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Dragon Ball Z Infinite World Basic Operation and Combo Tutorial (No Plate) Basic (Consecutive Writing is Simultaneous Press) The following are all when the character is on the left.
P-fist. K-foot.
g Defense (Charge Cancellation).
E air bombs. c. Gas gathering.
d high-speed movement (can be combined with arrow keys).
bBlue light state (no hitstun for normal attacks).
PK Knock (Chargeable).
Move fast. Go back quickly.
e transformation. E-level skills.
g Provoke (drain the opponent's energy) or use props (when equipped with support items) g The character moves up and down (plane).
Advanced (take Goku as an example).
dpk inflicts a hitstun on the opponent.
DP K knocks flying.
After being knocked into the air, press C to perform a supplementary attack.
Double-click G when an opponent attacks you with an air bullet**.
g teleports behind the opponent when attacked (or just about to be attacked) and knocks them into the air.
It takes a lot of energy. Hold down G to cancel the knock).
When you are attacked (or just about to be attacked), press G (double-click) to dodge the opponent's attack.
It takes a lot of energy. e
Turtle School Qigong. e
Fist of the King of the Realm (Capsule required).
EG (close-quarter) continuous qigong bullet.
GC (Hold) Invincible (Continuously consumes energy).
At this time, the body emits a blue light.
Batter. The basis of the combo is the charge to cancel the G-Ken.
The last move of many normal attacks is mostly a charged liquid.
Press g to cancel the reconnection before the charged attack is played.
Other attacks are sufficient.
Normal attacks are available.
The skill to pause the menu is found (that is, those p
k what combination of keys).
Speaking of which. Easy but hard to practice, beginners can slow down the practice in the practice mode to kkk
K (Charged) GPP
PP (Charged) GPP
KKK as an example. You can hold down K while charging K.
At this time, the blue light on the foot is canceled by pressing G, and the same is true for P charging, and the combo is not played due to the lack of fluency at the beginning of the practice.
The opponent will land on the ground, don't give up, and if you practice a lot, you will be proficient in hitting gorgeous combos.
Note: At the time of selection.
The first two choices are in order.
Default (n) and.
(c) with the capsule equipped
Just choose the first option when practicing.
But correct.
eWhen attacked (or just about to be attacked), teleport behind the opponent and knock them into the air.
Press and hold E to cancel the knock.
It takes a lot of energy. When you are attacked (or just about to be attacked), press E (double-click) to dodge the opponent's attack.
It takes a lot of energy. I guess it's g (x).
And not two
Just press or +g (X key) when you're about to be hit.
Dodge is also g not e
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