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No one knows the specific time of opening 80, it's all nonsense, some people say that the press conference will be opened, but it didn't turn out.
The thieves are now partially weakened, but the situation after opening the 80s is not very clear, and besides, there is no strongest class, only the strongest player, and you operate it well, and no matter how garbage the profession is, it is still very killing.
To create a DK, you need to have a level 55 character in your account.
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Open in February, believe it or not.
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The exact news is now February 16 · DZ FS has always been strong because there are a lot of people playing.
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If anyone else has inside information, he will slap his face with LZ's feet!
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The most reliable is the endless loop:
1.It opens next Tuesday.
2.If it's not open this Tuesday, please see the first one.
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To build a dk, you need to have a number above level 55 in you, and you can create a dk number, and the dk number is level 55 as soon as you are born.
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It is said that the inside news is 2 weeks later, around the 20th. This problem **** is basically a rumor.,If you want to open it, it will naturally open.,Just be ready to open it at any time.,Now the equipment and jjc don't make any sense.,If you're bored, rush to achieve it.。。
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The thieves have been weakened and the damage has just been buf.
WLK should be in the near future It is impossible to drag it out.
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There is no definite news about WLK right now, it's all rumors. I really forgot to open it!
DZ was not weakened.
The DK condition is that there is a role of level 55 or higher in the account, and the DK can be opened.
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This one is more difficult, you have so many numbers in your hand?
De's cat output is too complex and rare; There are more balanced people, but the output is relatively mediocre, and the DPS is one of the best; ** is not good to evaluate, each ** profession is useful, d because the battle is more useful in the wilderness. Tank D is even rarer, and legend has its own advantages: it has more blood and higher armor, but when it is full of black and white horsemen (especially paladins), other tanks are rare.
Mage: There's only DPS, the early and middle stages of the arcane are very imba, 4 ao chong and one arcane egg is rough and brainless and effective, the disadvantage is that you have to stand still, which is not good for boss battles with more running requirements, so there is a turn of fire after the later stage is equipped. But Alpha is too rough and effective, and there are still a lot of people, and the final period is slightly less than the DPS of kitchen knives, but it's still very strong.
Warlock: You can destroy or deal pain in the early and middle stages, it should be said that you can fight to the same damage level as the mage, but the operation is a lot more complicated, so it is rare. Late Pain Exceeds, and after getting familiar with the cycle, you can play competitive DPS
In addition, since the Demon is the only ability to add magic damage to the team (you can add a few hundred magic damage to the team if you equip it yourself), it is best for each team to prepare one.
Thief: The first and middle stages are the same as the mage, and the late stage is still imbaAs a melee DPS, the combat and assassination output are brainless.
Assassination is recommended in the early stage, and the damage of poison and poison wounds is very interesting. In the later stage, I was equipped with armor and went to the recommended battle, a battle thief with two axes. AOE, in particular, is also brainless.
Warrior: If you output it, you will only see the furious ones, but it is also a high demand for equipment, and it is not as cost-effective as the thieves. The advantage of the Warrior Tan is that it comes with armor piercing, and then it is particularly mobile.
But there is no IMBA feel like that of a black and white knight. The most plate armor, it is very helpless to grab the other two.
Hunter: I don't know, I don't know, I don't know. The Beastmaster is completely wilted in output. Above.
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The thief used the destruction talent in the early stage, and the thief output of the double dagger was really sharp. When your equipment reaches 5500+, you can choose to wash the battle, but you must have a good **, if it is an orc thief, it is recommended to dual-wield a one-handed axe, and the proficiency of racial skills is still very advantageous.
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Druid: Milk & Balance.
Mage, Fire and Arcane.
Warlock: Fire and Pain.
Thief: Damage in the early stage, but you can change the battle in the later stage.
Warrior: Except for **whatever.
Hunter: It's easy to survive in the early stage, so let's change shooting in the later stage.
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At present, there are only 4 brands of national uniforms Triumph "Conquest" Courage "Hero Triumph: 1. Random 5 people yx this daily 2.
Kill 25 people 10 people Black Dragon mm toc Treasury Fire Man Conquest: 1. Random 5 people yx this daily 2.
All FBs drop 3 except for the boss that drops Triumph. Triumph Exchange The exchange can only be reversed from high to low.
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It's best to ask the people in the guild to help you brush up on the dungeon and play the ordinary 10 people The signs will soon be a lot.
Achievements won't increase, Blizzard has all been designed. WLK's achievements can also be seen at TBC. However, achievement points will be earned after completion.
version) canceling the COF will not come out again.
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