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I don't think it's going to take a long time, ** basically no need to change, if you change, it's recommended to change the dog. Because the speed of dog fights is relatively high.
You don't have a sticker for other equipment. In fact, you can leave the ID, go to the hero list to see your equipment, and you can do a good analysis.
For SS, first pile up the rush, then the crit, hit 170 (no point suppression) haste at 350-400, crit to more than 300.
You can consider getting started with the Gray Wave Plate, which has a big boost in Rush.
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I've been playing SS for a long time. Generally, I wear BT equipment and hit a 3000 second injury at SW Fat.
I've never heard of a ss that is piled up first and then exploded. SS is a class with a lot of magic consumption.
The higher the haste, the faster the mana is consumed Blood for blue is a special waste of DPS's performance standard SS data is to hit 160 first, and then no buff stone crit is about 27, and then consider haste, haste does not need to be deliberately piled up Mainly rely on, bones are the best SP, because of the addition of hits, T6 recommends leaving shoulders with SW3 pieces, because hits are added more, and SS's ultimate equipment is very short of hits.
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If there is a lot of dkp, it is recommended to change it.
If there are many lice, they will not bite.
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New to WOW? Now this version is a brave act to play SS.
To answer your question first, if you play BL, it is recommended that you play orc SS, and after the use of the racial initiative talent "Berserk", the magic injury. This talent undoubtedly gives you an extra magic injury effect, and it can be used at the same time as accessories, so PVE is the best choice. If you play LM, play Gnome SS, the race talent has a passive intelligence bonus.
By now, 5 years of SS have passed, and every version of this profession is weakening. The bb task has also been canceled, and the horse task does not need to be done, and you can learn it directly by spending money. Some people find it cumbersome to do tasks, but that's the fun of the game.
Now this version of SS should be considered a completely different class, and the changes are too big. A lot of old people who play SS are also AFK. In short, this version of SS is definitely not in the front row in terms of output ranking.
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In terms of leveling talents, it is still preferred to destroy talents. Warlock leveling, in fact, the three systems of talent are almost the same, and each has its own advantages. Demons can resist, pull, and rob monsters. Pain can ** car! But in the end, the classic talent is still destroyed.
In terms of full-level PVE, there is no doubt that the novice SS chooses to destroy the talent, and the regular addition of 22231175-level talent brings the imp, and the card CD puts the Doom Guardian to maximize your output, after all, the sacrifice is too much for nerf.
Level 90 talent, as a novice, you don't think about positioning, so choose the other layers of Akmund's darkness to strengthen your survivability in PVE battles, and the operation is relatively simple.
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SS well. It's a very interesting profession.,Actually, the most fun thing is the bb task of SS.,It's recommended that level 30 carefully do the task of doing succubi.,It's very touching.。 BL hasn't played it, but I think it's cool to have the undead race before harmony, and the blood elves are very stylish after harmony.
Let's focus on the natural skills of these two races.,The signature skills of the undead.,Will of the Undead.,Who uses it knows.,P.
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Destroy or demonic knowledge in the early stage, and turn the pain when equipped in the later stage.
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Demons are very easy to fight monsters and do quests under the quest, how easy it is for the baby to help you fight monsters.
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The attributes required for the Warlock's three series talents are slightly off.
Pain: Current version: Hit Spell Strength Haste Spirit Critical hit;
The next version is affected by the haste effect due to corrosion: Hit Spell Power = Haste Crit spirit.
When choosing equipment, try to choose spell strength as the main one, haste as the priority, and spirit as the support. (In addition, the spirit can be loaded with AOE for faster battery life).
Demonics: Personal: Hit, Rush, Spell Strength, Spirit, Critical Hit;
For teams: Hit, Spell Strength, Haste, Spirit, Critical Hit;
When choosing equipment, try to choose spell strength as the main one, supplemented by haste. Collect the Spirit Outfit (the Spirit Outfit can last faster when it is in AOE).
Doom: Hit, Spell Strength, Rush, Crit, Spirit.
When choosing equipment, try to focus on spell strength, with haste and critical strikes as support, and of course some spirit outfits are also good.
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Monomer: When the CD is ready, use [burn].
Keep Rain of Fire on the target.
When you have [embers]. However, when the buff is less than 3 stacks, use [Arrow of Chaos] when there is no Dark Soul and the embers are greater than one.
Yes Black Soul, release as many as you can.
Keep [the sacrifice] until the end.
Use [Incinerate] to obtain [Ember].
2.Multi-target output.
Keep the rain of flames.
2. Objective battles.
Normal monomer output cycles on one of these targets. Maintain a dual-target sacrifice.
Use Havoc to give dual targets, Arrows of Chaos, and Shadow Scorch.
3-4 target battles.
Use Brimstone Fire to sacrifice to multiple targets. Follow the burn-out priority to release the skill. The excess embers are used to refresh the sacrifice. The target HP is less than 20%.Use Havoc, on Shadow Scorch.
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There's only one requirement.,Try to hit high-quality chaos arrows.,For example, the state of SP open or the state of black soul open.,Multi-target bosses fight more havoc chaos arrows.,Keep the sacrifice dot unresolved.,Try to keep the fire rain.,The reduction cdbuff provided by burning is more than outlawed with chaos arrows.,And it's more used to burn out.,And,The main ascension is proficient.,Personal opinion.,Critical hits actually have quite a good effect.,Don't use the buff time of the sacrifice to supplement with evil flames.,This time it affects your mana recovery., Only during the fill period when the burning is used up can you use the evil flame to replenish the dot.,When the boss is less than 20%,When there is a sp or a black soul, it is still recommended to use the Chaos Arrow.,If it's not opened, use the Shadow Burn.。
The knight's magic injuries can be piled up to a moderate degree, mainly because the blood of QS is generally based on the holy light flash, and the speed is fast. Once a second, use less blue, and the crit is high, so QS is generally an excess of brushing, why do you say that you want to pile up the law explosion, because QS has a talent that is after your holy light flash crit, directly reply to all the blue you use, so the pile of law explosion is the king, because QS does not have the skill of returning to the blue, it is simply not enough to just test the spirit back to the blue and the wisdom to return to the blue, in order to improve the endurance, it is necessary to pile up the law explosion. >>>More
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