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The value of the chess endgame.
Chinese chess is divided into three stages: opening, middle and endgame. Chess is an art that requires a comprehensive analysis and comparison of the situation and development prospects of both sides of the game in a realistic and objective manner.
The value of the chess endgame.
1. Frequent guessing and studying the endgame can also play a role in activating the brain, exercising thinking ability, and enhancing intelligence.
2. Frequent guessing and studying the endgame also helps to cultivate and establish a global concept.
3. In the actual game, both sides of the game generally think about how to attack, how to eat each other's chess pieces, how to win, etc., in short, they often think more about the moves that are beneficial to themselves. The reason why masters are higher than ordinary chess players is that they see more comprehensively and farther, and have a strong sense of the overall situation when analyzing chess situations, not only to see how they attack, but also to evaluate how the opponent responds. When you see that the opponent is about to attack, you know how to deal with it.
To solve the endgame, we should also consider the changes of the two sides, compare the strength of the sub-force, and analyze the advantages and disadvantages of the situation. In particular, in the endgame of the result of a draw, it is necessary to think carefully, comprehensively consider and analyze and calculate the changes in the moves of both sides, so as to exercise the overall concept. Although the endgame has its regularity, we can't just copy it when we study and study.
Any of the most difficult chess endgames, the most complex chess endgames, is nothing more than reference material, which must be carefully studied and critically absorbed. It is necessary to take its essence, remove its dross, and use it flexibly. The endgame is complex, engaging, intriguing, and thought-provoking.
Guessing the endgame is a kind of entertainment activity, and it is a kind of intellectual game, a tool to exercise the mind, which requires a considerable amount of mental work. Don't be greedy at the beginning when researching the endgame, as the length of continuous research is appropriate for each individual. Generally, it should not be too long, so as not to cause mental fatigue.
At the beginning, if you can often stick to the most difficult endgame of Chinese chess, and gradually increase with the exercise of mental power in the future, you will definitely be able to receive a good effect of exercising intelligence.
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The chess endgame teaches you how to crack it, and it doesn't let you memorize the score, and the endgame is won by strength.
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Summary. Hello dear, here are some steps to solve the chess endgame, I hope it will be useful to you 1Offense is defense:
In the endgame of chess, sometimes it is necessary to take the initiative and attack the opponent's pieces to achieve the ultimate victory. 2.Arrange the layout:
In the chess endgame, you need to carefully arrange your own chess layout, and at the same time pay attention to the opponent's chess moves so that you can respond at any time. 3.Exploit the chess pieces features:
Different chess pieces have different characteristics and need to be used flexibly according to the actual situation. 4.Take advantage of each other's weaknesses:
In the chess endgame, you need to carefully observe the opponent's moves and layouts in order to find the opponent's weaknesses and exploit them. 5.Conceive a long-term plan:
In the endgame of chess, it is necessary to take into account the trend of the entire game, make a long-term plan, and constantly adjust the strategy to cope with changes. It should be noted that when solving the chess endgame, you need to have a certain chess skill and chess sense, and at the same time, you need to be patient and careful, constantly explore and try, in order to find the best solution.
Hello dear, what kind of endgame is it, I'll try to give it to you here.
Hello dear, here are some steps to solve the chess endgame, I hope it will be useful to you 1Attack as defense: In the game of chess, sometimes you need to take the initiative and attack the opponent's pieces to achieve the ultimate victory.
2.Arrange the layout: In the chess endgame, you need to carefully arrange your own chess layout, and at the same time pay attention to the opponent's chess moves so that you can respond at any time.
3.Use the characteristics of the chess pieces: Different chess pieces have different characteristics and need to be used flexibly according to the actual situation.
4.Take advantage of your opponent's weaknesses: In a chess endgame, you need to carefully observe the opponent's moves and layouts in order to find your opponent's weaknesses and exploit them.
5.Think about a long-term plan: In the endgame of chess, you need to take into account the trend of the whole game, make a long-term plan, and constantly adjust your strategy to respond to changes.
