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Hey, hey, hey, play face killing, we're going to knife me at night next to No. 2 on the 3rd, and when I close my eyes, they turn around and knife me, and the next day the 7th first position speaks, and the witch cheats my identity, saying that I splashed it, and the No. 8 bastard sends the No. 9 wolf teammate Jin Shui, and the No. 9 checks and kills me, and then I blew myself up, and they fell to the 6th night The real witch splashed 8, and the next day the true prophet 2 was pushed against the knife at night and directly tied the ticket.
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6 people novice game, 1 prophecy, 2 werewolves, 3 villagers, 4 guards, 5 villagers, 6 werewolves, I am 6, decided to be a diving wolf. On the first night, the knife killed 1, 1 confessed the prophecy, the last words were killed 2, 2 spoke and did not recognize the wolf, recognized 1 wolf and stabbed himself, 3 said that he was a civilian, and believed that 1 was the prophet left. 4 recognized the guard, said that it would guard the No. 1, 5 recognized the people, said that it was with the Daliuxin 1 prophecy, and said that it did not feel that the 6 people had the courage to slash themselves, and returned to the No. 2 vote.
2 Launch Bureaus. On the second night, the knife killed No. 5, there were 346 left on the field, 3 recognized the villagers and said that they recognized 4 wolves, and 4 recognized the guards that they thought 3 was a wolf, so that 6 did not stand on the wrong team, and pushed 3 out, and it won. Leaving me alone on the 6th, a wolf watched quietly on the field, and the two good people were still typing and scolding each other, and I said:
It's hard for me to do that. Without hesitation, he voted for the number three, and the game was over, and the werewolf won. (I didn't even know what was going on, the two good guys somehow thought I wasn't a wolf, and gave me what they thought was the most crucial tiebreaker, and I thought I might be thrown out, but somehow ended up in a surefire situation.)
Later, they also said that they never expected that I would be the last wolf. )
6 novice bureaus, 1 villager, 2 werewolves, 3 witches, 4 prophecies, 5 villagers, 6 werewolves. I'm still 6, but this game is different from the previous player, the first night wolf knife, knife 2, Christmas Eve, No. 1 recognized civilians, indicating that no information was obtained. The No. 2 jump prophesied to send the No. 3 gold water, and the No. 4 jumped.
No. 3 recognized the witch, sent silver water to No. 2, recognized No. 2 prophecy, and happily said that he caught a fierce wolf, returned the ticket to the No. 2 to check and kill, and said that it must be a wolf self-knife deception, don't believe 2, today I want to go out to paddle and say that I am a good person, stand on the side of No. 2, and return to No. 4. No. 4 out of the bureau. On the second night, the wolf knife No. 3, the game is over, and the werewolf wins.
Good people must think that they are sure to win, but I didn't expect the werewolves to dare to cheat the medicine and jump the prophecy to scare the true prophecy, I feel as if there are 100,000 divine beasts in their hearts rushing straight through, but I didn't expect that the prophet they trusted turned out to be a wolf. )
6-player novice game, the same as the player above and then play the above. 1 prophecy, 2 villagers, 3 werewolves, 4 guards, 5 villagers, 6 werewolves. I'm 6.
The first night of the knife kill No. 2. 2 Last Words said that he was a civilian, and let the guards protect the remaining civilian. No. 3 recognized the civilians and asked the guards to guard him, and No. 4 recognized the guards, saying that he was defending himself last night and paddling today, saying that he was a good person.
No. 6 said that he was also a civilian, and suspected that No. 2 might be a repeater of his old tricks, and decided to listen to No. 1's speech, and if No. 1's speech was acceptable, he would make the No. 5 speech, and if No. 1 spoke worse, he would play No. 5. The No. 1 prophet gives No. 4 gold water, and returns the ticket to the game, and the game is over, and the werewolf wins. (Good people can't think of it, I saw that the wolf teammate was not No. 2, so I didn't hesitate to sell the teammate who won together before, knife you, and splash a bucket of dirty water, and use you to top a wolf pit.)
I felt that if I played a few more games at that time, I might eat the first test again and again, and I would be ticketed as a wolf
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Playing Prophet, I found the wolf for three days in a row, and then they didn't believe that I was in such a good tone, so they voted me out! I:??
