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First of all, I would like to ask. Do you start with 875 gold?
Since the domestic common AP and RD and the money for the game to ignore the opening with CM are all 600, so your outfit looks very rich.
The sequential choice of bottle, shoe and jump comes from your actual online play. If you take a blood and then someone comes in. It's totally okay to consider a naked jump. But if there is a lot of pressure on the line, teammates are unreliable. Let's take it step by step, shoes and pendants, and then jump.
In addition, the choice of bottles and secret methods, if your sacred cow likes to wander, and your side has a good view of the river, and your teammates do not control the charm. The Divine Cow can also consider controlling the talisman (but the actual effect of the same talisman is obviously not as good as that of the White Tiger Shadow Demon Ganker). If you have a bottle, you don't need to make a secret method, but if you have a secret method, you can still consider making up for it.
The late jump knife does not have much impact on the sacred cow playing in the group, as long as you can grasp the right insertion time during the team battle, the sacred cow is still very fierce. It's just that there is no jump, the sacred cow can't do the first move, and some times, the first move is often the victory of the team battle. So, if you can, if you feel that you can jump within 15 minutes, then it's better to use naked.
If you feel that you can't jump the knife for 20 minutes, it's still an honest bottle shoe pendant, and you can jump at the end.
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What equipment is not fixed, it depends on the opposite lineup.
Of course, the sacred cow bottle should be actively controlled and wandered to catch people, jumping knife or something, that is, it is convenient to jump into a big and catch people, it is recommended to come out, but it does not necessarily have to be the first big piece to come out, after all, the old cow has a stable f in hand.
The recommendations are as follows. Controls are a must!
Since you have to cooperate, it is also necessary to wander around and arrest people.
Jump knives must, but not necessarily come first.
It's empty talk to say more, after all, you have to try the opposite lineup.
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I vs haven't reached the level of 1 room yet.
Wrong Old bird is free to point it out, but try not to spray me.
Let's look at the lineups of both sides first.
If the cow is wandering out, a bottle is controlled, and then 2 pendants are added. Then go straight out of the jump knife.
If it's not wandering.
I also divide it. If you are pure support, it is recommended that a group of eyes, a large blood, a group of trees, 4 blues, use f to replenish the troops, and consume the opponent's blood.
If not, I'm usually two groups of trees, one big blood, six blues.
If you don't wander, try to come out of the secret method and then jump.
There are also special cases, such as boosting play.
The cow did his best to come up with a secret method.
However, whether it is swimming or not, when both sides push up and are pushed up, the ox must have a jump.
The calf can be turned over with good use, but the premise is that there must be a jump.
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If it's a very vegetable, it's better not to jump, so as not to be seconds as soon as it passes.
I'm afraid you won't be able to figure it out.
Honest secret method, shoes, support teammates.
When I saw a team battle, I fainted first, and rushed to a place with a lot of people, a big one, and a small one.
Immediately click on the secret method and pull it a little.
I'm dizzy and come back.
Pay attention to the operation.
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Whether to buy shoes or not depends entirely on preferences If it is very smooth, it is completely okay to jump directly If it is not smooth, buying shoes can give you a certain advantage.
The core equipment is Mana Returning and Jumping Knife.
You can choose between a secret method or a bottle.
Jump knives can be out early, but you must avoid wasting money in order to hold back the equipment and then keep dying.
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No matter how right you are, you can't hide your dish.
You can play NB out of anything.
I suggest you buy chickens first, then birds, and then buy group eyes.
Let's share a little bit with the team.
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The sacred cow is an auxiliary, or it is better to play a little more steady, go out to the branches, small purification, and join the magic wand after playing money. The magic bottle is also going to be released, and the shoes are a must in the early stage. If you still have support heroes like Ice Maiden or Demon Wizard on your team, they will take care of it, and if you don't have it, you can only buy it.
Having said that, the most important thing to play Dota is operation, and the most important thing for Shenniu is to close the road. I suggest you go to the Internet to see the video of the masters using the sacred cow, I have watched an exhibition match played by the old sheep, with the sacred cow, I have benefited a lot after watching it, I recommend you take a look.
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Since it is a match, the jumping knife of the sacred cow is very important It must be out of the bottle and the secret method 2 to choose one It is recommended to get out of the bottle and support two pendants Red shoes naked jump or jump directly naked The secret method is due to the addition of 300 magic, so you don't need to come out of the pendant But the relative attributes are not high You can also look at the situation But it is enough to have a bottle and a secret method.
