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No. There are gaps.
Don't assume that the system will round up.
You should have found out for yourself.
Take 10 seconds as an example.
When you equip the Heart and the Philosopher's Stone.
It stands to reason that it should be more than ten dollars for 10 seconds.
Plus the system was originally one piece per second.
Now it should be a dollar per second.
But in the game you will find out.
The system doesn't give you money for an average of $1 per second.
Instead, at a certain point, he suddenly jumped from one piece to two dollars at a time.
After that, I went back to jumping piece by piece (I don't believe you can try out all the equipment that added money), anyway, the final result was still 20 yuan for 10 seconds.
Therefore, there is still a gap between these runes.
You can count to a hundred seconds and try.
There's definitely a few bucks of difference in it.
By the way. Never use the Money Rune.
Won't help you much.
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The display is rounded, but it's still that much.
It's the same as armor-piercing or something.,,The display is.,But it's still counting.。
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Personally, I think that when calculating money, the decimal point is also added up but not displayed, that is.
At 10 seconds, it is, but only 9 is displayed, and that will be added to the next time.
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All runes are rounded. Of course, this also includes the money rune.
However, the ones that are generally used to add money runes are supportive.
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Recommended Assistance... Use··· But in fact, the salary is a little better.
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Yes.
Decimal places or more than +1 will be displayedAnd the actual situation is also +1...Except for attack speed! )
The attack damage bonus shown by the runes is shown to be 5The effect is also +5...
As for what was said upstairs. Even if it's 5 two attacks or 9This is not correct.
The correct solution is 10!You can find a friend with a Naked Rune Talent and bring a custom armor-piercing rune of the same armor to the opponent to try the effect. It's 10 points of armor, and you bring 10 points of armor-piercing runes, and the other ones bring your attack runes to fight once, and see how much damage it is.
Because now it's 100% damage ruthless and easy to calculate! )
Except for [Attack Speed], this stat has a decimal point. All other attributes are in the lowest single digits. It's all rounded.
But. Actually, it's just a little. Don't dig deeper. Although it took advantage of it, however. Not much!
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Runes are omitted from attack, and only a little attack is counted. It is recommended to fill the runes after level 30.
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Yes, that's what it means. So when matching runes, you can mix and match, so that you can take a little advantage by rounding off. For example, if you bring a rune into the game, it will show that it is 5But if you bring 2, it's 9
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Although the display is 5, the actual effect is 4,5. In other words. You attack twice and the effect is still only 9
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The rune plus game shows that the actual attack is only added, unless you round 5 to 5 in the rune industry.
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Khan, to be honest, didn't pay much attention, but every time I went in, my set of attack runes didn't say that there were a few points of attack.
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It's counted as 1. In fact, mash-ups are not necessarily the best. This is basically the same as not taking advantage of it.
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Count 1, the main role is Akali, everything else is average. Akali went out to attack the light.
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Yes, you are absolutely right. Except for attack speed, everything else on the stats panel is rounded. Your attack hits 5 damage for the first hit, but 4 damage for the second hit.
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You look like you're 1, but it's actually the same, you just don't want the decimal point.
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With rune attack plus, does it show 5 in the game?
A: Yes, the display is 5.
Is the actual attack damage 5?
A: No, actually. After doing the jungle test, the damage will cycle between 5 and 4, and the 2 attacks will lose a total of 9 HP.
Whether the rune is reached or not is rounded off.
A: Yes. The most useful is Akali, with strong attack power and mana, and double light when going out. Other heroes, so far, have not been of much use.
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I told you no. Its decimal is not displayed. Only stacks.
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No, he will round up, remove the decimal point, and not add it.
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Of course it's rounded, will there be a decimal of your attack?
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Yes, the law will be strong and it will become 5.
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Yes, but sometimes it is discarded.
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Yes. The explanation given upstairs was detailed.
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Yes, the leaky rune effects in lol are rounded. Add to your runes to increase the critical strike chance of the fight, then your panel digging Lao Xiang critical hit is 6%.
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The extra decimal place in the lol rune is rounded off.
Attack power, after entering the game, the player will see that it is displayed as 3 attack power.
All the attributes of heroes in lol games will be expressed in the form of integers.
After the decimal point, the data system automatically rounds it to an integer.
When calculating the skill damage bonus, the skill damage bonus is calculated according to the integer data.
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Hello, glad for your question.
In fact, the extra decimal points in League of Legends are not rounded, but the whole number is directly taken for the convenience of viewing, but in fact it is calculated as a decimal point, like the runes, in fact, there are decimal points calculated, and they are not written. I learned about this in a foreigner's **.
One last look,
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For example, the attack of the OR in the game is 3 attacks, which is not enough to score 1
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Rounding twice, the first time is to round the total attributes of the statistical rune page to one decimal place, the second time is to add to the hero, and then round off on the basis of the statistics on the rune page, accurate to you, for example, suppose a rune attack plus, the rune page shows the attack plus, enter the game You will find that the attack has added 2 points, so try to make your rune page add attributes are in five, the match is not good, all kinds of attributes added are in the rounding, the difference between the two is about two runes.
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I don't know.,It looks rounded up in the rune page.,But it's actual data in the game.,For example, if you install 3 big essence attacks, For example, Ash's attack power is 49 but it will show 56.,But it's not clear if it hits someone else.,It should be.。
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Attack, magic strength, armor, and magic resistance are all counted in this way.
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No, add up, it will be displayed after 1, and it will go down to one before 1, even if it is not displayed.
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Not after the decimal point is also counted and rounded to the end.
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The runes in lol match talents, and all kinds of attributes are rounded.
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No. Or is it attached, but I don't see it, and the percentage will be counted.
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will be counted, but he won't have a small base such as counting the last few digits, and the decimal calendar will be hidden, waiting for the fight to be revealed when it is full of 1.
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Preserved. However, only integers are displayed.
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Attacking into the game is a 9-point attack.
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