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Blood elves or undead. Blood elves are all group-supported. The power of the consciousness of the undead is known.
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It depends, if you want to be an extreme MS, it is recommended that you choose Delaney and the Undead.
If you want to have a casual MS, choose the blood elf.
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The undead are better
Alchemy Herb or Tailor FM really don't want to play mining and engineering, it's a lot of fun.
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Undead or Blood Elves.
If you like to look better, choose the elf.
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Personally, I feel that the MS of WL is a little more ferocious.
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Blood Elves'. Peel and collect medicine,
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Practicing blood elves has silence skills, and it will be much easier to play the style system.
Professional skills to pk to practice mining engineering.
To make money practice plucking leather making.
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TBC can't come out of it necessarily.,Practice P blood elves (other F is not included)
Undead, the will is very good, especially when you can fear the other party, and the other party can also fear you, super cool
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Blood Elves preferred.
Next the undead.
Don't think about anything else.
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Choosing any business skill should be considered with other people, it is difficult to maintain one person, for example, my number is a tailor enchantment, and my friend's number is mining jewelry. The cloth he picked up was used for me to make for the tailor, and the jewelry he made and the unbound green clothes were broken down for me, so my tailoring and enchantment cost very little.
As a pastor, he was rewarded a lot.
1, team up with him to line up the dungeon is basically done in 1 minute, and the cooperation in the dungeon is smooth, which is good for everyone.
2. Enchant him all over.
3. Send him a bag.
4. Make a lot of money selling materials and bags, and occasionally give him some small favors.
Tailor enchantment is good for both priests, embroidery and leg threads are very important, at least saving a lot of money.
It's not fun to be a priest unless you're willing to spend most of your online time running away.
Alchemy and engineering are the choices of PvP route players, don't think about making money, it costs a lot.
Forging, peeling, leathermaking, etc., have no professional added value to priests and are not considered.
The value of the glyph varies from server to server, some are very profitable, some are very cheap, and you can observe it for a few more days in your own auction house.
Finally, there is jewelry, which is good for any profession, there are many people who practice, but the cost of punching is very high, and the cost of CTM's jewelry is very high, and it is estimated that there is a profit, but the business may not be easy to do.
In general, it is recommended to choose between tailoring, enchantment, and jewelry, and it is best to have a fixed player friend, which can reduce the cost a lot after forming a combination.
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Generally, players will alchemy with herbs, Battlefield Maniac will do engineering, mining (tailors, jewelry), profiteers will refine jewelry, and dungeons will enchant tailors.
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Specialized? Life skills?
Tailor + Enchantment.
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For priest majors, please choose tailoring and alchemy, and the income is more suitable. Alchemy jewelry had no opponent before 378, and the tailor's cloak back to blue was also a good hand for endurance.
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