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Farm is a must in any case, start with the best to play money, and then decide whether to ask for a team battle depending on the lineup, the smaller the number of people, the stronger the ability to push the line and push the tower, the more advantageous.
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Dota is equipped with no fixed ideas.,Jumping knives are wanted.,The secret method feels not cost-effective.,Now the mainstream is out of the king's ring.,Bull head to pay attention to the timing.。
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First out of the secret method, shoes, jumping knife.
Refresh, a staff.
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Otherwise, I feel that the secret method is very cost-effective.
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The swift jump of the sacred cow is always the truth.
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The sacred cow is very tiger when it jumps.
The numerical value of the purification medicine tank went out, and the road was closed in the early stage, which made people's heads. Buy a shoe when you have money.
Jump out of the wind, go against the wind and make a few pendants. When you jump out, you can jump c, e, and f at any time. A person.
The more people, the greater the damage, you should know this.
The essence is the early road closure. Pay attention to the terrain and card slots.
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ES generally plays the auxiliary position or the wandering position, the auxiliary position is easier to play, the dead squat brother, the wandering is a bit difficult, and the accuracy of the gully is required to be high.
The high-end god cow outfit is, soul ring, magic wand, straw sandals, and there are always big medicines and TP on the body, and they can support them at any time. Do a good job of vision, and just jump out of the knife in about 20 minutes. In the future, you can make up for some support attributes, A staff, and ice armor.
Lao Niu's skills have passive aftershocks, so as long as he releases the skill, he will successfully complete the task.
There is nothing to say about the main ascension f, the aftershock is magnitude 1, e1, and then full of aftershocks, there are big and big.
There's a kind of non-mainstream ES.,When DPS hits.,Out of the hidden knife.,The main e.,250% increase in attack when it's full.,With the hidden knife to break the hidden blow.,The effect is very good.,But it's only limited to abuse.。 Because once you are targeted, the hidden knife is powdered out, and you burp without any skills, which is a big loss to the team. Not recommended for newbies to try.
Novices should be patient when playing ES, see other people's intentions or close the road or protect people, and pull the wild to turn a little money in the early stage, if the wild is blocked, you can go back, and if you can't do it, you can squat your big brother or wander away, in short, do something useful to the team, you don't need equipment in the early stage, as long as the level is enough, 20 minutes out to the beat, there is a level 2 big you can play your own role, so you don't need to grab money with others in the early stage.
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Kid, the sacred cow is a mage-type hero, not a dps, but a big control plus burst, he can first l the soul ring to ensure the output, and then the secret method.
Finally, a staff of ice armor.
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I personally feel that ES has a skill that is the ravine, which is the origin of the sacred cow, and another is that he is an absolute large group control, due to the passive skill of the third move. For you to want to play DPS, it's difficult, it's not impossible, the god cow is a power-type hero, the attack speed is not fast, the dps can't be displayed, and he doesn't have a single burst like a small one, but it's definitely a big control. So let's go back to reality, hit our No. 3 position, and make a jumping knife, this is its god outfit.
If the road is sealed, you will make meritorious service. If you put it well, you can brush it frequently.
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Passers-by, just fight, brother is generally 2 bottles of medicine 4 branches plus n purification, buy j buy eyes if necessary, direct secret method, ashes, jumping knife, rotten accounts. Almost.
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Out of the magic ring, arcane shoes, jumping knife, early jump early, you can be e before the team battle, wait for the next e to be good, just jump into the enemy hero pile first f, a close range and then e enlargement, a close range, basically hang one, other remnants.
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The sacred cow belongs to the late stage of the group control output hero. Generally play support or wandering position. Skill points are prioritized to fill the ravines, and the ultimate must be able to learn and learn, level 2 aftershocks and level 4 strengthened totems and then fill up the aftershocks first, and yellow dots are not recommended.
After a level 1 ravine, you can use road closures for long-term control to kill people and get blood. Pay attention to the distance of the ravine, there will often be a gap between the distance and the tree has a person's position to let the place run away. In addition to catching people and getting assists, the main way to get money is to use level 4 ravines with level 4 aftershock damage to directly kill creeps.
You can experiment with creeps. Aftershocks are small in scope and require you to be in front of them. Ravines can collect troops from a distance.
When the sacred cow goes out, he can generally buy a soul ring and use the ravines to make money and kill. The two most important pieces of equipment of the Divine Cow are the Arcane Shoes and the Jumping Knife. Generally, the secret shoes are out first.
After there is a jumping knife, the cow can fight in a team at any time. Other equipment is not recommended. Jump into crowded places and use ultimate.
