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Ancient Ages has a lot of main story missions that you can level up by completing them, and you can learn more about the history of each race. In fact, during the game, you can also encounter some hidden missions.
Two thousand years ago, there was a hunter village in Hariharan, which was located in the northern region of Hariharan. In what seems to be a relatively quiet village, I found a house with an open gate, so I went in to see what was inside.
Upon entering the room, a blue exclamation mark was found, and instructions to read a book appeared after a mouse click.
After reading the book, I found that there are many contents that have been introduced on the official website. For example, which person died, which person met the goddess, all kinds of things are really mentioned. Based on this, we can also get a general idea of what happened in the past.
The fall of the gods?
An expedition that strikes again in order to rid the fallen gods.
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Some = = will jump out on their own.
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Basically, before 45, I have been brushing tasks, and for other activities, I give very little experience, and all I give is stones.
Stone has a 1w experience, but 1 hour cd, so it can't be used as a main upgrade path.
Let me tell you how I feel.
Things you can do at full level:
Farming, breeding (the land tax is too expensive, you can't get it back at all, and you are tired of the bridge, you don't want to get it after a few days of planting) and build a house (if you have money).
Signs, nightmares (fixed time, can be completed with the group, but there are many people who talk about not being able to finish the task, generally 2 rounds).
**Faction warfare (battle between the East and West continents, the whole server is delayed for a few seconds, which side has more people and which side wins) Wild boss (long time interval, and not fixed, no one brushes after the update) Puddle fishing (no risk, no income, expensive bait, just brush skillfully, in order to catch sea fish) Inland runners (safe, can only be bound gold).
- The above does not need to be equipped to ---
- The following need better equipment support, no money to play--- overseas runners (you can get materials, and then ** to get circulation, but the risk is high) fishing for sea fish (if you fall into a fish, you need to send the goods back like a runner, because it is a fishing boat, so it is more risky than a runner. You can get a lot of bonds).
Dungeon (low-level clans know that the dungeon reward can be not, high-level dungeons are difficult, need to be equipped, and basically only local tyrants are brushing).
Sea bosses (fierce competition in guild units, small teams don't do it) are currently all they can play, and nothing is open on the original continent.
The Merchant of Venice, based on Shakespeare's play of the same name, tells the story of Venice in the 15th century. Antonio, a businessman, borrowed money from Shylock, a Jew, to help his friend Bassanio, and wrote a contract to cut off a pound of flesh from his body if he did not repay the loan on time. Bassanio's marriage proposal was successful, but Antonio was unable to repay the loan due to the shipwreck, and was sued by Shylock in court.