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One addition per person, but can the skill added upstairs be called a pure milk guardian paladin? You're going to mistake people for adding points like this!
1. Light Guardian +1: Let me ask, what are you doing with that? Can it be useful? It's weird and it shatters when you touch it! This skill must be full!!
2. Rapid healing +10: Are you adding blood? Or is it itching? Add 10 and it doesn't hurt or itch!! You said that you want to add 3, it may be that the Guardian Flow Holy Horse has a front; If you want to top up, that's pure milk uncle!!
It doesn't matter which genre of bonuses, at least, you're wrong with these two skills!!
I'm a pure milk guardian paladin.,Wearing 6 pieces of God's gift.,Two 65 pink crosses (a handful of Lanno and a handful of recovery.,And a handful of 55ss),Three pieces of jewelry with a light strength of 9,Ancient left groove (what is the name I forgot.,It's to add EX slow and EX to recover that),Buy the title of dragon power (it's power not wisdom). Not counting fashion, it probably costs about 7000w!! It's a money-saver!!
But the Otherworld is time-consuming!!
Slow healing (why full?) Because I'm wearing 6 pieces of God's gift, plus 30% more blood! )ex!!!
**Blessing. Angelic blessings.
Purification (must be out of EX purification).
Guardian Gifts. Pure White Blade.
The sound of nature. Spear of Victory (Dedicated to gathering monsters and fixing monsters.) Don't underestimate this level. Of course, you can also add 10 out of EX, which is very powerful and has a long time to blame, but if you don't use it well, you will be scolded).
Guardian Badge. Soul sacrifice (minus, essence, very painful, but it is still pre-awakening).
Revenge of Light (Uncle is a light attribute.,It's also good to attach a light strength card.。 Of course, this skill is too fake to be nerfed, but I just like it! Have you ever seen the uncle in the hanbok**? Revenge of Light runs to a new world! Don't forget ex).
Holy Light Ward (Charge lasts 23 seconds, cooldown 28 seconds, intervals of 5 seconds.) Are you dissatisfied? The Eagle Dog Boss Robot can't blow you up! )
Rapid healing (6 gifts from the gods, plus 30% more blood).
Honorable blessings. Source of Life (The maximum level of this skill is 16, why add 10?) Because adding 12 can just add 6 resurrections, buy a CC cross and you can add 11 to add 5 times, and after you bring it, it becomes 12 and you can add 6 times. I added 2 levels of this skill to my 55ss cross, so I added 10).
Holy Healing Wind (Please bring 65 powder to revive before putting this skill).
Aura of Faith. The Pearl of the Apocalypse.
The above are the skill points of my pure milk guardian paladin. Because of the equipment, I'm slowly full.,This skill has been weakened.,It's only 30 bodies after three stacks, right? However, because of the relationship between the 6 pieces of God, there is now more blood (about 2,000 blood) that is added slowly than quickly when full.
If you don't like to wake up, it's a double horn, it's also very good, if it's a double horn, it's really pure milk. Actually, full awakening with revenge of light is quite shocking in terms of effect and vision, but poor consciousness or poor teammates, that awakening is a "painting".
The benevolent see the benevolent, and the wise see the wise. That's basically what it means, if you want to add it, you can fill it up, and if you don't add it, it's a pre-set skill. The original handmade, typing is tired, give points!!
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Crouching: Level 1.
Purification: Level 8.
Slow healing: Level 35 (with sky level 34).
17 times of slowness can effectively ensure that under any picture, the effect of slowness will not be interrupted, and the children's shoes with a good grasp of the time rhythm can be slow throughout the whole process or stacked 3 times Since it is a pure auxiliary, don't give up a little skill that can improve the effect.
**Blessing: Level 38.
Angelic Blessing: Level 33.
Guardian Gifts: Level 22.
Medal of Guardianship: Level 28.
Honor Blessing: Level 26.
Revenge of Light: Level 31.
Although the damage is not the original power, the increase is still not small, especially for high-attack speed classes such as roaming and white hands.
