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At the start of the war, the Priest's team can only accept one Priest's ** per unit.
And the priest will default to the unit with the least blood** If necessary, you can click on the priest manual**.
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Because your unit has been **, so you can't be ** all the time, if you can be ** all the time, wouldn't the wizard be bt, so it's best to have more meat shields, and the wizard can add more efficiency, otherwise the wizard will have nothing to do if he adds it all the time.
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For amateur players, priests generally don't operate except for dispersal and positioning, and when a priest adds blood to a unit, other priests can't add blood to it, which is the rule in Warcraft.
If you want the priest to add health to a unit, you can usually choose to follow that unit.
You can also turn off the priest's auto-health, and then click the priest to point e and then click the unit you want to add!
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The priest's health is the same as the undead's life, both add a status to the unit, and the status cannot be stacked, so it's useless
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Just open it and release it Pay attention to the formation If you need to, for example, if you touch a unit with special red blood or hero anemic, just right-click on it, and he will follow him to add blood.
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Originally, you can only have one wizard and one person, two can't do it, and more than two can't do it, are you a novice?
I don't want to think about a few witches and one person, so don't mix with the other races)
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Dizzy, of course you can add, don't talk nonsense if you don't know on the 1st floor.
The spellbreaker is immune to magic, but medical magic can be added, and the paladin's divine light can also be added to the spellbreaker. The King of the Hill has transformed into a paladin, and he can also give him T.
It turns out that you are talking about this, that one does not belong to the category of buff magic, and the spellbreaker steals buff magic, such as Bloodlust Psychic Fire Xiong De's claws Immortal Rage Like this, just steal the magic effect, that medical treatment only adds a little blood at a time, does he always add it one at a time, so it is useless to steal one of them, and it is equivalent to wasting magic, the problem is that it can't be stolen.
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Cannot be stolen. Stealing can only steal buffed Duration mana. The health boost icon shows that you can't recharge health during that time.
Those who have played WOW know that the bandage cannot be used for a certain period of time, and the meaning is the same. To prevent 2 priests or more from being a unit at the same time**.
The way to confront the priest is to make a small cannon. This one requires a single cannon attack on the priest. Siege attacks have an attack bonus to unarmored units, and are suitable for attacking this type of unit from a distance.
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Agree with 2L's point of view, the ** who can make a team of men is e dispelling is d psychic fire is f
When a woman's deceleration w stealth is i o to become a sheep
After forming a team, you find that if you press 4, the witch's skill will always appear, and then you press the tab to bring up the wizard's skill table. Wizard's **, Psychic Fire, Witch's slowdown can be automatically released. That is, if they can, they can automatically cast spells.
If you don't want the witch to automatically slow down, press the right-click skill icon to automatically release and cancel, the same goes for the witch.
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First of all, I formed 2 teams.
Secondly, according to you, after point 4.
You can press tab to toggle.
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I'm usually a team of male witches, a team of witches, and a team of lawbreakers.
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You can switch things after forming a team. It is best to turn off autocast spells for both men and women, and turn them on when needed, or manually cast spells. When men and women are in a team, when you click on 4, the woman's skill bar should be displayed, and then you can press the tab to select the men in the formation.
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The Witches and Witches are in a team, and when you want to use it, use the tab key to switch.
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In order to avoid the cumbersome operation, it is still beneficial to form a team, of course, your apm200+ you want to form a few teams, you can form a few teams, and you can use tab to build a team to switch back and forth, and turn the spells of the early mages into manual casting, which is quite good, very efficient and practical.
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1. What do you want to express?
2. This is not possible, it is the game setting.
3. Warcraft won't change this.
4. This is how the human male witch adds blood, and there is no other way. There is only the difference between automatic and manual.
5. If you can add 10 at the same time, 250hp s, then the Terrans will be invincible.
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It's only 25 points at a time, but the CD is very fast, and it's still very useful overall
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No, hum is basically mixed with men and women (spread out when silent), adding blood is automatic and arbitrary, at most, a single point on the battlefield to add blood. To be honest, the speed of adding blood is very fast, and in addition to rejuvenation, what can be more efficient than a priest, ** is inevitable, but you can compare the same army without a priest, ** rate and operability rate are not a little or two points lower Oh ......
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25 is not enough! The coffin is no more than 10
You're a witch with a little more ......
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It doesn't seem to be finished
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I'm sorry, I don't even know what you're talking about.
Poor language skills.
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Only one wizard can add blood to one person, not two wizards can add blood to one person at the same time.
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Recover on your own, or use the scrolls, or find the Fountain of Life and the Fountain of Magic (which can be restored by standing there).
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Build a mystical sanctuary with a priest that can add health to troops. Or go to the store and buy medicine.
The hero's blood and mana increase on their own. It's slower, though.
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The Terran's regeneration is via the Slow Group Heal of the Wizard in the Shop.
It is recommended that the landlord play a few games with the computer first to understand the Terran technology tree and the offensive and defensive skills of each class.
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After the base is upgraded to 2, you can build a mysterious holy land, and the priest in it can add blood.
The hero is a paladin, and the skill is the Holy Light.
Medicines are bought in their own stores, and goblin shops are also sold.
Happy gaming!
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The effect of adding blood to the wizard cannot overlap.,A unit can only let a wizard add blood to this don't have to be deliberately operated manually.,Let him cast it automatically.,If you want to add blood to a bloodless unit, a wizard and then right-click on that unit.。 Or you can pull a deadly unit to a safe area, and then assign a wizard to approach the unit separately and it will automatically refill health.
The witch's manual deceleration requires an operation. If it doesn't work, don't be self-defeating.
The shortcut key for deceleration W, you can click the left button on the unit you want to slow down.
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You said something was missing.
Terran, there are also items that can add blood, which is to restore the scroll. The undead, and the mechanical car that can add blood, is the Shisheng Stone Statue.
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Build a store and buy back the blood.
No, you can only disperse the prophet wolf The lightning chain is instantaneous, and if you hit it, you will deduct blood.
Don't turn into a bird when you get out of the car, when you want to change, you first change into one, and then use the demon sucking to suck the magic of a car, and then the car will become a bird, and then suck the magic of the next car, and so on. >>>More
You're really wrong, I personally think that the Terran should be the strongest, the other three races have flaws and loopholes, but the Terran doesn't, it's perfect from one to three, Sky also saw the strength of the Terran before choosing the Terran, I myself also practice the Terran, I feel that the Terran is very strong.
Dedicated to the minimap (a maddening 5 minutes to deal with the computer) I see a master 2v2 when they play beasts and dark nights, (both races can be used). >>>More
It's a good match, you only need to be responsible for the safety of the sky above the orcs, the human races are all birds and beasts, and the orcs are all destructive on the ground. But the orcs don't have many powerful birds, only wind knights. One is responsible for the land and the other is responsible for the sky, so it is very good to cooperate.