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You've said it all, first-team players. Hard marksmanship... Generally, those who are good at marksmanship don't want to be substitutes in the back...
You tell them that marksmanship is fun and it's okay to fight in the field, but it's not absolute to play with armor marksmanship... You are alone, if we 5 people do the realm of one person, even if the marksmanship is not very good, but the random gun can sweep you to death, right? To be familiar with the use of yy practice cooperation.
Let them listen to the command ... This is more practice... If you don't cooperate, tell me...
It's really hard to tell the truth... If you think it's okay. Let's go down.。。 Thank you.
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If they don't make changes and kick off the second line as soon as possible, they can practice if their marksmanship is not good, and the ideology and teamwork do not exist, no matter how powerful they are, they will be in vain. For example, if so-and-so says that he is a strong sniper, you let him play in the field for 4 hours, and the ratio of victory and defeat must reach at least 8:1 (the ability to save his life is strong).
This kind of high field record is not only a test of marksmanship, but a comprehensive judgment of teammates' position and covering ability in a short period of time, an analysis of the opponent's behavioral habits and psychological changes, and a test of the endgame analysis ability. A quick understanding of the map and the teams on both sides is what really determines strength. If the cooperation is really not good, the next SWAT tactical training manual, excerpt the chapter of 2-3 people to cooperate with breakthrough and defense, and understand the essence of it.
You can also arrange for them to simulate the video of the famous team's game to see the order of the thunder throws and the timing of the breakthrough. Each first-team player should have a deep insight into the characteristics of each teammate, seal the loopholes of teammates, and make up for the weaknesses of teammates. Let's write about that first.
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It's nice to get 5 people together.
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When you find a friend to shoot a gun, you can only shoot a headshot, and after a long time, you will become accustomed to it, and your marksmanship will improve.
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It's good for the gun. That's all there is to it.
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The advantages of being a pro may not have been analyzed by you.
It may seem like a symbol of the master of the game in the eyes of others.
In fact. In China, professional gamers are a rather sad profession. Except for a few competitions, and having to get the required results, can bring a sense of pride and some very small income.
If your project is CF. Maybe it's going to be even harder. Because CF is the same as CS.
It's a team-based shooter. Just because you're invincible alone doesn't mean your team can do the same. So.
You'll need to find 4 teammates who can be consistent over the long term and have to be patient. Then carry out a very systematic and scientific closed training. It's not like you can play every day.
There are many ways to train, and it is boring. If you don't have a good sponsor. An even bigger problem comes to the table.
Machine, you have to solve it yourself. Hardware you have to figure out yourself. You have to take care of the meal yourself. The venue also has to solve it on its own.
The most important thing is time.
About the game gear you asked. I recommend my favorite to you.
Mouse (Only the replica is currently sold.) 200$)
Headset: dusp500 **Around 400-500 Mouse pad: Battlefield 1942 cloth pad around 200.
The keyboard is up to your personal preference. Logitech's is good.
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The so-called professional players are those who play semi-professional games all day long, such as 72pk, those players in Baicheng, I used to be too, and I would play some small games with some teams of equal strength every day, drawing strength from the opponent, and I have detailed first logs in the space.
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There are a fixed number of headshots per day, and generally 5000 kills per day! The training of a professional sniper is the most brutal! It takes 70 hours a day to practice guns like this! The main training charts are: transport ships and desert TD
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Bring your team to my team.
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Individual skill is indispensable in the game. But the sense of a team is the sign of victory in this game.
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Coordination and tactics are more important、、Then awareness and marksmanship!
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You can't play full outfit, you can't be a woman, you can't bring AC,
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If there are enough people (5-8 people) There is a clan server at the bottom. There is a match for the number of people in it.
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Add a clan first, and then you can enter the suit and fight the people of the clan team in the same room as the people of the other clan.
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I'm a CF rookie, just got in touch with CF, and I want to find a team that can teach to play games, or you can teach to play games, you add this, say CF, I'll add I'm in Hubei District 1 Second Lieutenant You have to have a team.
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Generally, good teams play games, advanced YY channels, ask the team; If there is anyone to play, go into the team server with them, find a team with equal numbers, and play the game.
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When entering the CF, there is a team server at the bottom when selecting the channel, and the team plays the game when it enters.
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Whether it's a battle or a big game.
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The CF tournament system has been launched on June 6th, have you participated in the most popular tournaments recently? If you don't know how to play, let's explain how the tournament system works!
Introduction to CF Tournaments.
Players can create a game by purchasing a match card in **, open a game of 8 teams, 40 people, other players form their own team to register, after three rounds of competition, the champion will be generated, and certain rewards can be obtained.
The tournament is divided into:
1.I'm going to host Contest 2I want to join the contest.
CF Tournament creates competitions.
A new "Tournament" button has been added to the upper right corner of the lobby, and players can click this button in the lobby to enter the tournament screen.
After entering the "Tournament" page, players can see the currently created tournament, and players can click the "Create Tournament" button to create a new tournament.
Players click the "Buy" button to purchase a match creation card, click "Confirm Create" to start a round of 8 teams (the matches of other teams are not open for the time being) Players need to output the name of the game and the introduction of the game (at least one word), and can set the game map, allow spectators and passwords.
Players can choose between "Continuous" and "Daily", with "Continuous" being 3 consecutive matches starting at one point in time and "Daily Progressing" being 3 matches played at the same point in time for three consecutive days.
Players can purchase in-game items as prizes for the competition.
Tournament prizes will be placed in the tournament vault in the tournament creator's personal vault, and will be automatically distributed to the tournament winners and runners-up after the tournament ends.
Finally, confirm the match information and click the "OK" button to start a round.
CF Tournament joins the competition.
After selecting a match, the player can click the "Enter" button to enter a match.
Click the "Create Team" button to create a team to participate in the tournament.
Players can also select a team created by another player, double-click on the team's name, or select the match and click the "Enter" button to access the team room.
Once in the room, click the "Accept Invitation" button to join the party.
CF Championship Tournament Tournament Proceedings.
5 minutes before the start of the match, players will be prompted to enter the match room.
When a player enters a room, there is a countdown to the start of the match at the top of the room, and if none of the players from one side are in the room at the start of the match, the team loses.
The final champion and runner-up teams will receive a victory pop-up box and a designated item.
CF tournaments are canceled and created.
Players can dissolve a match that has already been created by clicking the "Cancel Creation" button on the match page they created, and the rewards set during match creation will be stored in the player's reward locker, and players can take out the match for their own use or use it when creating a match again.
Hello, this is not toxic It's your little card When you play biochemistry, it's more stuck, so there will be a blue screen The current situation It is recommended that you change to a computer, I used to have this situation sometimes As long as you quit it cf has been very stuck recently I don't know what the reason is that we are stuck in Jilin District in the morning to the evening The blue screen is already normal I hope you are all typed out by hand Don't plagiarize below The plagiarist is dead.
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