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Nima: I'll tell you that Q triggers three passive attributes (similar to flare). If it doesn't work, you can take a three-way one to fight with an endless one, and directly abuse the endless to the point of exploding. The three items are the passivity that fancy it.
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Because of the existence of W skills, the knife sister has no obvious effect on her promotion of pure AD equipment such as the endless red fork, and the knife sister has a demand for almost any attribute, and the three-phase deceleration and the double attack after the release of the skill are very good attributes for the knife sister, and R's 4-stage release can trigger the special effects of three (flare), and it will be terrifying to be able to hit the full damage if it is released according to the rhythm, which is the meaning of three to the knife sister.
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The female knife is a half-meat and half-output The first to hold out the three phases is conducive to the all-round bonus of the female knife Three items are a panacea Add a little bit of everything, so the first three out Whether it is to save your life Rush attack is the first choice. . .
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Because he's brittle in the early stage, this can add both his damage and his survivability.
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Hello, the recommended answer seems to be very unreliable and I don't know how it was chosen.
First of all, because of the Q skill, the knife sister is a hero who is easy to control the line and replenish the troops under the tower. The main upgrade w or e skill level q1 is good for replenishing troops. In the early stage, it is good to be a relatively weak obedient reinforcement.
At level 5, it's a small flashpoint, when you have a level 3 w skill, which can deal real damage (no matter how much armor your opponent has). As long as your HP percentage is lower than that of the enemy hero, you can Q go up to stun and then open W flat slash, or just hit w and then q go up to E flat slash. You'll have a decent output.
Blade Downwind can perform three powers (increases attack speed, reduces enemy speed, and increases health). The downside is that it's too expensive. )
Now there are also those with the Frost Hammer + the End of Wisdom. (Frost slows down and sticky, wisdom increases attack speed and magic resistance). The Atamar's Halberd is a good choice. After that, you can produce the Madman Armor, Rebirth Armor, or Anti-Damage Armor.
Shoe selection: If you have a lot of control skills on the opposite side, it is recommended to use mercury shoes (plus your own passive skills, basic immunity control during team battles, you can directly cut into the enemy, crispy kill, and destroy the enemy's formation).
If the physical attack of the top single hero is strong in the early stage, you can get out of the ninja foot gear (commonly known as cloth armor shoes).
Summoner skills are recommended with Flash + Ignite or Sprint Ignite. Talent 21 9 0 or 9 21 0 Defensive bias is acceptable.
In short, the knife girl can play considerable damage after opening w.,In the early stage of the line attrition war, you can go up and consume if the w skill is good.,For example, after opening w, q goes up to e-live Normal attack Increase the move R Because it's ignoring armor, so if the hero with high defense and low blood on the opposite side will cause quite terrible damage.。
If you have any questions, please feel free to follow up. Hope it helps.
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Blade Will Ultimate Strategy!!
First of all, to play Blade, you need to have a computer of more than 10,000 (do you think that Xiaobawang, who doesn't have tens of thousands, can play Blade??? At least the network speed is also fiber, and these hardware must be done well. Otherwise, you dare to say that you are playing with blades???
When your computer is good and the network is good, you can enter the game superiorly, what summoner skills do you need to bring to play Blade? Quite simply, it must have been reborn and teleported. When you enter the game, be sure to pass the middle of the game to tell your teammates that "I'm a glorious Blade player".
Because you are a wonderful pass in the middle of the road, you must buy three sets of eyes for the first time you go home in case of gank. Here I want to explain why I want to bring three sets of eyes, everyone knows that the blade is a very powerful big late, then he needs to play for a long time, so the eyes are a must. When you've played for 20 minutes, you can go home and make up for 6 sets of eyes.
By 22 minutes, you must have millions of dollars, all these years of hard work have not been in vain, you can finally come up with 6 triads to save the world!!
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If you want to hurt ah, the knife girl can first ice hammer, and then depending on the situation, it is a fanatic or a wisdom blade, if the downwind wisdom magic blade picks up the madman, then Atama three, and the headwind maniac picks up Atama three, and finally comes out of wisdom.
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Don't believe it, the knife sister shook the light and turned three things in the early stage, and the attack outfit was out of the downwind game, and the defense outfit was directly out of the headwind!
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It's better to have a dream first. It's the non-mainstream build, then the Ice Hammer, and then the Atama after the frenzy. After that, it's casual, mainly charging and rhythmic.
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Lanterns, small mallets, dazzling lights, wisdom end blades or something, anyway, don't go straight out of three, of course, the big tailwind is an exception.
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Three-phase, Ice Hammer, Atama, Fanatic, Anti-Armor.
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If the main w is close to the direct opening w directly spells the opposite side and runs on the opposite side, go up to e run on your own, turn back and chase the soldiers on the route q, go up to open w e equipment, and the strategy is available.
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Q Dash Damage *350 or so, W True Damage 15,30,45,60,75 for 6 seconds, plus passive HP 7,9,11,13,15 per normal attack; r*150 or so, the magic injury is paid and the state is slowed down, or when your life is lower than the opponent's, the rest of the noise is purely stunning, and the bend continues to bend 1;;; 2s;r Cast four blades in the direction the mouse is pointing.
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Cloth Armor Shoes Two Dolan Transition Ice Hammer Wisdom Blade Legion Langton or Dung Fork Resurrection Late Armor Shoes Replaced with Mercury Shoes.