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Pre-huntress white. Wolves are off to a good start. In the end, there was a wolf left on the field, and he said he was a guard. We can't laugh anymore, hahaha.
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Werewolf killing on QQ on open black play,Play a new game,Meet an uncle who can't play at all,Uncle asked how to play,The classmates who went in together told him very sincerely,"You said you are a wolf",And then the uncle said very seriously,Finally, he was voted out unanimously。
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There was a game of werewolves and werewolves against the jumping prophet, and then a werewolf blew himself up, sitting on the identity of the jumping wolf, and then the werewolf gave the wolf teammate a golden water, and the true prophet was basically not believed, and then was pushed out by everyone.
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I'm Cupid, I connected a couple of people last night, if the police badge is given to me, I will announce the chain, if it is not given to me, I will help the chain vote, see you raise your vote.
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Net killing, the prophet's board, I wolf on the police and jumping the bear, after I finished speaking, I found out that this game was the prophet's board, and I exploded decisively and embarrassed.
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I'm a prophet, the 8th is my golden water, the 8th I'll give you three seconds to retreat, the 3rd, 2nd, 1st, 8th, you don't retreat the water, you will be a wolf.
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A friend of mine did another research on note-taking, and then posted it to a werewolf hobby group, and then. Hahaha, nothing wrong hahaha.
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I was a wolf who jumped with the Prophet, and the Prophet found out one of my wolf teammates, and I gave the police a golden water. In the second speech, I said that there was a search and kill, and the wolf who was investigated and killed came out first. My wolf teammate silently covered his forehead and said:
Drunk, woo.
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Police on 1 2 4 5 7 8 10 11 ,8 10 11 I wolf teammates. No. 4 jumped the prophet sent 10 to check and kill, 1 2 5 daily police, I 7, I said that No. 1 sent a police to check and kill, just see if the back three have a strong jump, that's it, over.
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On the first day the seventh died, the second day the ninth died, I didn't have a turn to speak on the first day, and the second day, the soothsayer, I said, I was the coroner last night, and the seventh was my gold water blablabla.
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Werewolf killing game tips are as follows:
1. Guard: <>
2. Elder: Because there are two lives in the bite, it is roughly the same as the hunter, and in addition, try to avoid being killed by your own people, and you still have to take the initiative when you are suspected.
3. Thieves: Because they know the identity of this round of sinking, try to disguise themselves with another layer of identity.
4. Hunter: It is extremely not recommended to expose one's identity, once the hunter is confirmed, there is no difference between being out of the game. Generally, you can wear the skin of other characters to block the knife for people, and it is best to jump to other identities after the prophet sends you gold water.
5. Witch: The witch is a good person on the first night, but due to uncertainty, she may save an insignificant person. The lack of an antidote will make the safety of the prophet unsafe, and salvation is generally not advocated.
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The gameplay skills of "Werewolf Killing" are: observing and listening, staying calm, learning to be suspicious, finding the right target, learning to negotiate and persuade, etc.
1. Observe and listen
After the game starts, observe the behavior and expressions of other players and listen to what they have to say. Pay attention to their posture, eyes, voice, and language, details that may give you some useful information.
2. Stay calm
In the game, don't let the words or emotions of other states affect your judgment. Stay calm, analyze the situation, and make informed decisions.
3. Learn to be suspicious
In the game, don't trust others easily, learn to be suspicious. For each player who speaks, think about their motives and purpose, and don't be easily influenced by other people's words.
4. Find the right goal
During the game, find your goal and don't change easily. If you're a good person, try to find the werewolf and protect your identity; If you're a werewolf, try to hide your identity as much as possible and try to confuse the good guys.
5. Learn to negotiate and speak withered
In the game, learn to negotiate and persuade. If you're a good person, try to convince other players of who you are; If you're a werewolf, try to convince other players to believe your lies.
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The skills of "Werewolf Killing" are: observing words and deeds, using psychological tactics, and making reasonable use of skills.
