Ask for the current lol mainstream mantis jungler evolution R play style and outfit Thank you!

Updated on Game 2024-02-09
8 answers
  1. Anonymous users2024-02-05

    Not anymore.

    The R skill has been removed, and the previous R invisibility interval was 1 second.

    What does 1 second mean? Equal to the q in the middle of the three stages and passive equal to the second crispy.

    And R can enhance your teamfight survivability.

    So it's evolutionary.

    But now the R stealth interval is 2 seconds, which directly becomes a chicken rib.

    Please check the box for whatever, it's rare to play.

    Pure hand hit, thank you!

  2. Anonymous users2024-02-04

    Now, although the mantis R time has become longer, but not long ago, the mantis ultimate 50% damage reduction is gone, and the way to play is to press R to dodge the eye inserted on the opposite side when gank, and the outfit is the same as other praying mantises.

  3. Anonymous users2024-02-03

    Five five-speed shoes pack you to chase others to fight.

  4. Anonymous users2024-02-02

    The S11 Mantis Jungler Evolution Order is Q Skill, W Skill, R or E Skill.

    First of all, the first evolution must be Q skills, because Q skills can improve the mantis's jungle fighting ability, improve the efficiency of farming, and the most important thing is to increase the attack distance, which is the purpose of evolving Q.

    After that, evolve w skills, which is also the choice most of the time, and evolve w skills can make the mantis have a strong ability to retain people in the middle stage, and it can also have the ability to prevent pursuit. In addition, W's group damage is also very suitable for the stealth effect of Dark Harvest and Twilight Blade.

    The last 16 levels evolve R or E, and in most cases, you choose to evolve E skills. Because the R skill does not provide the mantis with actual damage gains, there is only an extra passive and an extra stealth time, but in most cases this attribute is not particularly suitable for the mantis.

    Hero background

    The Void is growing, and the Void is adapting. Among the many void creatures, none embodies this trait better than Kazik. The evolutionary drive causes this horror to mutate, instinctively trying to survive and kill the strong.

    As soon as it encounters an obstacle, it evolves new, more effective ways to counter and kill its prey. Kazik was initially a dull beast, but his intellect developed as much as his form. Now, the creature plans its hunt ahead of time and even knows how to create the most real fear in the minds of its prey.

  5. Anonymous users2024-02-01

    lols11 Mantis Jungler Talent Evolution Order Strategy:

    The stealth effect of the Mythical Equipment's Twilight Blade combined with the Mantis's R skill can achieve seven in and seven out in team battles, and continuously harvest the back row.

    Juggernaut & Precision, 2 attribute fragments adaptive, 1 armor. The cornerstone rune chooses Dark Harvest, because the Twilight Blade with Mantis's R skill can kill remnants multiple times in team battles instead of only one set, so Dark Harvest is easier to stack.

    The secondary system unleashes a critical blow and triumph, increasing the mantis' damage to residual health. The main Q and the secondary W, the advanced Q and the re-evolution R.

    Outfit recommendation: The blue jungler knife goes out, first make the mythical equipment Twilight Blade, the new version of the Twilight Blade participates in the kill refresh and passively provides stealth, and the evolved Mantis R skill can be used 3 times for stealth, and in the team battle, the mantis uses the double stealth effect of the ultimate and the Twilight Blade to harvest perfectly.

    Next, make the Dream and the Night Blade to increase the mantis's burst, and finally make the black cut and the dance of the death dance, at this time the mantis's burst should be enough, and you need to make up for some continuous combat ability.

  6. Anonymous users2024-01-31

    Passive: When the praying mantis is not in the opposite view, the next basic attack will deal additional magic damage and slow Q: Single Damage Skill will increase damage against enemies in a passive state; After leveling up, the more HP and damage lost on the opposite side, the more you lose, the more you increase, and the distance between Q and basic attacks increases.

    w: Fires ** spikes Deals damage to all nearby enemies and slows down If the mantis is near the enemy hit, it will regenerate health; After upgrading, fire 3 at once and increase the slow effect.

    E: displacement AOE damage; Jumps farther after leveling up, and killing the target or assist resets the ability CDR: Passive:

    You can upgrade Q W E R level 1 (one at a time) Active: Stealth 1 time Can also be invisible for the second time within 10s : After upgrading, you can stealth for the third time within 10s and reduce the damage you take.

  7. Anonymous users2024-01-30

    Passive means that when you play, you have a crosshair on the opposite body, you can go up and fight, you can have extra damage, Q damage skills, and the damage is higher after evolution.

    w slow down,Put it close to the face to return some blood.,After evolution, it becomes three lines E jumps over.,There is damage.,After evolution, killing or assisting this skill can refresh r stealth twice.,Stealth three times after evolution.。

  8. Anonymous users2024-01-29

    Q single physical damage, extra damage and slow in isolation, after evolution, increases the cast range of basic attacks and Q and adds 5% damage to the opponent's lost health.

    w straight trajectory physical damage, if you hit the enemy at close range, you will restore a certain amount of life to yourself, fly three at a time after evolution, and add extra damage in isolation.

    E is to jump and land to cause physical damage to the surroundings, and after evolution, it increases the distance of the jump and reduces the E skill CD.

    rInvisibility can be cast twice within a certain period of time. After evolving, it can cast a spell a third time and reduce damage taken by 40% while invisible.

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