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Anyway, a few upstairs are funny a...EVA output talent 0 46 15 Demon In fact, the demon synergy can also be added to the enhanced demon tactics without clicking on it, and the evil energy synergy can also be divided into the past.
What about destruction, if the hit is much worse, it will be divided from the strengthening of the dark egg and the destruction of a few points + to the cataclysm.
The inscriptions are corroded and dark.
Output: Curse + Corrosion + (+ More Sacrifice, I heard that DPS can be higher, you can do it without it) + Darkegg.
The operation is still relatively simple.
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It's not controversial that the Painful Talent output is king, but the cumbersome output requires long-term practice, and it has an advantage in the ICC running battle. Demons have high requirements for equipment, and demons are not output talents but team support talents. Devastation is suitable for early transitions, and the performance is weak after the equipment is upgraded in the later stage, and there is a certain gap with the pain output.
The Destruction Talent increases endurance by adding a full Enhancement Diversion and Soul Slum to increase Endurance. Destruction Output Starting Elemental Curse "Curse of Doom and Curse of Pain need to be replenished frequently, affecting the number of times the output is burned" + Sacrifice + Ignite + Shadow Arrow + Burn Out. Doom wants to maximize DPS based on the number of times you ignite and the output of the Shadow Arrow, as well as the timing of your sacrifice.
The last jump of the sacrifice was knocked out by you in advance, and I thought that the loss of DPS of this sacrifice was too late, and I lost 15% of the damage of the burn and shadow arrows, so I had nothing to practice more on the stake.
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Warlocks don't have to worry about battery life in the dungeon, because there is a life diversion.
The output of the demon talent in the dungeon is also good, especially the 5-person small FB EVA can help you solve a lot of troubles.
The fire destruction talent can also be used, but it is still good to install a glyph so that the ignition does not eat the sacrifice, which is still good in the small copy.
Given that you are still level 70 and doing tasks while randomly arranging them, it is recommended to continue with the demonic talent It is very comfortable to do tasks.
When you reach level 80, let's make another trade-off, all 3 series talents have characteristics in raids, and the DPS of pain is slightly higher, but the technique and equipment requirements are very high.
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Destruction SS is very powerful in a small copy of 5 people, and the talent and output techniques are relatively simple, you can go directly to it or or go to it above to see. Talent depends on personal preference.
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Leveling and playing dungeons Destruction is very easy to use Leveling up Demon aspect Point out the diversion and imp The rest is on the destruction Remember to point out the team back to the blue on the line Start the sacrifice Burning Shadow Arrow Basic mobs will be killed in seconds If a bunch of monsters come over, they will be secretly angry Go away from the kite Or kill it on the top ,,, kill the monster very quickly!
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What battery life does SS want? Still worried about not being blue?
Level 70, either with fire or demons. It's recommended to be a demon, because your equipment is not good, and bringing EVA can make up for DPS.
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Now the SS is in a hurry, and before I get the necklace and hand of SW (except for the 8T6 one), the hits are worse.
Suppression: Increases hits, Pain spells, consumes mana, decreases, SS's turn blue is the most affecting DPS, which just happens to delay your turn to blue a little bit and increases DPS
You can hit a stake to try it The crit hit by the imp is really few, so it's just a matter of increasing the efficiency, strengthening the soul extraction can be ignored When there is a dark shepherd and punishment q in the team, that thing is equal to non-existent.
I now hit 165, crit 350 haste 310
This set of talents can easily hit 3500+
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The pve talent I'm using right now:
Destruction: Calamity is full of Disaster points, of course, with this talent, the premise is that you hit enough.
If the cataclysmic points are full, it is recommended that the cloak be used to reduce hatred. My output cycle.
The reckoning point is full of sacrifices, chaos sees, ignites, sacrifices, burns out.
The destruction point is full of such a cycle, and when it is ignited, it will be used. The output band is small.
Demonic power fills ghosts. I'm either a sunwell or a wooden stick, dps
Strong points full will be very, very high, now SS is good to lose.
The point of destruction stretches out is definitely at the very top. If the hit is insufficient.
The recoil point is full of suppression, recoil or flame collision depending on the situation.
Intensify the sacrifice point to be full and less. When I rush 300+, a stone is lifted with a flame.
The point of destruction will be larger when it is fully increased.
The ash storm is full.
The burn point is full. Soul extraction points are full.
Strengthens the soul to extract points to the full.
The burn point is full. The flame charge is full.
The Shadow Flame is full.
The deflagration point is full. The imp is full of booster points.
The brimstone fire was full.
The Arrows of Chaos are full.
Demon: Boost the imp point is full.
As for pvp now destruction will also be stronger in pvp, be sure to point out shadow burn and shadow rage, and the talents related to imps are not important, and it is not recommended to add fire collision, because the toughness is very high now, and the critical hits will be relatively few. Recoil and Void Protection are required, and lava is recommended. It is not recommended to add enhanced soul extraction, because destroying PVP is a matter of killing people in 10 seconds, and there is no need to return to blue.
Of course, the demon's embrace should be added, and it is recommended to suppress it appropriately, and hits are also very important in PvP. The rest is up to everyone.
The deep demon is actually not bad.,It's also very good to have a single brush copy or something.,Now it's a battlefield that feels like 74 and thieves have weakened.,I'm graduating from the S4 battlefield.,Often after becoming yld, carry 2,3 74 or thieves at the same time to kill them.。 I like to add a magic stone master. It is not recommended to strengthen demon tactics and demon contracts, because EVA will have very few critical hits in PvP, and it is not worth adding so many talents to it.
Strengthening the ** stone doesn't feel like it's much use.
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Harmony and harmony, this is the world of the box, landlord, it is recommended that you practice other professions, SS has a bleak future!! Don't be obsessed with brother, brother is just a myth!
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Now I use destruction.
The devil only adds 10 percent of the little ghosts.
Everything else is thrown into destruction.
It's cool to kill people.
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Talent now has little effect on output. technique, open the K key to see the description of the core skill.
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What talent comes first? The output of different talents is completely different.
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Warlock Bar Boutique This is all about the Diabolic PVE.
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Total destruction or total demons, generally not all plus pain, pain can be combined with destruction or demons.
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It's the strongest output at the moment! If you have equipment, it is generally recommended to wash the demon destruction (that is, eva destruction)! Easy operation and stable output!
And there is also a certain power on the battlefield, so it is recommended to use it!
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The SS I've seen is usually destroyed by fire.
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Pain is indeed the maximum DPS in WLK, but it's not WLK now Talent points are only 61 points are not enough, so you need an excessive sexual talent Now recognized as the best SS talent is Ghost Fire Flow, hurry up and use it, this is the best point method for 61 points of talent, and it costs to open level 80 this talent.
With a Ghost (Get a Ghost Glyph) Output Method Corrosion (It's best to make a Corrupted Glyph and BT prestige ornament It's best to have 2T6 or more) Chaos Arrow Sacrifice Keep burning out Finally, the knife burns Recycle Very powerful It's still painful after level 80.