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Q,It's a rush.,In the early stage, it's generally used to close the knowledge of the reputation to supplement the sedan section.,If you kill a small hail soldier, you can restore the general mana w is the real damage.。 How much blood is added to a passive slash E is a slowdown.,If your own blood ratio is less than the enemy.,It's a stun.,R ultimate。。。 That's basically a combo.,You can drop 4 hits.,Throw a flat slash.,Because the flare effect is triggered.。
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The knife sister has been noticed by herself for many years.
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Did you say that there was no weakening in the first place? The Q skill before the weakening has not changed, and the passive of the W skill has changed from the original 25 fixed to 10-15-20....There is no change in e, it is a magic bonus that has been eliminated from a 1:1 magic bonus.
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Mercury Triathlon Resurrection Armor Wisdom Zealot Nature or Blue Shield.
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1, go out 1 cloth armor 5 red or 1 shoe 3 red, the former is suitable for heroes who can't fight you the line, such as captain and Shen Dad, etc., and the latter is suitable for those heroes who you can't fight on the line, such as Olaf and Jiawen in the early stage, Rambo and the like. Then the turtle shell + three, don't forget to bring the eye anti-gank, after the three are finished, you can run to the spring brother armor, and then make the turtle shell Langton, of course, if no one comes out of the legion shield, you can also get out of the legion shield as soon as possible.
2,It's obviously ignition + flashing,Add a little depending on the situation,If the line is comfortable, you can add w first,If you are a jungler, you can add q and e first
3,There's nothing to talk about in detail about the skill.,The skill introduction is written in great detail.,If you hit the combo, first Q and then E and then open W4,The tip is that W can be opened after E stuns people to ensure that the damage is maximized.,You can first Q bloodless creeps and then refresh Q time and then Q opposite the hero.,It's very unexpected.,In the same way,You can also Q creeps run away when you run away.。 Don't use it immediately after opening the R skill, as that won't have a self-protection effect.
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I think you should be a novice, so many questions, in fact, you don't have to go to such trouble, even if you tell you, you may not be able to master.
The female knife main w deputy e because the addition of e gives you time to add vertigo.
The main outfit is Brother Chun and the power of the three phases, and you can add it depending on the situation, as for the order, there is no fixed one.
Isn't the combo just Q going to open w in the past? If others want to run, rest assured, generally others will not fight with you.
Due to the special effect of Q, you can refresh the cooldown, so you can rush twice if you find a remnant creep, and it is very bt to make good use of this effect
Team battles, depending on the situation, just cut AD, APC.
It's simpler to the line, he comes and hits you, you drive w and fight him, he definitely runs, of course after level 3 or 4.
You will be speechless when you look at the questions you are asking now.
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1 Equipment: Cloth Armor 5 Red Or Shoes Three Blood No Objection Armor Shoes Downwind Direct Three-Phase Ben Resurrection Armor No One Can Beat If It's Not Very Tailwind, The Philosopher's Stone Has a Chance to Come Out of Three Phases (Three Phases is Your Main Output Equipment) Turtle Shell is also OK after Xiaoice the hammer.
Final Equipment (FYI, so more than 6, depending on the situation) Three-phase: Resurrection Armor, Crown, Langton, Sunfire, Force of Nature, Maniac, Wisdom End.
2 skill plus point order: Wind master w (blood return) Shunfeng master e (control skill super powerful) level 4 just point a little Q It's good to have a big talent 9 21 0 is what I commonly use It should be used to list 9 points out armor penetration 21 The main thing is to reduce the damage of creeps.
and growth cooling.
3 combo Q in the past e (less blood than him, e than how long he kept e, just to control people) to open w flat a w the real damage is very painful.
Team battles cut crispy adc ap can also have you resurrected the armor cut in to stun their adc to disrupt the formation if the opponent beats you, your teammates have a chance you still have the resurrection armor if they beat you wasted a lot of opportunities.
If they don't hit you, you keep hitting their ADC or AP so that they don't have a good output environment.
You can refer to this.
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The previous ones all tell you how to load, basically three + spring brother armor + wisdom end blade. Let me tell you the skills of using the knife girl! **When you go to the line, see which soldier is bloody, and it's very close to the enemy, Q past, so that at the same time Q kills the creep, the Q skill will refresh the CD, and then open W, and then E freezes him, find the death to fight, if he dares to fight for you, open a big move, and then ignite, a set of takeaways, if he escapes, we can still use the Q skill refreshed, Q go up and continue to fight, still killed.
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Strong in the later stage, the cold is not understanding her, the top single really can't beat **, 6 all kinds of pressure, and Nock, it's not easy to fight, the blood loss and real injuries in the early stage are very strong, it is recommended that the knife sister look at the team on the list, hold back the three phases, and after making it, the knife sister is very tiger. Pure hand-played, hope to adopt
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Can't beat it**. Look at the operation a little more,,You haven't experienced the knife sister with s1 s2 For example:Started a group! The knife girl is half-blooded! Ace! The knife girl came out full of blood! That's the bug
I will choose 0 21 9 defense talent for the top single female knife, and I will play 1-2 Dolan Blades for regular physical heroes in terms of outfits, and I will produce 1-2 Dolan Blades (you can get out of Dolan Shield if you can't beat them at all on the line) plus turtle shells; Against a magical hero like Rambo Vampire, I will quickly produce the Wisdom Blade, and then the Ice Hammer, a combination of three or a large Ice Hammer, Resurrection Armor, Langton. Skill main plus w, qe to point, there is r plus r.
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In fact, the men's knife is a very NB AD mid-laner. His E has a long silence and completely restrains the explosive AP midlaner. In addition, the best combo is E w q r
I think going out 2 or 3 bottles of blood, a shoe, then the Berserker's shoes and then the blood, black cut, phantom, whisper,
I'm copying this, no comment.
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