Superrun Run DJ Tutorial

Updated on amusement 2024-02-08
7 answers
  1. Anonymous users2024-02-05

    To give you the most noob method - find the feeling.

    The column is accelerated to Z, and the jump is Ctrl.

    Time is set as a function.

    Jump distance ( s ) = (s) z + 2 (times) ctrl.

    It's low-altitude.

    The high-altitude is: s = to 1 (sec) z+2 ctrl (interval to sec) and that's the simplest you get the feeling right, just DJ is not so troublesome.

    As long as you have a good grasp of DJ skills and operations, it is easy to win in a supercar. It's all about DJs. Don't look at those masters, they also started as rookies. So go for it.

    Note: You can press Ctrl at least every second after pressing Z, and you don't need to press Z on the second hop.

  2. Anonymous users2024-02-04

    Start by getting the speed to the maximum.

    It's okay to be a little slower than a landing sprint.

    Don't let go after accelerating.

    Split into two jumps.

    Immediately after the first jump, release the accelerator button and quickly press the jump button to make the second jump.

    After landing, press the sprint button again and repeat.

    After landing, there is no effect of stepping on the X-board or falling from a heavy height.

    If you still can't, you can take a look below.

    z: accelerate ctrl: jump zzz: hold down to accelerate z z: accelerate for release cc: release jump.

    zzz (When you reach a certain speed, you can start jumping and repeating.)

  3. Anonymous users2024-02-03

    It's actually very simple, as long as you have the opportunity to touch the ground, try to add gas.

    Altitude: Before you are ready to jump, press Z and then press Ctrl immediately When the first jump reaches the top, press Ctrl several times (it becomes a double jump) and keep looping, pressing Z quickly every time you hit the ground.

    Low-altitude: It's the same, press z before jumping and then jump right away, but because it's low-altitude, you can press z again and jump up quickly when you're almost on the ground.

    If I'm not quite clear, you can take a look at this:

    I hope it can help you, it's quite provincial.

  4. Anonymous users2024-02-02

    The main point of the high-altitude DJ is to jump twice immediately after landing, and the faster the two jumps are pressed as quickly as possible (instead of the highest point of the first jump circulating on the forum and then jump), the faster you can loosen the rush, so the more gas-saving, because the interval between the two jumps is very short, so the actual operation of the upper rush is loosened together with the second jump.

    Low-altitude DJs use fast air, but jump long ("far" here refers to the distance of each double jump, not the distance of DJ's full physical strength) while high-altitude DJs use less gas, jump high, and the distance is relatively close.

  5. Anonymous users2024-02-01

    State; I only teach normal DJs to press the Z button at the beginning to get themselves to high speed, then press the Z button and then double jump, and then press the Z button after landing, and so on. Go down.

  6. Anonymous users2024-01-31

    DJ is very simple, you can go to the rainbow elf to see it!

  7. Anonymous users2024-01-30

    See for yourself.

    The teaching is very detailed.

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