Source of Life: Level 20.
That's why I didn't choose the big horn.,And choose resurrection.,It's because in the other world.,There's basically no need to ask if you can fight.,Even if you lose a little hp, you can make up for it with wind.,Even if you can't fight, even if you can't fight, you're going to die.,It's still dead It's not as good as life.,Of course, for most of the golden body, level 1 resurrection is enough.,To deal with most of the scenes.,The only benefit of this skill is that it's very beautiful.。。 Well.. It's beautiful indeed.
Healing Wind: Level 18.
Level 18 wind,Provide 6 times of damage absorption in all 11 seconds,Basically can deal with all the situations in the other world.,And the amount of blood return is super large, and the immunity to the shock wave is a necessary skill for gathering fire.
Apocalypse Pearl: Level 7.
A must-have for fire.
Aura of Faith: Level 11.
Junsuke still added it
Spear: Level 10.
With the effect of EX, the effect of fixing monsters cannot be ignored, but there is a drawback, and it must not be used when some of them are floating in the air. Given on the ground. All kinds of drags... Generally, when clearing the monster, the monster is against the specific operation of the specific situation
Walls: Level 5. Pushing monsters, especially some figures, pushing monsters with buffs, or pushing monsters, are all unique skills.
Double Wall: Level 1.
Another monster control skill It's not bad to gather monsters
Falling Hammer: Level 1.
This is equivalent to an invincible.,The good gold body used is basically the ancient 2 graduate.。。
Rapid healing: Grade 1.
This skill is not added, I think many golden bodies will oppose it, why not add it to heal quickly? There are three main reasons:
One of them: the cost performance is too low, the full level is equivalent to 15 Remi, and he doesn't have any effect attached to it. Gale in the Atlas can generally be used 2-3 times, 4 people x3 = 12 times, and it also absorbs damage, and the explosion is 1000 times faster
Second: Dependence, if the wild team is okay, add it as a candy to eat, if it's a fixed team, develop a habit, every time there is no blood waiting for you to add. When I encounter a CD, I hang up, and hehe, it's a hard injury.
Third: Except for a1a2, I haven't liked this skill--
TP:EX Slow EX Purify EX Restore EX Spear Full Load.
I was too lazy to type, so I picked it up directly from the boutique stickers in the Paladin Bar.
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Overview: DNF Paladin 80 version of the auxiliary stream plus points routine DNF Paladin 80 version of the auxiliary flow plus points method DNF Paladin 80 version of the auxiliary flow plus points.
DNF Paladin.
Rating: 80 Total SP: 9570
sp: 9560 used
SP: 10
Total TP: 31
TP: 28 used
TP:3 Total QP:3688
Used QP: 3665
QP: 23
Crouched, Level 1
Enhancement - Stamina, level 30
Fortified - Spirit, Level 30
Enhancement - Movement Speed, Level 7
Enhanced - All Attribute Resistances, Level 13
Enhancement - Hit, level 15
Reinforcement - Avoidance, Level 20
Enhancement - Attribute Enhancement, Level 12
Slow healing, grade 38
Intensive - Slow Healing, Level 5
Blessing, level 38
Purification, Level 8
Intensive - Purify, Level 5
Angelic Blessing, Level 33
Hammer of the Falling Phoenix, Level 1
Guardian Gift, Level 22
Spear of Victory, level 10
Enhancement - Spear of Victory, Level 5
Sounds of Nature, Level 11
Guardian Badge, level 28
Vengeance of Light, Level 31
Enhancement - Vengeance of Light, Tier 4
Light Guardian, Level 19
Rapid healing, Level 1
Honorary Blessing, Level 26
Source of Life, Level 21
Healing Wind, level 18
Aura of Faith, Level 11
Apocalypse Pearl, level 7
The auxiliary points heal quickly.,The big horn gave up.,Add a spear.,You can help set the monster.,The rest of the points are given to the little horn.。
Thanks to the Emperor for reminding me, all compulsion is sent.
That's how my current dad adds a little bit, absolutely yes.
Have fun!
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