It should be noted that when solving the chess endgame, you need to have a certain chess skill and chess sense, and at the same time, you need to be patient and careful, constantly explore and try, in order to find the best solution.
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You can't crack the endgame without a chess diagram, who knows the endgame you're talking about? Please attach a chess diagram to help you answer!
This game is not very difficult, abandon the car, double cannon horse skillfully kill:
The car is six flat, the four are six, and the car is six and the three are out
Ma 7 into 5 will 6 back 1
Ma five into three, 6 into 1 (6 into 1, Ma three into two, black and fast defeat), cannon two into three, elephant 7 into 9
One cannon in one lore.
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Rook three flat five, general, black rook eat, then horse two jump four, general, black general retreat, horse four jump six, black general advance or retreat, horse six jump seven, block in front of the cannon, general, dead chess.
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Red will win in a row:
The car is six flat, the four are six, and the car is six and the three are out
Ma 7 into 5 will 6 back 1
Ma five into three, will 6 back 1. (Black has changed away [6 into 1].)Then < 3 becomes 4 >Ma three into two lore. Red Victory).
Cannon two into three, like 7 into 9.
One cannon in one lore. Red wins.
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This endgame is simple, if you meet this old man next time, you can definitely overturn him (the condition must be a draw and you can also win).
This game is a draw, 13 moves only.
Moves red first: 1Pawn 5 into 1 will 6 into 1
2.Gun 2 flat 4 car 6 into 1
3.Rook two into four will be 6 into 1
4.Gun 1 flat 4 car 6 flat 9
5.The two rooks will be 6 back 1
6.Rook 2 Ping 6 pawn 4 into 1
7.Rook six retreat six pawn 5 flat 4
8.Shuai six into one rook 9 into 3
9.The artillery four retreated five, the car 9 drew 7
10.The cannon is four flat and six cars are 7 into 2
11.Shuai six into one, rook 7 back 1
12.Shuai six retreat one rook 7 flat 9
13.Pawn 5 Draw 6 (Draw).
1) If you change to go gun 2 flat 4, rook 6 into 1, gun 1 flat 4, rook 6 flat 8, pawn 5 into 1, 6 into 1, pawn 6 into 5, rook 2 flat 5, 5 flat 4, rook 5 back three, rook 8 into 6, rook 5 back one, pawn 4 into 1, black win.
2) If you change to 6 flat 5, car 2 flat five, will be 5 flat 6, gun 1 flat four, car 6 into 2, (if go car 6 flat 5, car one into six, will be 6 into 1, gun 2 flat four, red win), car one into six, will be 6 into 1, car five into four, will be 6 into 1, car one back two, red win.
3) If you change to go to the artillery four and retreat four, then the pawn is 5 flat 4, the handsome six is flat and the fifth is five, the rear pawn is 5 and the shuai is five and the fourth is four, the pawn is 5 into 1, the artillery ** is one, the pawn is 4 into 1, the pawn is six and the five are 6, the gun is 6 and the gun is 5, the rook is 9 and 6, and the black wins.
4) If you change it: method 1: pawn six into one, rook 9 level 5, cannon six level nine, will be 6 level 5, gun nine level six, rook 5 into 1, handsome six into one, rook 5 into 1, handsome six back one, rook 5 flat 6, red side owes, black wins.
Method 2: Shuai 6 Ping 5, Rook 9 into 1, Shuai 5 into 1, Rook 9 into 1, Gun 6 into 1, Rook 9 back 2, Shuai 5 back 1, Rook 9 back 1, Pawn 6 Ping 5, 6 into 1, Gun 6 back 1, Rook 9 Ping 5, Shuai 5 Ping 6, Rook 5 back 5, Black Shengding.
There are only 13 moves in the regular move, and if one side moves forward in the walk, there is only the fate of losing.
You seem to have made a mistake, red has a cannon on the second line (in the first two squares of the second line rook), but it is the same, the pawn is five into one, and the pawn is 6 into 1, 2The front gun is flat four, the rook is 6 into 1, and the rear is the same.
