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No, it's like a 3-year-old can write, but another 3-year-old can't. But if you teach him, he will. The two distinctions are like white and green generals.
It's just that green can write, white can't. There are ways you can make him meet, that is, to increase his growth.
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No, the white generals are white because of his low growth, as long as you grow to 6, the generals will naturally be green.
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Growth is related to advancement, if the growth is not full, the difference between the generals in the later stage of the advancement is very different from others.
Attributes are related to the later attributes obtained by increasing the level of generals.
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I've seen players on some platforms all over the place posting their own suggestions and opinions on gameplay. Below I will bring the Seven Heroes Fight for the Warrior Commander Growth Advice Strategy.
Although some of them are not very appropriate, the original intentions of most players are still good, but the expression is not enough.
1.It is recommended that the martial soul and equipment fragments can be transformed and decomposed, and the excess fragments and martial souls are useless to leave behind, and it is a pity to abandon them, and the fragments still occupy the backpack!
2.Improve the probability of high-quality generals, now players have a great demand for martial spirits, but there are almost no purple generals and orange generals in the recruitment of generals and the waiting time is long, 3-4 months since the start of the server, as a non-large number of rmb recharge players, I only recruited 2 purple generals, 0 orange generals, is the recruitment rate of orange generals 0?
3.Recruitment of generals: The recruitment time of generals, famous generals, and god generals (famous generals, god generals) can be shortened, such as: 12 hours for famous generals, 24 hours or 36 hours for god generals.
4.Increase the number of souls obtained by decomposing generals, such as green generals, which can be increased from 30 to 60-100; Blue general, can be increased from the original 100 to 200-500; Purple general, can be increased from the original 300 to 700-1000 or higher.
5.In the game, the average player will increase the chance of blessing 1-3 times a day, and the average player can enjoy the one-click blessing function, giving the average player some way out, when there is no ordinary player, there will be no RMB player!
6.Added one-click blessing function!
7.It is recommended to adjust the upper limit of physical strength and action from 150 to 200, and it is very annoying to drink potions frequently!
8.The formation is too simple, it is recommended to add the player's independent combination of formation function or add a new formation!
9.Among the military divisions, it is recommended to bring a few more, such as: 2-3.
10.It is recommended that there is a prompt solicitation function in the doorman, and there are too many doormen to find cumbersome! (One of the drawbacks, if the doorman has already visited but has not challenged, there will be no reward for the next challenge).
11.Increase your chances of getting high-quality rewards for fishing! I've been fishing for a few months, or hundreds of times, and I haven't caught anything good in both general and advanced fishing! Is there a 00 chance of getting high quality?
12.In the mission, add more missions to improve the playability of the game! For example, is there only one task in the side quest to upgrade the city?
13.Adding the alliance merge function to the alliance can give some small alliances that cannot develop some ways to survive, and it can also make the big alliance stronger! The competition is more intense in alliance battles!
14.It is recommended to clarify the probability of all the items that can be obtained, and display them on the screen so that players know what to expect! For example, the appearance rate of various generals in the recruitment of generals, the probability of dropping items in the battle, the probability of items obtained from fishing, etc.!
15.It is recommended to lock high-quality equipment and generals to prevent accidental disassembly!
16.Added the equipment rebirth function, brushed the sand of the equipment for a long time, and if it is strong, it can only be decomposed and not reborn!
17.Every time there are various activities, is it only about charging money and spending?
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Answer: The initial points have no effect on the future development of the general, but only reveal his initial growth, you can see through the initial points that he is still growing, that's all.
Second, the character of the general.
Answer: The latest news, personality has no effect on generals, it is generally believed that personality is related to the release of skills, and it may be easier to use skills when brave and resolute. Probably, I haven't verified it.
Third, most of the information on the Internet is unfounded. It is recommended that the landlord go to ** search for a strategy, and directly search for the Seven Heroes Strategy, and it will cost a few dollars. I bought one, and a lot of problems have been solved, not advertising, it's really good.
It saved me a lot of time and went from a rookie to an expert in this field. The landlord can go and have a look.
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Now personality has no effect on the growth of generals.
Step will be defensive high and the best character is calm.
The bow will be agile and the character will be resolute and the cavalry will attack the character brave, the rook will be physical and cautious, and the weapon will attack the courage or bravery
Generally, if you can recruit a single attribute of 8, it's good.
Because the skills haven't come out yet, it's guessed that the release of the character is related to the skills.
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1. About attributes: The two extreme assumptions you gave are just different in the process, and the final result is the same. When you reach level 60, if you have a growth of 9, your stat value will be exactly the same.
2. About growth: The growth value must be the sooner the better, the sooner you will grow, the sooner your general's heads-up and combat power will increase. Correspondingly, if you cross the building, pass the level, and attack the city, it will be much cooler than your final growth, and the growth value of 9 and 6 is not the same thing at all, and the difference is quite large.
Advice: Whenever there is an opportunity to increase growth, act now, the sooner the better.
Try it and you'll understand, o(o, enjoy the game
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Not at all, but there is a point of early promotion and early profit My generals will grow 9 when they are 30 and the same equipment as the growth Safety is not a concept.
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Doesn't matter. The attributes are added the same, and it's just a matter of adding it early and late.
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It's better to grow enough and then advance so that you'll know later.
Look at what kind of district music, the old area is not worth it, I don't want 50 yuan, the new district or the opening time is not long (a year) OK, and then look at the ranking of this number, the ranking of heavy buildings in this district is under consideration.