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There are many heroes in this game, and many players like to use heroes in the game must have control, because in the eyes of the player, only the enemy can be controlled in advance to hit the damage and kill the enemy in seconds, so most of the heroes in the game have more or less control skills, and sometimes there is no way to go away as long as they are controlled in the game. I usually like the game of Honor of Kings very much.,In the game, I often use some more controllable heroes.In my opinion, as long as you are controlled in the game, then there is no way to get out.,Today I introduce a few heroes who have a very strong control are Daji, Wang Zhaojun, Zhong Kui, and the details are as follows:
1. Daji Daji is a relatively basic mage in the game, and it is easy to get started in the game, as long as the novice player reads the skill once, he can operate this hero, I think there is no way to go away if he is controlled by Daji, because the control time of this hero is very long, and Daji's second ability is also very strong, the general crispy hero Daji can use a set of skills to get rid of in seconds, even if some big meat is controlled by Daji, he can complete the kill with his teammates.
Second, Wang Zhaojun Wang Zhaojun Although the hero Wang Zhaojun did not break damage, all the skills of this hero are controlled, and in the game, Wang Zhaojun will definitely have assistance around him, as long as he is controlled by Wang Zhaojun's freezing skills, there is no way to get rid of it, because Wang Zhaojun can also use a skill to slow down the enemy and a big move to continuously slow down the enemy, so as long as Wang Zhaojun is controlled, pray for good luck.
3. Zhong Kui Zhong Kui's control is very strong in the game, first of all, it is a two-skill long-distance hook man, and then Zhong Kui's big move is to suck people on the spot, so as long as Zhong Kui is hooked in the game, it means death, and you can't get away if you want to.
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Zhang Liang, Dong Huangtai.
First, the old master and so on. If you can't use purification to remove these heroes' ultimates after they are locked, you have to wait for the ultimate's time to pass before you can leave.
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When playing crispy, the most afraid is the king of Lanling, the explosion of the king of Lanling is high, and it is doomed to be controlled by the king of Lanling, if you want to judge whether the other party will play the king of Lanling, it depends on whether he can take you seconds with a set of skills, and secondly, if you are controlled, you can't get away is Donghuang Taiyi, whether you can go to the sky or into the ground, Donghuang Taiyi's big move restrains all the bells and whistles.
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Zhang Liang, Dong Huangtai.
1. Zhen Ji. These heroes have very strong control skills, and once they are controlled, they are likely to be taken away by the enemy.
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Toughness, as the name suggests, is tenacity, that is, it can reduce the time you are controlled by the enemy, for example, if I use skills to stun or knock you away, a white progress bar will appear on your character's head (the appearance time is very short), that is the symbol that you are controlled, the higher the toughness, the higher the time to reduce control.
Reducing the time you are controlled means reducing the amount of time you spend being controlled by enemy heroes, such as slowdowns, knockbacks, stuns, etc.
The role of resilience:
Tenacity can reduce the duration of the restriction (including stun, slow, imprison and other skills that restrict movement), and each point of tenacity can reduce the duration of the restriction by one percent.
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The level of toughness in Honor of Kings can determine the time for the character to be controlled, and the higher the toughness, the shorter the duration of the character's control, and the two are inseparable.
For example, if you buy a piece of equipment that increases your toughness by 10%, plus your own 2% toughness, you will have 12% toughness, and the game will reduce the time you are controlled according to this 12% toughness.
Precautions for Civilian Players to Get Heroes:
1. Complete all the tasks that you can pass every day and get the diamonds and gold coins given by the tasks.
2. Brush the gold coins to the upper limit every day, and if you don't want to play competitively, you can keep brushing simple copies, because there is no physical strength, so you can brush infinitely.
3. Save the diamonds obtained from growth missions and daily missions to buy heroes that can be purchased with diamonds.
4. Every day, you must go to finish the Six Nations Expedition and the Martial Arts Conference, these two places can produce Old Master and Bai Qi.
5. Be sure to remember to use gold coins to buy heroes that can only be paid for with gold coins and bonds, and use diamonds to buy heroes that can only be paid for with gold coins and diamonds.
6. Pay attention to activities, there will be activities and benefits from time to time, be sure to participate on time, it is more hard but you have the opportunity to participate, the benefits are still good, and there is a chance to give heroes.
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1. Toughness means an inscription, the main role is to reduce the control time, deceleration effect.
2. These two are the same, that is, the duration of your control is shortened; For example, if you buy a piece of equipment that increases your toughness by 5%, and then you have 2% toughness, you have 7% toughness, and then follow this 7% to reduce the time you are controlled.
Extended Materials. 2, "Glory of Kings" is a DOTA-like mobile game, the gameplay in the game is mainly competitive battles, players carry out 1V V V5 and other ways of PvP battles, you can also participate in the game's adventure mode, PvE mode, you can participate in the game qualifying match after meeting the conditions, etc.
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Toughness in Glory of Kings is an attribute that can reduce our don't control time, 1 point of toughness can reduce the controlled time by 1%, toughness cannot be stacked, but it does not conflict with the hero's skills, such as Cao Cao's ultimate. Reducing the controlled time, for example, the enemy control hero could control you for 3 seconds, but because you have the attribute to reduce the controlled time, they can only control you for one or two seconds.
