What is called an ON handler in Flash MX 2004?

Updated on technology 2024-02-09
9 answers
  1. Anonymous users2024-02-05

    ActionScript language reference.

    ActionScript language elements > global functions > on handlers.

    on handler.

    on(mouseevent:object)). You can specify any of the following values for the MouseEvent parameter:

    Press down the mouse button when the mouse pointer slides over the button.

    release Release the mouse button when the mouse pointer slides over the button.

    releaseoutside Press the mouse button when the mouse pointer slides over the button, and then slide out of the button area before releasing the mouse button. The press and dragout events always precede the releaseoutside event.

    rollout The mouse pointer slides out of the button area.

    rollover Slide the mouse pointer over the button.

    Dragout Press the mouse button when the mouse pointer slides over the button, and then slide out of this button area.

    Dragover Press the mouse button when the mouse pointer is over the button, then slide out of the button area, and then slide back onto the button.

    keypress "< key > "Press the assigned keyboard key. For the key part of the parameter, specify a key constant, such as"Actions panel"The ** prompt in is displayed. You can use this parameter to intercept a keystroke, that is, to override any built-in behavior of the specified key.

    The button can be anywhere in your app, on or off stage. One limitation of this technique is that the on() handler cannot be applied at runtime; You have to apply it while authoring. Make sure to select"Control">"Disable keyboard shortcuts", otherwise in use"Control">"Test the movie"When testing an application, some keys with built-in behaviors are not overwritten.

    To see a list of key constants, see Key Class.

    Example. In the script below, when the mouse is pressed, the startdrag() function is executed, and when the mouse is released and the object is dropped, the conditional script is executed:

    on (press) {

    startdrag(this);

    on (release) {

    trace("x:"+this._x);

    trace("y:"+this._y);

    stopdrag();

  2. Anonymous users2024-02-04

    The action that occurs when an event occurs.

    e.g. on(press){.}

    Executes the statement when the component is pressed.

  3. Anonymous users2024-02-03

    The on handler is actually an event handler, in flash it is specifically for buttons, and all actions on the button will trigger events, such as pressing the button, so there must be a function that specifically handles this kind of event, as shown in the following example.

    on (release) {

  4. Anonymous users2024-02-02

    Flash comes with oh,You write those** in the action panel,Select all right-click - > to see the help,The function,Method,The role of the event and the properties are described in detail。

    If you want it in the red box of your figure, I can write it to you.

    gotoandplay

    gotoandstop

    nextframe

    nextscene

    prevframe

    The application is similar to nextframe, except that it is up and down.

    prevscene

    Skip to the previous scene of the current scene, similar to nextscene.

    stopallsounds

    Stop all sounds.

    e.g. stopallsounds();

    If you want to know more, you can click on the ** in the script assistant mode (I don't remember what it's called in MX, it's not expert mode), and it will show the effect on the action panel, as detailed as it was said at the beginning.

    For example, if you want to know play, enter play in the action panel, then select all play, right-click, and select View Help in the pop-up shortcut menu.

    Note: Characters can only be entered manually in portrait position in Expert mode.

  5. Anonymous users2024-02-01

    Your Question == My Topic Dedication to Knowledge == Brilliant Life Heilongjiang Province Zhang Zhichen.

  6. Anonymous users2024-01-31

    in the installation file. You can click on the publish settings to publish where you want.

  7. Anonymous users2024-01-30

    Essentially, there is no difference between the two things, but the interface has changed a little and the functionality has been improved.

    For example, CS3 has the following features compared to 2004:

    1 The Pen tool has been improved, similar to the corresponding tool in Illustrator, which is more professional, and the Pen tool can be used frame by frame.

    2 The interface of Flash CS3 makes it easier to switch between "Design Layout" and "Programming Layout".

    3 Directly import layered Photoshop PSD and Illustrator AI files.

    4 AS updated to, ** more standardized, more suitable for professional programmers to write.

    Wait a minute. But the essence is the same. If you want to learn how to make flash, you don't necessarily have to use a higher version.

  8. Anonymous users2024-01-29

    It's all about the same.,It depends on which version of your own is more convenient to use.,It's a matter of personal habits.,New features:

    1 The Pen tool has been improved, similar to the corresponding tool of Illustrator, which is more professional.

    2 The interface of Flash CS3 makes it easier to switch between "Design Layout" and "Programming Layout".

    3 Directly import layered Photoshop PSD and Illustrator AI files.

    4 AS updated to, ** more standardized, more suitable for professional programmers to write.

    As long as you use it yourself, which one is easy to use, which one is good.

  9. Anonymous users2024-01-28

    Get rid of the wedding address and name that comes with this template.,It depends on what format**.,If the jpg** must be disposed of in ps.,And then import flash mx 2004 to use.,There's no way to import? Or does it depend on what format yours is? You can't tell why you can't import your file because you didn't specify what format your file suffix is.

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