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1. Multi-perceptuality.
multi-sensory) - the so-called multi-perception refers to the visual perception in addition to the general computer technology, there are auditory perception, force perception, tactile perception, motor perception, and even taste perception, olfactory perception, etc. The ideal virtual reality technology should have all the perceptual functions that all humans have.
2. Immersion.
immersion) – also known as presence, refers to the degree to which the user feels real as the protagonist in a simulated environment. The ideal simulation environment should make it difficult for the user to distinguish between the real and the fake, so that the user can fully immerse themselves in a computer-created 3D virtual environment where everything looks real.
3. Interactivity.
interactivity) - refers to the degree to which the user can manipulate the objects in the simulated environment and the degree of naturalness (including real-time) feedback from the environment. For example, users can directly grasp virtual objects in the simulated environment with their hands, and at this time, the hand has the feeling of holding something, and can feel the weight of the object, and the object in the field of vision can also move immediately with the movement of the hand.
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1. Interactivity:
The interaction of VR technology refers to the interaction between participants and the virtual environment in a natural way with the help of special three-dimensional interactive equipment, which has a richer form than plane graphic interaction.
2. Immersion: shakura.
Immersion, also known as presence, refers to the immersive experience brought by the virtual environment to the participants, and it is considered to be an important indicator to characterize the performance of the virtual reality environment. Based on the sensory and psychological characteristics of human vision, hearing, etc., the computer generates realistic three-dimensional images, and participants feel as if they are in the real objective world by wearing interactive devices such as helmet monitors and data gloves.
3. Imaginative nature:
VR technology enables people to change from passive to active acceptance of things, and people actively explore information through perceptual and rational cognition in an environment where qualitative and quantitative are integrated, deepen concepts, and then generate cognitive novelties and ideas.
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1. Interactivity:
The interaction of VR technology refers to the interaction between participants and the virtual environment in a natural way with the help of special three-dimensional interactive equipment, which has a richer form of interaction than the interaction of flat graphics.
2. Immersion:
Immersion, also known as presence, refers to the immersive experience that a virtual environment brings to participants, and it is considered an important indicator of the performance of a virtual reality environment. Based on human visual, auditory and other senses and psychological sensitive points, the computer generates realistic three-dimensional images, and participants feel as if they are in the real objective world by wearing interactive devices such as helmet monitors and data gloves.
3. Imaginative nature:
VR technology enables people to change from passive to active acceptance of things, and people actively explore information through perceptual and rational cognition through the integration of qualitative and quantitative environments, deepen concepts and bridge, and then generate cognitive novelties and ideas.
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The features of virtual reality technology are:1. The immersion of the sinking cave is the most important feature of virtual reality, and the three-dimensional image generated by the computer allows people to be in a virtual environment, just like in the real objective world, which can give people an immersive feeling.
2. Interactivity is the degree of naturalness of feedback received when users touch certain objects in the virtual environment.
3. Imagination means that the virtual environment can enable users to immerse themselves in it and acquire new knowledge, improve perceptual and rational understanding, so that users can deepen concepts and sprout new associations, so it can be said that virtual reality can inspire people's creative thinking. Be careful.
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