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Hello landlord. You like to use dual knives, I recommend you use the following skills.
Sharpness Level +1: Tinkerer +10, Effect: Extend the Slash Gauge by 50 points. (The upper limit is 450 points), that is, there is an extra layer of color, which is very useful for the double knife that is easy to reduce the sharpness, and you can't go to sharpen the knife again.
Karma: Activated at sharpness +10, Effect: Halve the consumption of slashing flavor, where the consumption is 1, and do not consume it with a chance of 1 2. Chopping flavor is sharpness, the principle is the same as above, but this skill has a small element of luck.
Heart Eye: Activated at +10, the bullet knife action that greatly reduces damage will not appear. That is to say, there is a high probability that the knife will not be flicked, but the sharpness will still decrease, maybe the landlord will think what is the use? In fact, when you flick the knife, the attack power will decrease.
Earplugs: +10 to activate, +15 to activate advanced earplugs. Purpose: Does not work against monster hole calls. The defenseless double knife is always dangerous when it is called by the hole.
Others can be considered: see cut, fire field force, root nature.
Have fun o( o
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It is absolutely not recommended to add +1 to the chop first, you should add the sharp blade first with the double knife, and the sharp blade is to reduce the cost of the chop by half, so that the double knife of the same chop lasts for a long time. Then there are some support skills.
If your twin blades have attributes, let's have an attribute attack enhancement.
The double knife has no attributes, so let's see the cut +1 2 3.
If you're afraid of sharpening your knife, you can strengthen it with a stone.
In short, it varies from knife to knife, but it is best to match the blade.
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Double knives don't need heart eyes, Flurry will not play knives, double knives are best to add craftsmen and profits, but also add heart rate, because as long as the first knife will be the heart of the first knife at the beginning.
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The use of high-grade ear plugs and stone counterparts is high-speed, and the level of cutting taste is +1
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It depends on what the landlord thinks, it is to be omnipotent, if you can fight any monster, the high ear and the craftsman are necessary .........In addition to these two skills, you can also have a high grinding or a +1 (my foolish opinion, that's all) ......The equipment is a full set of electric dragon z except for the feet + black wolf x feet, grinding beads x3, craftsman beads x6, famous craftsman beads x1, out of high ears, craftsman and high grinding, and a wide area +1 (a single brush is useless) Note: There must be a hole ** There is also a set of: Canghuo dragon head, hands, feet and black horn Z body, pants, out of high ears, craftsman and see cut +2.
Famous Craftsman Beads x2, Craftsman Beads x2, Celebrity Beads x1, Talent Beads x1, Soundproof Beads x1
In addition, there is a second idea, which is to make 2 or more sets of equipment, after all, each knife can only play the greatest role with the appropriate skill Just like the high-attribute one is best matched with the attribute attack enhancement; If there is an ailment attack enhancement, it is best to add an ailment attack enhancement; Knives that attack high points are best paired with Cut+N or Fire Field +2, which is suitable for quick kills ......
As for the skill of karma (that is, the skill that makes the sharpness drop more slowly), it should be a necessary skill for the double blade, because the output of the double knife is high, and the sharpness also drops relatively quickly, with karma, this allows you to spend more time dealing with monsters in battle, and you don't have to worry too much about ** not being sharp enough
Speaking of myself, I don't usually use earbolts or high-eared ...... to fight monstersBecause in general, not every monster will roar, and if you roar weakly, you will basically not be able to hurt you, because after being yelled, there will usually be enough time for you to dodge.
Therefore, I generally only use the skills of karma, cutting +3, and craftsman, and the equipment is: Yan Wang X head, Sickle Crab U body and hands, Sickle Crab Z pants, Tyrannosaurus feet, Craftsman Beads x2, Celebrity Beads x3, Famous Craftsman Beads x1 (need a hole**).
Attribute attack enhancement, see cut +2, and the equipment of these skills is: Strange Bird U full set in addition to the body + peach hair Z body, Craftsman Bead x6, Attack Bead x2, Talent Bead x1 (need a hole **).
There is also equipment specially made for Lei Ma double knife: Flame King X head, sickle crab U body and hands, black horn Z pants, and strange bird U feet. Special Attack Bead x3, Attack Bead x2, Special Attack Bead x1, Attribute Attack Enhancement, Ailment Attack See Cut +1 and Karma.
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Double knife, the main skill is only one; Premium ear plugs.
Low-level ones, Boom Dragon, Black Wolf Bird, Canghuo Dragon set, etc. can be out (and a set of bugs can also be matched).
A little higher, the level of the fire dragon set can be out.
Therefore, it is recommended to focus on the universal set of cang, and the hole is multi-skilled.
There are more ways to play and mix, depending on personal preference, how to match it Auxiliary skills, high grinding, attacking, seeing, chopping, shockproof, evasion can be matched with cangzi After adding beads, it depends on which skill you personally like Recommended avoidance, high grinding, hitting rock crabs and the Golden Lion family with shockproof beads But generally speaking, if you want to have advanced skills such as chopping flavor and high ears, then you can only match two skills.
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Personally, I think that plus attack, because the attack of the double knife is low, the master can increase the heart rate, dodge, and can dodge faster.
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Dual Knife Skill: Combo Slash: The most basic attack method of Double Knife, through the combination of buttons, on the basis of continuous slashing, different derivative moves can be derived.
Spinner Dodge: A special dodge action that can be used after entering the enhanced or ghostly state, which combines dodge and attack.
Enhanced state: When the left and right hands of the double knife are full of ghost slots, you can enter the enhanced state, and after entering the enhanced state, the ghost slot has a margin, and you can turn on the ghost state. When enhancing the status and the Ghost Transforming state, you can use your own special moves.
Ghost Flurry: A Flurry combo that is unleashed while the ghost is in its state and can deal extremely high damage to monsters in a very short period of time.
Across the Seas: Use the Twin Blades to dash through to the monster at breakneck speed, giving it a powerful second-stage slash. And after the first slash is released, the hunter can unleash the second slash in different directions depending on the current situation.
Advance and retreat: The hunter throws the double knives with a special technique, and after flying for a period of time, the double knives will turn back along a fixed route and return to the hunter because of the strong whirling force. If you position yourself correctly, you will be able to achieve a higher combo than Ghost Flurry.
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Heart Eye, Master, Flying Man, Earbuds, and reduce the time spent sharpening, and then consider the dodge and attack attributes.
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Sharp blades, fast grinding, extremely fast recovery of endurance, trapeze, concentration, these are double knife skills, if you are in the lower position, you can directly water beast set, and the trapeze is durable.
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Now the mainstream should still be Hunter P3, right?
Then it is recommended that you have weaknesses to see the cutter, and it also depends on what kind of talisman you have and what kind of monsters you need to deal with.
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Double knife, first of all, the double knife attack speed is fast, and it must be equipped with high-speed sharpening. And then other skills, it's not very so-called, it depends on personal preferences, such as eating and taking medicine quickly, the master will be high-minded, see whether to cut the knife or not, it depends on the landlord's preference.
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