Then strengthen the totem. Gully. The more enemy units within a certain radius, the higher the ultimate damage (after purchasing the Blue Staff, one hero is counted as 2).
The rest of the cow's equipment is more casual. It depends on personal preference. Generally, it will be refreshed. Blue Cane.
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The sacred cow is a team battle hero, and it is very sharp when used well.
In the early stage, you need to rely on the help of your teammates to get the head, but your own road closure level determines the efficiency of your head. Don't point the road to people, sometimes it is more effective to block the enemy to the point where there is no way back than to stun him.
Medium-term secret method, jumping knife, the quality of the cow jumping knife is the key, whether it is a road closure or a big jump, the jumping knife is a must, pay attention to the position, jump to the opposite side of the enemy with a lot of people, so with e and f, basically except for the big meat shield you can get off in seconds.
In the later stage, we will talk about the e, E is a fairly useful skill, and he decides whether the ox can be used as dps in the later stage. The later battle of the cow knife completely relies on his second skill E, and my cow equipment is a secret method, a jumping knife (with a bottle in the middle stage), a staff, black and yellow, and heart. With the heart you can totally pick up some progression dps, remember:
Heads-up must be used frequently, his one-time attack on the cow can be increased to hundreds, with the support of blood volume, and those who do not come out of black and yellow in the late stage also have a fight. Let's talk about it briefly, it's a bit messy, I hope it will be of some use to you.
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Classmate, teach you to play the Flowing Cow! 3 pieces of equipment, cannon, jump knife, hidden knife, jump over big, e, f, the specific operation depends on your team battle or single grab, team battle jump over the second back row, and then stealth, perfect!
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Passerby Bureau, no one will give you money. So I suggest that you swim for 5 minutes in the early stage, and after the opposite side of the tour has a gap in level and equipment with your own level, you will naturally go to the side with rhythm in the middle lane, and this is the ** time for you to play money. During this time, make a good money, regardless of other circumstances, **If you have money, you will go**, mix out the secret method of jumping knives, and then follow the group, and it is easy to mix up the follow-up equipment.
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The Divine Cow can also play DPS (One Knife Stream Divine Cow) to ascend to the 2nd skill. Early Stage: Strength Bracers, Prosthetic Legs, Soul Ring, Middle Stage: Furious Battle Must Come.
War drums bkb or jump late blue cane butterfly frenzy prosthetic leg war drum jumping knife.
Hit the auxiliary secret method or soul ring jumping knife must come out. War drums, blue canes, and refresh balls can all be played.
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To put it bluntly, it's all What stream you want to go with some equipment is different Hit the auxiliary stream and you will get out of the soul ring Secret method Ensure your own life Jump the knife first and then the god tent Don't be afraid of death Your death is just for all teammates to escape That proves that you have a valuable game Auxiliary has to pay attention to squatting Don't be afraid of squatting I'm afraid you don't know how to get closer to the level Equipment Soul Ring Jumping Knife Secret Method Hopefully, you can come out with another blue staff Basically end the battle If you don't succeed, another ice armor The main thing is to jump the knife in the past c f e flat point Double click the jump knife and then return to the demon and wait for the cd This is the main auxiliary way to play Output play plus e primary Equip a strong attack bkb jump knife Wild battle Crystal to cannon Shoes are still the best secret method Although you are playing dps but you still have a supporting soul The skill will not change Melee so that you still jump the knife first c f (open BKB before melee) e flat point If the opposite side is not very hard Basically, your set of equipment skills is down RP is good out of the crit Then there is only one result of group annihilation But few people use this kind of extreme play After all, this requires strong support from your teammates in the late stage of the team battle to leave the battle, because you need to support the main output of the battle, this is my own opinion, I have the experience of destroying the team, I don't explain it, I hope to adopt.
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Go out and bring enough food and drink 3 branches Online is mainly based on early mixed experience Put it F If the pressure is high, you can pull the wild, and if the hero in the middle lane breaks out high, you can swim more. In the middle of the process to make secret shoes, and then try to be in the group, a put f mainly, as soon as possible to make a jumping knife, and then take the initiative to hold a group, looking for an opportunity to put a big one. . .
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Now it's a knife cow, but it's not for novices.
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Soul ring, prosthetic leg, hidden knife, frenzied battle, make up a big magic wand if you need it, DPS is good. In the early stage, use f to make up the knife, and the jungler is very light after the level is high, and after the hidden knife is released, it will fight, and the equipment in the future will be replenished by itself.
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