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PvP can have 2 choices, Undead and Beast. PVE, of course, is the choice of bull heads. The advantage of the undead is that it can prevent fear.,Although the warrior has a furious rage.,But sometimes it's definitely easy to use when you don't switch postures or just CD.,Beast.。。
The anti-stunting is very strong. If you cooperate with talents, you are almost invincible. And there's also a racial specialty that adds damage.,It's cool when you're a second person.。
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Cow cow is suitable for t, beast is suitable for **, troll is suitable for rage,
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It's definitely a cow, PK or FB, blood is king.
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It's better to defend against MT, the blood is thick and durable, and there is a war trampling.
It should be good for orcs to practice berserk, and undead warriors also have an undead will, and it is also very good to practice ** undead warfare, and pvp is also very good. It depends on your personal preferences
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Inside World of Warcraft. There are no strongest races and classes, only the strongest players.
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Minotaurs or orcs and other training garbage!
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The bull's head has a 5% endurance bonus and has war trampling, orcs are anti-stun, suitable for frenzied battles, troll life recovery, and the rage is very good, and the undead (no river crab) pull the wind, nothing to say.
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It's all said bl I'll talk about lm The new race is good with + hits The old elf is good I'll just talk about pure zs Don't consider the help of other talents to PK.
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The bull's head has a lot of blood, which is suitable for MT
Orcs are gifted and suitable for berserk warfare.
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The Minotaur race has the talent of blood and war trampling, and MT is best suited for him.
Orcs and undead kill PK is more powerful. Especially the orcs are stunned.
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Personally, I think it's good to choose blood elves, it depends on the operation of the individual, and each race has its own characteristics.
Here's an introduction to the various racial talents:
Blood Elf Race Talent.
Arcane Torrent - 2 seconds of silence is very useful for the Punishment Horse Fighting method, and it can also return to blue when playing a dungeon.
Arcane Affinity - Increases the enchantment level by 10 points, and it is more cost-effective to choose enchantments for professional skills.
Magic Resistance - Spell Resistance, Punishment Riding PVP is most afraid of the law system Remember that the chance of being hit by a spell is reduced by 2%.
Minotaur race talent.
War Trample - Stun targets around you for 2 seconds or 1 second, it seems that you can only stun 4 at most, and there is still 1 second of cast time that is far less than the silence of the blood elves.
Nature Resistance - Only increases Nature Resistance, and is not as good as the Blood Elf's magic resistance.
Durability - A talent that increases HP.
Cultivation - Increases the speed of collecting herbs and the bonus of skill level.
Wise people from the racial talent choose blood elves, if you are a styling control, and you will know how bloody this thing is. If you really want to play the paladin, it is recommended to find a good area to play human paladin pvp and pv.
As long as it is a regular job, it is not so difficult to do legal things, as long as you have the heart to do it.
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