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Now, no matter what you draw, sketching is the foundation, and then you are classified. I wanted to skip it before, but the teacher wouldn't let me, so you'd better learn sketching first, but because you don't take the test, there's no need to be so rigorous. After that, I will first paint and calligraphy, and then I will draw people close to me.
Because you must not be afraid of bad painting in the beginning.
Takeaway: Draw boldly, if the drawing is broken, it's just a piece of paper.
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It's very simple, start with the basic lines, these books are sold in the book city
After the geometric sketch is connected, I will draw a clay pot and a water bottle or something, and then there will be a plaster head and a real person's head
If you want to do it quickly, it's best to draw a sketch (no pen skills required), and this will have to be led by a teacher, and it's a bit difficult to learn on your own.
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If you want to sketch, it depends on the type of drawing you want to draw, whether it is pure line or line surface (line or surface).
In terms of sketching, Yu Ping's looks very popular.
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It is recommended that you buy "Stepping Stones".
He has a series of art tutorials, and I use them.
They are all famous teachers, and the style is also very avant-garde, I hope you like it
Also, if you want to draw well, you have to practice and copy more
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First of all, if you want to draw comics, you must have sketching skills, all the foundation starts from sketching, of course, I remember when I first learned to sketch, I first drew geometry, then still life, and then facial features, plaster statues, figures, busts, full-body portraits... I remember that I seemed to have been studying for 4 years. My teacher first told me to desperately draw lines on the paper.,Draw straight.,Then continue to draw.,It's not a whim.,But it's okay to draw simple comics.,The Q version is better to draw.,Buy a few comic books first.,As if drawing.,Draw more and have a feel.,But if you want to draw characters directly.,It's unlikely.。。
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Portrait can also be told to you, but in the case of comics, it is more difficult, portrait wants to start from geometric sketching, practice plaster, paint still life, copy the human head, copy the whole over and over again, copy the facial features over and over again. ,,While copying it over and over again, remember what your copy of the big block looks like,,Slowly you will become familiar with it。
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You don't have to buy a book, you can find some videos on the Internet** to see and learn to learn, and then find some portrait cartoons to copy and copy, in fact, think about the cartoons is to exaggerate the characteristics and local characteristics of the characters, it seems lively and funny, a thousand people have a thousand ways to learn, as long as you are interested, which method is suitable for you.
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It is recommended to buy works by ancient Chinese masters, such as Wu Daozi (Wu Dai Dangfeng), Cao Zhongda (Cao Yi out of the water) and so on.
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Buy a base copy After all, learning to paint still has to be a little basic Love where to learn from where to learn I started from the head.
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I think it's from cultivating sentiment and amusing colleagues. Just stick figures. You can start with a small animation. It's also more entertaining! There are quite a few such paintings and calligraphy in the children's book city!!
If you want to paint a portrait, you need to know a lot. You can take a look at "Burriman's Human Structure Painting Teaching" to understand the structure of the human body, and the paintings will be very soulful. You'll get started quickly!
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You'd better start with the basics and don't rush it. Practice geometry and still life first. And if you want to draw a standard, you can also read a book on human anatomy. If you want to learn to draw portraits quickly, you can draw comics, in fact, stick figures to express the most childlike innocence.
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There is a book specializing in sketching in Xidan, Beijing, I forgot what it is called, there are many types, you can go and see, as for where to start, it is still the most basic.
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Draw realistic ones first, and then transform them into comics.
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Personally, I think you should start with sketching.
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You can buy some stick figures, look at them carefully, and try to draw the contents (drawings) by hand and see all the objects as lines.
Anyway, that's how I learned to draw comics, but I can't draw it well, so I can only draw the general content .........
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Learn some simple comics first, and the main thing you need to practice is your eyes.
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For this, you can look at the video screen more, as for the book, you can look at the zero-based category, if you have a high level of understanding, I recommend that you go to the studio to study for a week or two, but if you want to read books, I recommend reading some zero-based books about Yu Ping.
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You should buy some books about comics and look at drawings often. It is usually available in bookstores.
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The character portrait sketch tutorial is as follows:Preparation materials: Chinese drawing pencil, drawing eraser, paper, charcoal pen.
Operation steps: 1. Shape, also known as forming, is mainly to find a good proportion relationship and structure, outline the basic form of the object with concise lines, and draw a little light and dark relationship on the basis of the existing shape, and summarize the overall light and dark structure.
2. Aggravate the dark side, enrich the gray side, wipe away the shadows with a napkin or pen and paper, and deal with the relationship between characters and clothes at the same time.
3. Entering the process of in-depth portrayal, it is not only the in-depth understanding of the tone, but more importantly, the performance of structural relationships, decent transitions and objects of different textures, such as hair, clothes, wool vests, etc.