1. Observe words and deeds: In the game of Werewolf Kill, it is very important to observe the words and deeds of each player. On the outside, he may be a normal companion, but on the inside, he is a werewolf, and if he observes a player behaving differently from usual in the game, he may be a werewolf.
2. Use psychological tactics: Psychological tactics between players are very important. For example, by misleading, creating a false impression that other players are civilians, or inducing other players to vote in the voting process, they can get the results they want by rolling their shirts.
3. Rational use of skills: In the game, each character has their own skills. Proper use of skills is the key to victory on the werewolf side.
For example, use the werewolf's killing skills to avoid detection; Or use the skills of other characters to gain intel and find the identity of the werewolf to win.
Werewolf Kill gameplay features
1. Simulated reasoning: Werewolf killing games need to use player reasoning and interpretation of words and behaviors to discover the werewolves hidden in the crowd. During the game, players need to guess identities, analyze words and deeds, and also learn layout and backwards.
2. Diversity: Werewolf killing is not limited to the two roles of werewolves and villagers, there are many other identities to choose from. For example, witches, prophets, night watchmen, etc., each character has its own special skills, which enriches the diversity of the game.
3. Team interaction: In a small team game like Werewolf Kill, players need to cooperate and coordinate with each other. Since each person's role identity is different, they play different roles and need to communicate with each other in order to achieve the purpose of the game.
Therefore, this team interactivity is also one of the reasons for the popularity of Werewolf Kill.
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1. If there is a check and kill, they will all go first to check and kill. Regardless of whether there is a wolf soothsayer or not, they will go first to investigate and kill. Except, of course, the wolf jumps to kill the gods.
2. The prophet must go to the police and take the police badge. Not to mention that I don't know how to play with the prophet, I am afraid of being knifed, so I hide under the police. If there are many people playing with a board with a sheriff, you must go to the police, report the person, and report the identity.
If it's a board without a sheriff that is rarely played, it is recommended to report it directly if there is a check on the first night, don't hide and think about diving, and then be knifed, and you don't even have a chance to report to the person.
3. Anti-water police, the identity of the person who is anti-water must be higher than that of the person who issued him gold water. In the same way, if Han Hong C does not speak well, but insists that someone A speaks well or gives water to A, ask for A's approval. That A's status must be higher than C's.
4. Prophet's Speech and Badge Flow. Whether there is a wolf jumping or not. When you hear someone report that they are a prophet, you should listen carefully to his speech, and listen to his mental journey and his police badge.
To prevent wolf explosions. If you don't clear the police badge flow, it is easy to cause the wolf to explode the knife after the prophet puts the police badge flow, and you don't know his identity.
If the badge flows a c. The prophet has just finished reporting the police badge flow, and the wolf has blown up the hall rent. At this time, the night stabbed the prophet.
After daybreak, the prophet gave a badge to A, indicating that A's identity was good. If it is torn, it means a check-and-kill. Therefore, the insignia stream and the prophet's speech must be heard clearly.
5. Novice players speak.
In addition to the fact that there will be people jumping from the police, if there is a fierce jump, it must be the judgment of the two prophets in the first round. and the wolf pit that I am more suspicious of, as well as my own clean identity table. That if there is no pair of jumping prophets.
It is also necessary to make a guess and judgment on the person who speaks in the front position, and talk about the person in the front position.
If you are the first to speak, then you can talk about yourself, or you can wear God's clothes in the first round to help God block the sword. It is also possible to analyze the current situation, such as who may have stabbed the person who tore off on the first night. These can be talked about.
Roommates have a high IQ, so I've been getting more and more addicted to playing lately.,The volume is also quite large.,Sometimes everyone sleeps.,The volume is quite small at first.,But when it comes to the final decision.,Wow, the whole dormitory is quietly listening to this game monologue.。
When the pot contains cold water, the water droplets attached to the outer surface of the bottom of the pot can be boiled dry on the flame for a long time, and do not boil until it is boiled dry, this is because the water droplets, the pot and the water in the pot maintain heat conduction, and the temperature is about the same, as long as the water in the pot is not boiling, the water droplets will not boil, and the water droplets are gradually boiled dry by evaporation on the flame.
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Three-step pour, poisonous rat is strong, and the effect is remarkable.