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Ask the following questions first, so that you can win.
Hit a nine first.
Ask questions and then what.
Ask a question: Whatever you want.
Ask a question out of J.
Leave 3 to 7 and ask him 3 A's
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Are you red? Still not surrendered?
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Chinese culture is broad and profound, chess can be divided into full chess and residual chess, residual chess generally has its own routines, you just need to strictly follow our method of practice, proficient in each move of chess, change moves. Most of these unique and well-conceived endgames are based on draws.
Jianghu endgame cracking, also known as folk arrangement, originated from the folk, mostly the masterpieces of folk artists, some of their works are from the ancient chess scores, and some are from the hand-copied chess scores of the folk; Some of them are based on ancient chess scores, sorted out, condensed and carefully rearranged. Its characteristics are: the layout structure is novel and concise, giving people the illusion that you can win at will, which is quite attractive.
In fact, the chess path is endlessly varied, with deep twists and turns, and clever traps, which are fascinating.
To crack the endgame, it is recommended to watch Youku endgame crack**, Tudou.com**, or enter some professional endgame**, such as: Endgame World, April Chess Network, Feiyang Chess Network, Chess Forum, ......etcIf you want to learn systematically and formally, you can also use ABC Endgame Network.
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Red: Horses five into six, divided into 2 types.
Situation 1, black: will be 4 back 1 (the red car is eight under the bottom of the general, the black gun is 5 back 1, and the red car is KO when it eats the gun).
Situation 2, black: 4 into 1 (red cannon nine into two, black cannon 5 into 1 block.) Red Horse Six Retreats Five Double Generals, Black Cannon 5 can only enter 1.
The red rook will retreat one, and the black will retreat one. The red horse is five into three, and finally the black will sit in the middle. The red car is flat to the middle general ko.
If the last black will be back 1, the red rook will be the same as the general ko).
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Is this the kind of endgame that happens on the streets?
This kind of roadside endgame is usually a game of rivers and lakes, and as long as Black does not make a mistake on purpose, red cannot win.
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1.Horse 5 into 6 will 6 into 1
2.Gun nine into two, gun five into one
3.Horses six retreat seven artillery 5 retreat 1
4.The rook is eight back and one cannon is 5 into one
5.The rook is eight back seven will be six back to one
6.The car is eight and four.
Pumping the car, the red wins.
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RED: Horse 5 into 6, General!
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This is not difficult, wait for you to solve it.
Red wins this game first:
1] Seven into one in front of the car, 4 back 1.
2] The front car is seven into one, and the 4 is back to one.
3] The front car is seven into one, and the four into one.
4] After the car seven into six, will be 4 into 1.
5] The rear car is seven back one, and the four back is one.
6] The front car is seven back one, and the four back is one.
7] After the car seven flat six, taxi 5 into 4. If you change to go, it will be 4 to 5. Then the red front car is seven into one lore. Red Victory).
8] Rook seven into one, will be 4 into 1.
9] Rook seven flat six, will 4 back 1, 10] Ma eight into seven, will 4 into 1.
11] Horse seven into eight, will 4 back 1.
12] Cannon nine into five lore. Red Victory).
The key to this game is that after the red pieces need to discard the double rook, an afterthought is formed.
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First use the method of pumping the pawn and the cannon horse next to the car to eat, and then the car flat five, he returned to the soldier, the four soldiers eat the soldier, he can only put 4 into 1, the car five flat six, and then enter the horse, there is a car and horse artillery should not be able to kill chess.
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[Main Change: Red Victory].
1.Pawn 4 Ping 5 General 4 Ping 5
2.Rook 6 draw 5 will 5 draw 6
3.Cannon six flat four.
I think it's a very tiring feeling to play a game for a long time, because if you play a game for more than 30 minutes, it will feel very hard.
Five people with three hang-up ......Oh, my God! I was still in the qualifiers! At that time, I collapsed directly, what did I do in my last life......