Find a level 70 priest dungeon to add points

Updated on Game 2024-08-08
12 answers
  1. Anonymous users2024-02-15

    Glyphs. Small: Floating, small tough.

    Large: Recovery, Fast, or Shield.

    FB is still a ring herd, although the ** ring has a CD ......

    Precepts: Twin Precepts 5

    Strengthen the Mantra Tenacity 2

    Silent subsidence 3

    Meditation 3 Divine:

    Focus 2

    Divine Mastery 5

    Intensive Recovery 3

    Divine Wrath 5

    Enhancement** 3

    Divine Extension 2

    Soul of Redemption 1

    Spiritual Guidance 5

    The Light Surges 2

    Spiritual** 5

    Divine Focus 3

    Efficiency 5

    **Ring 1

    Restore efficiency 3

    Trials of Faith 3

    This talent is dominated by **rings, followed by recovery (recovery plus a lot of talents and glyphs, I will jump 1300+ now) Healing Prayer Fast**......

  2. Anonymous users2024-02-14

    I don't know what talent you like, so give you a safe plan Deep Divine Talent.

    Large glyphs are used for recovery and quick ** glyphs.

    Lord Divine Sub-Precept 54 7 Talents.

    Precepts: Twin Precepts 5

    Strengthen the Mantra Tenacity 2

    Hallow: Enhanced Recovery 3

    Divine Mastery 5

    Divine Wrath 5

    Prayer of Despair 1

    Inspiration 3: Enhancement** 3

    Redeeming Soul 3

    Spiritual Guidance 5

    Divine Light Surge 2

    Spiritual** 5

    Divine Focus 3

    Efficiency 5

    Good Luck 3 Restore Efficiency 3

    **Ring 1

    Divine Favor 5

    Guardian Soul 1

    The characteristic of this talent is that the group brush takes into account the monomer**, but the blue consumption is relatively fast, but**output is very powerful, grasp the excess**, the equipment must keep up, I believe there will be a good**output.

  3. Anonymous users2024-02-13

    Primary Shadow Secondary Discipline Talent:

    Discipline Talent (17 points):

    Firm will: 5 5 points;

    Enhanced Truth: Shield - 2 3 points;

    Enhanced Mantra: Tenacity - 2 2 points;

    Martyrdom : 2 2 points;

    Mental Focus: 1 1 point;

    Meditation : 3 3 points;

    Mental acuity : 2 5 points;

    Shadow Talent (34 points):

    Fainting : 3 5 points;

    Mental diversion : 5 5 points;

    Enhanced Shadowword: Pain - 2 2 points;

    Enhanced Psychic Blast: 5 5 points;

    Spiritual Lash : 1 1 points;

    Enhanced Psychic Scream : 2 2 points;

    Shadow Extension : 3 3 points;

    Shadow Wave : 5 5 points;

    Vampire's Embrace : 1 1 point;

    Silence : 1 1 point;

    Darkness : 5 5 points;

    Shadow Pattern : 1 1 pips.

  4. Anonymous users2024-02-12

    Primary Shadow Secondary Discipline Talent:

    Discipline Talent (17 points):

    Firm will: 5 5 points;

    Enhanced Truth: Shield - 2 3 points;

    Enhanced Mantra: Tenacity - 2 2 points;

    Martyrdom : 2 2 points;

    Mental Focus: 1 1 point;

    Meditation : 3 3 points;

    Mental acuity : 2 5 points;

    Shadow Talent (34 points):

    Fainting : 3 5 points;

    Mental diversion : 5 5 points;

    Enhanced Shadowword: Pain - 2 2 points;

    Enhanced Psychic Blast: 5 5 points;

    Spiritual Lash : 1 1 points;

    Enhanced Psychic Scream : 2 2 points;

  5. Anonymous users2024-02-11

    Primary Shadow Secondary Discipline Talent:

    Discipline Talent (17 points):

    Firm will: 5 5 points;

    Enhanced Truth: Shield - 2 3 points;

    Enhanced Mantra: Tenacity - 2 2 points;

    Martyrdom : 2 2 points;

    Mental Focus: 1 1 point;

    Meditation : 3 3 points;

    Mental acuity : 2 5 points;

    Shadow Talent (34 points):

    Fainting : 3 5 points;

    Mental diversion : 5 5 points;

    Enhanced Shadowword: Pain - 2 2 points;

    Enhanced Psychic Blast: 5 5 points;

    Spiritual Lash : 1 1 points;

    Enhanced Psychic Scream : 2 2 points;

    Shadow Extension : 3 3 points;

    Shadow Wave : 5 5 points;

    Vampire's Embrace : 1 1 point;

    Silence : 1 1 point;

    Darkness : 5 5 points;

    Shadow Pattern : 1 1 pips.

