trigger the ice finger ice gun, and use it when the water baby ice ring is ready.

    Let's take a look at the strategy on NGA, the output technique is very detailed.

  11. Anonymous users2024-02-01

    The arcane 3 Aochong 1 missile will not be bad without brains.

  12. Anonymous users2024-01-31

    Don't hit ** and chat, wait for her to call! soqb 712 ..There will always be twists and turns in love, no. The girl still can't stand your attachment to her, and I think you can do something to move her,..

  13. Anonymous users2024-01-30

    Don't mistake people on the first floor. At first, the brainless Ao Chong will put it. Blue to about 30% wake up and then brainless 4 Ao Chong +1 missile, no missile with barrage to survive and then wait to wake up CD. Okay, then continue to unmotive. Brainless.

    The fire method is more brainless. Fireball: Fireball fireball: Flame Burst, keep alive with Flame Burst. Use the blaze ball as soon as it's ready.

  14. Anonymous users2024-01-29

    Summoner skill belt ignited and clear, skill main q deputy w level e, first of all, you have to practice your mending knife, if necessary, use q to make up, if there is no magic, use clear, go out with a shoe and three red, which is conducive to your position, when the gold is enough to buy a money knife and red, there are two eyes left, anti-tank, and then directly hat, as long as it is not pressed too much, twenty minutes of law is nearly 300+!!

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