4. Continue to depict in depth, enrich the gray surface, and make the structure more adequate and excessively natural.
5. Compare it with the original **.
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Sketch comic character tutorials such as Liqin and below:
Materials: sketch paper, pencil.
1. First of all, use a 2B pencil to outline the general outline of the anime character's avatar, that is, the general shape (the strength is as small as possible, so that it is easy to erase it later), mainly draw the position of the face, facial features and hair, as well as their relative relationship.
2. Then after sketching the outline, start drawing the eyes, which are the most important part of the character sketch.
3. Continue to draw from the upper eyelid, slightly heavier, the eyeballs should also be heavier, and the middle part should be lighter, so that the eyeballs look spherical.
4. After drawing the eyes, draw the remaining facial features one by one, the eyebrows should be curled as a whole, the eyebrows should be slightly thicker, and then the thinner and lighter the eyebrows will be.
5. Then draw the hand and the flower below.
6. Continue to draw hair, because you need to add some flowers and limbs on both sides later, so the hair is painted less. When drawing hair, you should be decisive and coherent, so that you can draw smooth lines, otherwise it will not look like hair.
7. Then start to draw the flowers on both sides of the figure, first gently drawing the shapes.
8. Then start coloring, when painting, follow the shape of the flower, from the inside of the petals to the outside, and the color inside is dark. The same principle is true for leaves, but when drawing, pay attention to the blank space of the leaf veins.
9. Finally, use the method of the previous step to draw the flowers on the right and below, and then increase the lines in key positions, and add some shaded places to the emphasis, and a sketch of the head of an anime character is completed.
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Here's how to draw a portrait caricature:
First of all, I will introduce the preparation of tool materials: 1. A drawing pencil (4b, 6b can be, 2b is a little stiff, not recommended); 2. A piece of eraser; 3. A blank piece of paper (sketchbook, notebook paper).
1. Determine the face shape, which is one of the characteristics of comics.
2. Draw the neck and collar.
3. Ann facial features.
4. Add a hairstyle. This is a very interesting step, you can try different hairstyles, and different hairstyles will have different effects.
5. Finally, add some beard, add glasses, and show the vicissitudes of life on your face, and the uncle becomes an uncle, which looks quite cool.
Portrait caricatures in the general sense are exaggerated and distorted to depict outstanding characters (and villains), making their features more prominent, their personalities more distinct, and thus enhancing a sense of intimacy.
Portrait caricatures are extremely exaggerated and distorted ways to depict outstanding characters (and villains), making their features more prominent, their personalities more distinct, and thus enhancing a sense of intimacy. Although it may seem to be "ugly", the performer has no malice, the admirer is overwhelmed, and the performer is calm and generous.
The characteristics of portrait caricatures are "Xiao" and "Man", and "Man" is her special language. Such a successful work will leave a strong impression on the viewer. Portrait caricatures are only the first attempts in China, and they will inevitably go through the process of social recognition, but perhaps because this is a new land.
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The basis of fine art is modeling, which is a complex labor carried out by people in a natural way, and it is a special skill that requires long-term training to develop. The following is my collection of sketch portrait painting tips, I hope it will be helpful to you!
1. Modeling and composition skills of the head
1) Structural features.
The skeletal structure of the head is a hexahedron with an outer circle and an inner square, which is composed of four basic parts: frontal, zygomatic, upper and lower jaws, and gills. The geometric features of the head and its parts.
2) Exterior features.
That is, the facial features, the shape of the outer contour of the front of the head. The human face shape is infinitely diverse, but when summed up, it can be summarized into eight basic types, namely Shen, Jia, Guo, Tian, Ri, Yong, Yu, and Feng.
3) Proportional characteristics.
a. The hairline to the eyebrows, the eyebrows to the bottom of the nose, and the bottom of the nose to the chin are basically the same, which is called "three courts";
b. The widest part of the front of the face is the width of five eyes, that is, the distance between the two eyes is one eye, and the two eyes are one eye from the outside to the two ears, which is called "five eyes".
c. The eye is usually located in the middle of the head1 2.
4) Facial features.
The facial features are an important component of the head, and they are also the key to grasping the character.
Eye: Generally speaking, the eye is the core of the character's demeanor, and the eye includes the orbit, eyelid, and eyeball. The shape of the eye is similar to that of a sphere embedded in a concave frame.
Nose: It is divided into the bridge of the nose and the tip of the nose, and its overall shape can be summarized as a trapezoidal cube, and the tip of the nose is to grasp the shape of the nose. The key, and the most complex part of the body, is made up of the tip of the nose, the alar of the nose, the nasal septum and the nostrils.
Mouth: divided into upper and lower lips, the closed place is the mouth cleft, the two ends are the corners of the mouth, the volume of the mouth is affected by the upper and lower jaws, and the total volume is semi-cylindrical.