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For example, if I stun or knock you away with a skill, a white progress bar will appear on your character's head (for a short time), which is the symbol that you are controlled, and you can reduce the time you are controlled with certain runes.
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These are all derived from lol, and willfulness can be seen as a weakening of negative effects such as slowing effects. To control time, as the name suggests, is to reduce, be controlled time such as vertigo, etc.
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Tenacity can reduce the time it takes to be controlled, and 1 point of tenacity can reduce the time of bad status by 1%.
Tenacity does not stack, but it does stack with the hero's own abilities.
For example, resistance shoes are 35 toughness, which is a 35% reduction in control time. The other side stuns you for 1 second, but in fact you only dizzy for a second.
Toughness is only one effect out of a few things, and more is useless.
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Toughness, which refers to sensitivity, and controlled time, which refers to the time when skills are released.
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Toughness is to reduce the control time, and reducing the control time is to let you get out of the control state earlier when you are controlled, such as the skill of controlling 1s, when you have the Boots of Resistance with 35% toughness, you can take the control later, I hope to adopt it.
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These two are the same, tenacity is to reduce the control time, and reducing the control time is to let you get out of control earlier when you are controlled, such as the ability to control 1s, when you have the Boots of Resistance with 35% toughness, you can take the control later.
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Hello, out of the flesh means to let you out of the "tank" equipment and some resistance equipment, similar to the meaning of defense magic defense.
Control means that you can't move the enemy with skills like charm, lock, stun, etc., and being accused means that you are being controlled.
T: Refers to a hero with tank, meat shield, high armor, high HP, and can take a lot of damage.
DPS: damage per second, specifically for heroes who can deal a lot of damage to enemies.
AD: Refers to a type of hero that focuses on physical damage.
ADC: Refers to a type of hero that focuses on ranged physical damage.
AP: Refers to a type of hero that focuses on legal damage.
APC: Refers to a type of hero that focuses on ranged legal damage.
Carry: In the later stage, the core, the hero who needs a lot of money to pile up equipment, is very powerful and plays a decisive role after forming.
stun: A general term for skills with a stun effect, also referred to as a disruptive skill that interrupts the opponent's continuous cast and cast actions.
aoe : Area of Effect, which is extended to a skill with an area effect.
Supplement: Refers to the technique of inflicting the final blow on a creep with little health, that is, attacking a creep to get money for the last hit, or it can refer to the last hit on the hero to get money.
KS: Short for kill steal, it refers to the last damage done to an enemy hero to gain gold and kills, when in fact most of the damage to this hero is caused by teammates, also known as "head stealing".
Lane of Soldiers: Refers to the position of the line where the minions of both sides are engaged.
Laning: Refers to the confrontation between your own heroes and enemy heroes near the lane.
Line Control: Masters use skills and mending knives to keep the lane where they want it to be.
Push Line: Use skills or high attacks to quickly eliminate enemy creeps and lead your own minions to threaten or destroy enemy towers.
Clear Soldiers: Use skills or high attacks to quickly destroy enemy minions and get money. It is also known as brushing soldiers to fight money, and the English "farm".
Silence: Can move, can perform physical attacks, but cannot use skills.
Imprisoned: Cannot move, can use skills, but cannot perform physical attacks.
Stun: Cannot move, attack, or use skills.
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The former Wang Zhaojun.
The second skill freezes and then opens up, and the crispy skin will definitely die. Even if it is a tank, if Wang Zhaojun is displaced, I am afraid that he will not be able to escape death.
But now that Wang Zhaojun has cut it, he can no longer freeze people and kill them in seconds.
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If you are unwilling, you can't do it.
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To put it simply, soft control is a non-directional skill, which can be moved so that you are not controlled by the opponent, and most of them are range skills like AOE's deceleration, knock flying, etc.
Soft management is a new trend of management innovation in the contemporary world. The concept of soft management was first put forward from the perspective of opposing the "inhuman" characteristics of strict management in strict accordance with rules and regulations.
The so-called hard management refers to the implementation of rules and regulations, direct external supervision, external orders and other rigid management. It advocates a rational division of labor, clearly defined rights and responsibilities, the establishment of effective procedures, and the management of the food industry through measures such as penalties and rewards.
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If this is subdivided, I think slowing down is soft control.
Those hard controls of frozen taunts or something.
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Mobile games are now worth playing in Glory of Kings, mobile games are worth playing in Glory of Kings now, Glory of Kings has no fixed mission roles, and heroes are selected to fight in each game. Buying heroes is a mode of the game, which makes the game diverse If all heroes are free, then the game will have no enthusiasm, and the heroes bought through their own struggle will have a sense of accomplishment when they play In "Glory of Kings", the differences in age, gender, occupation, identity, and geography are broken.
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1 Listen to my advice, don't bring **, it's useless, Diao Chan must be purified, otherwise, the ** high-end bureau is useless, and the low-end bureau is not very useful. If you still want to bring **, see that there is control on the opposite side, don't be the first to rush, let your teammates block the skills first, and don't easily get out of the tower in the early stage with Daji's control line, unless you are ambushed by your teammates, in short, if you play a group, let your teammates block the skills first, and it's OK, or recommend that you bring purification.
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