  6. Anonymous users2024-02-10

    Now if you shoot a low-level book, you don't need to worry.,Because most of the big guys are practicing the trumpet.,So the requirements for random books and copies are actually not high.,The t who can play generally won't die.,It's enough to take care of the dps (if there are any heirlooms in the team, pay attention to it.)。 When you enter the book and find the team members in full set of family heirlooms, you can relax. Pull it far, if the precept milk:

    1.Ill-fated 2Bear the burden of humiliation 3

    Voices of the Heart 4Shield God Shepherd: 1

    Bright trail (if the blue is consumed quickly, use enlightenment) 2Feather 3Penalty 4

    Naru Light can take a look at this.

  7. Anonymous users2024-02-09

    The raid talent of the Lord's Divine Sub-Precept.

    Discipline Talent (17 points):

    Firm will: 5 5 points;

    Enhanced Shingrum: Shield - 3 3 points.

    Enhanced Mantra: Tenacity - 2 2 points;

    Martyrdom : 2 2 points;

    Mental Focus: 1 1 point;

    Meditation : 3 3 points;

    Mental sharpness - 1 5 points.

    Hallowed Talent (34 points).

    Enhanced Recovery - 3 3 points.

    **Focus - 2 2 points.

    Holy Mastery - 3 5 points.

    Holy Wrath - 5 5 points.

    Holy Nova - 1 1 point.

    Charismatic Recovery - 3 3 points.

    Enhancement** - 3 3 points.

    Soul of Redemption - 1 1 point.

    Spiritual guidance - 5 5 points.

    Reinforcement** Prayer - 2 2 points.

    Spirit** - 5 5 points.

    Fountain of Light - 1 1 point.

    Features:This talent is liked by everyone because of the high amount of each spell.,Especially because of the support of the well.,Before the big raid to fight the boss, the priests fixed a place to put the well.,And then when a thief or mage is hurt.,And the priests have no hands to take care of.,Let them recover their own hp.Big ** turns into seconds, which is of course good news.

    The Divine Nova is also one"Nova",When you go to the black,The mage explodes,The priest adds a shield to the mage and recovers and also explodes.,Experience the feeling of AOE yourself (ps:It's better to be honest when it's dangerous).

  8. Anonymous users2024-02-08

    The growth and upgrading of the priest is basically based on the dark herd, so the talent bonus is similar to the solo monster farming, which is based on the principle of DPS first, attack support second, and self-gain last, except for the first five points of spiritual diversion; However, growth and upgrading are not the same as washing points, there is a sequence when adding points, and the first consideration is to come out of key talents, such as spirit whipping, vampire's embrace, silence, and shadow form, and they must be added first when they are at the same level; Second, considering the current practicality priority, for example, at level 21-24, "Enhanced Psychic Explosion 2 5 points" and "Enhanced Psychic Scream 2 2 levels" are all added, but the enhanced Psychic Blasting is obviously more practical, and the Enhanced Psychic Scream is only forced to be added for the sake of silence, so strengthen the Psychic Blasting first; Thirdly, consider the order of replenishment, that is, the order in which the key talents are added to make up for the talents that are not filled, which is generally the lowest priority, for example, the level 34 replenishment is "Shadow Wave Level 4 5", not the "Shadow Focus Level 4 5" above it, and the latter will make up the "Shadow Wave Level 5 5 5", "Shadow Extension Level 3 3", and "Enhanced Psychic Shock 4 5 points" at level 45 before making up for it; Fourth, consider the immediate interests first, but to combine with long-term interests, although the strengthening of the mind explosion, shadow concentration, fainting are almost not filled, but the point of leaving the precepts of the mind focus personally thinks it is still a little more cost-effective, of course, if you to level 56 or above to wash the priest, then before the 3 points are also filled. The following are the talent bonus schemes for each level: [Shadow] Level 10-14 Spiritual Diversion 5 Level 5 Level 15-16 Enhanced Shadow Word:

