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1. Others can hold back the villain book, and I believe you also have some equipment.
Although the villain book is very powerful, it is also very money-giving, seize the opportunity to use skills to make the villain seconds, although you will lose some life, but what you get is half a person's head of money. And when you have a certain amount of life and dps support, the villain is experience and money.
2. And the lost heroes and DF such as the burning blue heroes, as long as the team can be directly limited to death, the scattered heroes are usually more crispy A few skills can be killed in a row.
3. If you really can't do it in the early stage, you can have a few more bowls to support your blood and save your life, and then you can deal with this kind of continuous FS damage by challenging or supporting the upper limit of blood.
Upstairs U9 expert? The answer is why so sweaty!
3. For the Doomsday Messenger ultimate, you can combine a big magic wand, and for other spells that continue to cause damage, you can make recovery items such as recovery rings in the early stage, and you can basically ignore them in the later stage.
For the ultimate of the end of the world, can you use items? A big magic wand?
In the early stage, other people's continuous magic is only more than 10 seconds, and you make a recovery ring (2 health seconds)? More than 10 seconds and less than 30 points of blood? What can you get off? With 350 money, it is better to get 500 out of the Wanderer Cloak to provide magic resistance and reduce damage
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1. No solution. If there is a solution to this. So who still publishes villain books? But don't worry.,10 rounds of passerby battles can't touch a villain book.。。
2. If you are a lost blade, there are quite a lot of ways to restrain it:
B: Push a push stick, push yourself as soon as it is scattered;
C: Make a blow, blow the other party or blow yourself, and improvise.
D: Make a Wraith Staff and make yourself immune to physical attacks for 4 seconds.
3. A: If you hit the big end and can't run away, you can let your teammate A die, or let the wild monsters kill you.
B:SS's late stage doesn't lose much blood.,And the CD is very long.,There's nothing to be afraid of.。。
C: The battle of the Axe King is hungry, rest assured, generally 10 rounds will not touch 1 game of the Axe King to learn that skill. If misfortune doesn't happen. It's good to kill a soldier. Positive and negative complements are all available.
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First, let's talk about the properties of an item.
Craft: 1000 Staff + 450 Power Belt + 1300 Scroll (Level 3 Shop).
Buying another scroll will raise the book to level 2, up to level 3.
I saw a friend say that the level 1 necromantic book is enough, but it's not like that, if the book is published, it's best to upgrade to the full level as soon as possible Reason, I believe the following attribute introduction will be very clear.
Attributes: Level 1 Book: +6 Strength +15 Intelligence.
Level 2 Book: +10 Strength +21 Intelligence.
Level 3 Book: +14 Strength +24 Intelligence.
Summoned villain attributes.
1 2 3 levels).
Melee Ranged.
hp 400/600/800 400/600/800
Armor Heavy, 6 8 10 Heavy, 6 8 10
hp regenerates 5 per second (unchanged) 5 per second (unchanged).
Movement speed 330 360 390 330 360 390
Vision 1300 All day 1400 1500 1300 All day 1400 1500
Damage: 21-21, Normal: 41-41, 61-61, 31-31, Piercing: 61-61, 91-91
Attack range: 100 (unchanged) 350 (unchanged).
Attack Time: 1 second (unchanged) 1 second (unchanged).
Skills: Level 1, Level 2, Level 3.
Melee: Spell Kill (same as Enemy Orb) 25 50 75
Last Wish (will blow itself up after death, dealing full damage to the opponent) 200 400 600
True sight is nothing.
Ranged: Durability Aura +3% Movement Speed, Attack Speed 6% Movement Speed, Attack Speed 9% Movement Speed, Attack Speed.
Mana burns 125mp hp 175mp hp 225mp hp
As you can see, the difference between level 1 and level 3 is huge, and further synthesis only costs 2600, which is cheaper than the synthesis of the first book**
To sum up, the villain book is still quite buggy, and it is generally quick to get rid of the demon drawer.
2 Black and yellow, or merge and scatter by yourself, and purify the units that are used to scatter.
3 The big one of the end can't help it, the warlock's early stage is a little disgusting, and the general ignorance of FW, black and yellow.
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Let's change a few more.
Level 1 Alchemy of Transformation Level 1 Enemy Law If you count the skill, pat (limit attack speed 400%) Small skeleton Secondly, puppy again TB werewolf or something.
2. It's useless to test it yourself.
3, Count 4, Blue Cat Roll Butcher R Bone Method A D Medusa Shield Troll and Form Old Deer Big Witch Doctor v Elf Acceleration Water Man Turns Attribute Tinker Reload.
5, can 6, Skeletron Level 1 big 260 seconds cd
7. Ride 330 per month
8. Psionic Trap 15 points.
9, out of a bone method big 0cd fawn big 0cd old deer big repair big are 0cd10, re-changed? If you don't count the equipment, many mage skills have the ability to second each other For example, there is no problem with 2000 blood in the second of the dragon eagle and 25 naked There are few who can reach 2000 blood The electric baton is relatively fierce against a 140 attack in 5 seconds, and basically no one has an attack left.
If you get it wrong, point it out.
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1 enemy law 2 no.
3 counts 4 blue cat flying, witch doctor adds blood, Medusa shield, elf increases attack speed, water man turns attribute 5 can 6 skeletons level 1 rebirth.
7luna 330
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1.If the attack speed is said to be the enemy method, but if you count it as a skill, it is not possible Alchemy starts to fight The first skill of the bone bow The popular big troll The attack speed is very fast, and the enemy method is the fastest.
2.Void. 3.Of course, the armor is high, and there is less blood.
4.There are no skills with no cooldown, only fewer 5No, you can't do anything in a duel, you can only use some passive skills, depending on your character 6It should be 250 seconds larger than Skeletron.
7.Little Naga, Moon Rider, Enemy Law, Undoubtedly.
8.Divine Ultimate: Don't be blue.
9.Troll Warlord Ultimate CD is only 20 seconds.
10.Troll Phantom Thorn Watch RP One explodes to death One faints to death Pure Hand Lookout LZ adopts.
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1.The fastest initial attack speed is the Anti-Mage. It's a troll in the late stage.
2.Radiance is magic damage and will not be useful.
3.Critical hits are armor counted. I don't believe that let the dragon knight of the PA go to cut the 6 strong attack to see the effect...
4.The ultimate move of the bone method.
5.OK. 6.Enigma Level 1 ultimate.
7.Chaos.
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You ask, the ladder 2100 will give you an answer.
What to ask, what I answer!
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1 If you count skills, does patting a bear count?
5 Must be able to duel Ignore BKB
7. The fastest is the moon riding bug's very running fly.
10 I can't say this!! Face matters! How to play without equipping a level 25 pa knife crit attack?!
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The fastest attack speed should be DF
When you turn it on, hy is useless.
3.Definitely.
4...I really don't know, you try WTF, it's all CD-free 5OK.
6.Skeletron Level 1 ultimate.
7.Moon ride. 8.The pig hair of the chrysanthemum pig.
9.It's definitely a goblin tinkerer's trick.
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1: If you count the skill, it's a bear pat, if you don't count, it should be a soul guard 2: After opening BKB, Radiance is useless to him.
3: Critical hits are armor counted.
4: The old way big move blue cat's big druid's big earth diviner?
5: If the opponent opens a BKB duel, he can still use 6: The level 1 of the big tree is lit for 300 seconds.
7: Moon Ride 330 movement speed.
8: Wandering Roar? 25 dots blue.
9: That's the ones that didn't cool down.
10: The Void? Trolls?
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Egg hurt, just play a game, you think it's a fourth- or sixth-grade exam.
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