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The latter is always full, and the early ignition system is the first, right?
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In the early stage of the dungeon, the fire scroll, especially the state skill that adds fire and heavy fire, the fire and earth are full of pk, and the water slowness of the water roll sealing skill is full, and the big skill is the first to come out of the heavenly punishment and the heavenly thunder.
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Upstairs, "kindness de sun" is right.
Specific points, in what order, and how many points are there? It's best to introduce me to the skills by the way, why "18 skills in three factions, the introduction and the specific workload is a bit large, and 0 points, no wonder people are sloppy."
The fire system is the main point, and the output damage depends on the fire system. Several control skill points of the water system and the wind system, water slow, dreaming, thunder, seven thunder or something, mainly prepared for PK. The money and skill points in the early stage are very insufficient.,Especially the 50+ look.,It's quite difficult to get all the skills full (don't spend another RMB),It's a bit choking to be able to fill all the fire points with the level.。
Specific skills probably add a little to see "Kindness de Sun".
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Full Skill As a turret, if the skill is not full, it is a waste.
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I think you may have just started playing, first of all, don't listen to everything, you have to use that skill to feel yourself!! At first, I only considered the order of learning skills because of the limited skill points, and in the future (about level 70 at the latest), it is recommended that all skills should be learned.
Let's talk about the wind system first: the rising clouds can only point one level, and then talk about it later. It's useless if you don't point it, it's useless, the wind heart method is also a level, the wind blade is scattered, if you like it, you can do it more, in fact, you can talk about it later, the wind and thunder touch is actually also used to fight, you just started the dungeon, it's basically useless, and the wind and seven thunders are full.
Then talk about the water system: the water slows down a little bit on the line, and then the point is full (fighting), the water heart method is only a point, the water slows down and the water into the dream is full (you can also be full later, but you have to learn, but if you want to fight, you have to be full), the water bomb is a single magic skill to fight, it is very good, you can consider it to be full in the future, the water madness method is actually also used for fighting, first learn the next level and then say.
Finally, the fire department: all priority learning!! Huo Dixuan is a fighter, and he can not be finished first, but he is very useful.
The question you asked is very general.,I don't know how many levels you're wearing, so I can only say this.,The next copy mainly relies on the fire output and the control of the seven thunders (the water madness method is also useful).
If you want to fight, then you can finish learning the fire department, and then add water to slow down the water into the dream wind, seven thunder water, and play water .........I'm dizzy, in fact, every skill is very useful (except for the wind and clouds), I don't think you can fight any fights, so hurry up and upgrade, and I can only help you so much if the skills are full in the end.
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yl doesn't have useless skills.,If you can fill it up, fill it up.,The characters are full of soul plus points.,The equipment is mainly soul fire.。
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In fact, the special mage who has to be full of the three skills in the world is difficult to survive if he is dissatisfied, and it is best to have skills with negative status
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The following is a personal opinion, I hope it will help you a little!!
Yunlu is the whole soul, the highest amount of damage!
The three factions of Yunlu skills are dissatisfied in the early stage, only the first point is useful, and it will be improved after level 65.
In the early stage of the skill, the main fire system is used, and the wind and water systems are assisted.
The three skills of Fire Bead, Water Condensation, and Wind and Thunder Touch must be full.
The three major mental methods will be lit first, and the other two will be clicked a few times, and the wind system should not be too high.
Fire Samadhi, there's no need to be full, but try to point it high, after all, this skill attack is very high, and it's still very useful to play physics.
Huodi Xuan, it must be full, this is the skill of the mage to save his life and filial piety, and the attack is also very high.
Huo Yanfeng, this skill is very controversial in the sect, and I personally feel that it doesn't need to be full, it's too wasteful of blue, and the power of this skill can only be reflected when hitting the ice rock to block the heart.
The water is slow, it must be full, and this skill will not be much worse than Huodi Xuan.
Water into a dream, there is no requirement to be full, but the status hit rate should be around 90%.
Water bombs, you can not point it in the early stage, and then click it after level 60.
The water madness method, the current water madness method is simply useless, it is recommended that you wait until your skill points are useless.
Wind and cirrus clouds,It's useful for farming monsters and dungeon group monsters in the early stage.,It's okay to point to 5.,Don't care about it in the later stage.。
Wind and clouds, the light skill of the mage, does not require you to be full, try to point up.
The wind is gone, and I'll talk about it later.
The wind is seven thunders, and it must be full. Rough beard.
Doing NetEase's holiday activities is the fastest, and now you can also do the teacher (which is a good thing, it's finally back......But the world is to do tasks slowly It's fun to meet friends It turns out that my YL number should be NetEase too many activities Soon 60j (quick number) But many tasks have not been done and I don't know anyone The operation is also rotten to ......So I switched to BX and played ...... slowly