    Pain 2 Level 2 Level 17-19 Shadow Focus 3 Level 5 Level 20 Spiritual Whip 1 Level 1 Level 21-22 Enhanced Psychic Blasting 2 5 Levels 23-24 Enhanced Psychic Scream 2 Level 2 Level 25-27 Shadow Wave 3 Level 5 Level 28-29 Shadow Extension 2 Level 3 Level 30 Vampire's Embrace 1 Level 1 Level 31 Silence 1 Level 32-33 Enhanced Vampire's Embrace 2 Level 2 Level 34 Shadow Wave 4 Level 5 Level 35-39 Darkness 5 Level 40 Shadow Form 1 Level 1 Level 41 Shadow Wave 5 5 Level 42 Shadow Extension 3 Level 3 Level 43-44 Enhanced Psychic Detonation 4 5 Point 45 Shadow Concentration Level 4 Level 5 Level 46-49 Faint Que 4 Level 5 [Precepts] Level 50-54 Firm Will 5 Level 5 Level 55-56 Martyrdom Level 2 Level 2 If you don't wash the priest at this time, ......Level 57-58 Enhanced Truth: Tenacity 2 Level 2 Level 59 Enhanced Truth: Shield 1 Level 3 Level 60 Mind Focus Level 1 Level 1.

  9. Anonymous users2024-02-07

    Recommend a talent, the divine ultimate talent is too expensive, very troublesome and not easy to use......It doesn't hurt if you don't + it's okay.

    Precept talent. 19 points) Firm will.

    points give you 15% increased chance to resist Stun, Fear, and Silence by silent.

    points reduce the threat caused by your spells by 20%.

    Strengthen the Mantra: Tenacity.

    Points increase the effect of your Shingon Technique: Tenacity by 30% Meditation-

    3 3 points. Causes you to maintain 15% mana regeneration rate upon cast. Mental acumen.

    reduces the amount of mana consumed by your instantaneous spells by 8%.

    Divine Gifts. 32 points)** Focus.

    points give you a 70% chance that casting any ** spell will not interrupt the cast by taking damage. Intensive recovery.

    points increase the effect of your regeneration spells by 15% Holy Mastery.

    to increase the chance of your Hallowed Spell to inflict a critical blow by 3% of Hallowed Wrath.

    reduces the cast time of your Smite, Holy Fire, Spells, and Potency by seconds. Divine Nova.

    creates a caster-centric ability**, dealing 36 to 40 Holy Damage to all targets within a 10 yard radius and restoring 65 to 70 health to all party members within a 19 yard radius. These effects do not pose any threat to monsters. Inspiration-

    1 3 points. After your Quick, Spell, Potent or Prayer inflicts Extreme Effect on the target, increase the target's Armor by 8% for 15 seconds.

    Enhancement of ** techniques.

    points reduce the mana cost of your secondary, magical, and powerful spells by 15% Divine Extension.

    Strengthens Prayer by increasing the range of your Smite and Divine Fire, Prayer and Divine Nova by 20% in radius.

    points reduce the mana consumed by your ** prayer by 20% Spiritual Guidance.

    points increase the damage and effects of your spells up to a maximum of 25% of your Spirit.

    points increase the effect of your spells by 10%.

  10. Anonymous users2024-02-06

    You should go to the World of Warcraft area to take a look, where you should be able to find the answer you want, the address of the special play wow area.

  11. Anonymous users2024-02-05

    Discipline Talent - 18 points.

    Firm Will Nobuhiro Smile - Level 5 5

    Silent Fade - Level 5 5

    Enhanced Mantra: Tenacity - Level 2 2

    Enhanced Shingrum: Shield - Level 3 3

    Meditation - Level 3 3

    Holy Talent - 43 points.

    **Focus - Level 2 2

    Enhanced Recovery - Level 3 3

    Holy Mastery - Level 5 5

    Holy Wrath - Level 5 5

    Holy Nova - Level 1 1

    Inspiration - Level 3 Absolute 3

    Divine Extension - Level 2 2

    Enhancement** - Level 3 3

    Spiritual Guidance Slippery - Level 5 5

    Spirit** - Level 5 5

    Divine Focus - Level 3 3

    **Synergies - Level 5 5

    **Ring - Level 1 1

  12. Anonymous users2024-02-04

    I'm an MS Pro Player in Area 7 Valley of Thorns.

    ms milk m has 3 kinds of talents, one is out of the spirit, the second is out of the ring, the third is the deep god, the first is the precepts, 23 sacred, 38 out of the spirit, and strengthening the spirit.

    The second is Fengqing 20 41 out of the ring MS

    The third is the deep god m, which is the strengthened endurance without precepts.

    It should be a team of 25 people, if there are three ms, just one point to strengthen the resistance is enough, so as not to waste a few points Bi Jiming And then there is the spirit of the god m plus the spirit of the team is a great improvement of the team Shen Shen m is only to add blood to the hand to tell you on it See how your president arranges it!

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