Ear: It is supported by ear cartilage, and consists of an outer ear wheel, an inner ear wheel, an ear tragus, a pair of tragus, an earlobe, and an ear hole.
2. Head sketching skills
1) Think big.
The facial features and hair are important manifestations of the head, but these local factors must obey and attach to the large volume of the head, and the relationship between the two must always be paid attention to, and the head shape must pay special attention to the several bone points that cause a decent transition: the parietal tubercle, the frontal mound, the eyebrow arch, the cheekbones, and the mental tubercle.
2) Dynamics and perspective.
The accurate grasp of the head's undynamic depends on a correct understanding of its perspective changes. The eyebrow arch, nose, and mouth cleft can be regarded as three horizontal lines, and the center of the eyebrow, philtrum, and mandibular tip can be regarded as the central axis perpendicular to this set of horizontal lines, and together they form the movement line of the head, and the dynamic features can be observed and grasped through their perspective changes in movement.
3) Demeanor and personality traits.
Demeanor and personality characteristics are the spiritual content of the avatar, to make it correct and vivid, we must first rely on the grasp and understanding of the form, that is, "to write God in form, to enrich God in form, and to have both form and spirit". The grasp of form depends on keen intuition.
4) Texture expression of each part.
Different from plaster heads, there are differences in texture between various parts of the human head, such as the hair is silky and smooth; The nose, especially the tip of the nose, is waxy; The mouth is wrinkled and the cortex is thin, and these parts are easy to produce highlights because of the bright texture. Keen feeling and expressing the texture characteristics of each part will make the picture expression more specific and vivid.
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The first step is to conceive and compose. Before painting, you should develop the habit of observing the characteristics of the subject and brewing your own emotions. According to the subject's occupation, age, temperament, hobbies, etc., consider how to behave and what kind of effect you want to achieve.
The bamboo is in the chest, and the pen is bold and chic. Don't rush into the picture, pay attention to the appropriate position of the figure and the space in front of the figure. Although this is a cliché, it is the key to determining whether the whole painting is complete and comfortable.
The second step is to pay close attention to the outline. This is very important. Thousands of high-rise buildings rise from the ground, and it is unimaginable that there is no solid wall foundation. The outline is the base of the wall, and to grasp it accurately, it is necessary to grasp the basic shape of the head, the position of the facial features, the position of the boundary between light and dark, and the relationship between the head and shoulders.
In order to draw the outline accurately, it is necessary to observe and compare the whole as a whole, and use more auxiliary lines to help determine the position. When grasping the appearance, it is necessary to pay close attention to the characteristics and draw like. The appearance is beginning to take shape, and the image is about to come out.
Just like the artist at the entrance of the park uses scissors to silhouette the figure, it is easy to reveal the figure, although we can't see the detailed internal structure, we can still recognize him. Some didn't pay attention to this step, and the shape was still very vague, so they hurried to draw their facial features. How can a painting drawn in this way be close to the object?
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Start by setting the points up, down, left and right. For example, cheekbones, frontal nodules, chin, crown of the head. Outline the general outline, draw the general boundary between light and dark, unify the dark parts and outline the general shape of the facial features.
For example, the general side, and the facial features are facing downward. It depends on the light and shadow. The general side refers to the top of the head, to the cheekbones, to the orbicularis muscles, to the chin, and to the neck.
The facial features facing downwards refer to the arch of the brow, the glasses, the nose and the projection of the nose, the dark part of the upper lip of the mouth, and the sunken position and chin under the lower lip. After unification, we began to distinguish the shades of each dark part and the self-depiction of the facial features. Then start shaping step by step.
You can choose to start from the place where light and dark meet, or you can start with the facial features. Finally, go deeper. Separate the same colors as much as possible from the dark parts, and do not cross colors.
OK
1. Sketching is more concise than sketching, sketching needs to take a certain amount of time and effort to complete, and the overall painting should be beautiful and accurately express the author's intention to paint. >>>More
Of course, it is recommended to draw line drawings, which are closer to comics and are more used in examinations, in addition to the Academy of Fine Arts, general colleges and universities are more fond of line drawing sketches, and comics are recommended to copy the type of comics with a strong sense of structure, and you can also copy some structural human bodies. The two can help each other. I'm also an art student, and my junior major this year is animation, and I hope I can help the landlord.
Yes. Sketching refers to a monochrome painting.
This kind of painting can be expressed with a pen. >>>More
Hehe, it's very positive!
The pen should be more comprehensive, better. To: 5h 4h 3h 2h hb--8b >>>More
I mind using Wang Lei's color, because he expresses large color blocks, and the colors are also very clear. Sketch Yu Xiaodong better! Sketch the copy of CAFA! Hope it helps.