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Heroine: Shanoa
A beautiful heroine with an oriental temperament.
Using a type of item called the "Marker", she can equip a Marker on each of her arms and back at the same time, each of which corresponds to a skill or move, ranging from combat skills to physical or magical attacks, as well as special tactical skills. In addition, the marking skills can also be combined with each other to create new moves.
Actor: Arubas (
The heroine's older brother, who has the ultimate ability to take away stamps, is good at using muskets with seal effects.
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The engraved out of the city is actually useless out of the city. 1.Trick out of the city Condition: Make the demon spider + fall platform.
Method: Summon a spider close to a wall on a fallable platform The spider will fall into the wall and passively rise.
Condition 2: Boss Gate.
Method: Carry the demon spider and zombie through the boss door and may spawn out of the city according to the terrain.
The experiment was successful. 2.Jellyfish out of the city law.
Conditions: Red Jellyfish + Wall.
Method: After being sucked into a jellyfish, it may fly into a wall, and in this case, it will try to kill the jellyfish, and the character will instantly and passively rise to the ground.
The experiment was successful. 3.Centaur out of the city.
Conditions: Centaur Room + Tower Ring + Haste Sign.
Method:?? 4.Transform into a break out of the city.
Condition: Lift gate (e.g. boss door).
Method: Transform into Catwoman, turn your back to the door, retreat + jump, attack when cutting the screen (passive forward), the character disappears in the screen after changing the version, and the character comes out after about 1 second.
The experiment was successful. 5.Magnetic blade out of the city.
Conditions: Magnetic Blade + Magnetic Field + Destructible Walls.
Method: Activate the Magnetic Blade and R Magnetic Field, activate the Magnetic Blade Flying Skill, fly towards the destructible wall, fast enough and hit it, and Shanoa will get stuck inside.
6.Barrow out of town law.
Condition:?? Method:??
7.Arubas teleports out of the city.
Condition:?? Method: Keep getting close to the touch screen in the same direction, and the person will keep jumping, and finally teleport and gradually move into the wall.
This is the conclusion I came to after synthesizing on the Castlevania forums that I often go to.
?It is not clear.
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I don't know, the current TAS are all played in the normal process, and the Arubas can go out of the city, but it doesn't make much sense.
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The overall structure of the game's levels is very similar to that of the previous NDS game, Portrait of the Ruins, with multiple independent areas scattered throughout the map for players to explore. At the same time, it raises the question of the lack of difference in style and content between recent generations of Castlevania. The new Girl Socks protagonist and engraving system are sure to attract some attention, but enemies that have been recycled for an unknown number of years can still be found in the game, and even some of the scenes in the levels look similar, with fewer and fewer impressive levels like the Underground Vein Waterfall in Nocturne Under the Moon.
Of course, these shortcomings do not mean that the new work of "Holy Secret Order" is really useless, on the contrary, there are some eye-catching novelties seen in the game's demo.
First of all, you have to save the villagers, then defeat the fruit man, and then go back to the Holy Sect to beat your teacher, and then you can go to Castlevania.
I only focus on the nocturnal song under the moon, and everything else is chicken ribs.
Hawkers... Don't talk nonsense if you don't understand.
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First of all. The Red Skull is for the magician to develop all the way to the left, and a skill that can be learned is called evolution, and that's it. >>>More
The shape is like a moon-like battle.
The place where this battle is taken is very conspicuous. You can go wherever you can. >>>More