WWE Games 2009 How to Play

Updated on Game 2024-02-09
6 answers
  1. Anonymous users2024-02-05

    ls is almost finished, and there is a momentum bar at the bottom over 75 shiny, hit the opponent stun, catch the opponent, squat down, s d, press together, put the finishing move, fall to the ground, you can lock the technique, you can drop people on the pillar, or something.

  2. Anonymous users2024-02-04

    Let's start with a little trick (and a little trick at the end).

    When you drop someone to the ground and then press a can make your own momentum get faster** The higher the momentum, the faster your character will react!!

    The original setup was like this: A is provocative, s is hugging, and D is attacking.

    After holding someone, you can press D, D, D, D, S, S, all of which are different throws.

    Pressing or or or a is pushing the person in a certain direction.

    If you only press A, you will be scratched and then hugged by someone.

    When an enemy is on the ground, pressing A is to press him for 3 seconds to win.

    Press S is a special attack that looks at where you stand, head and foot two places.

    Pressing d is to go over and kick him, and if you add a few directions, you are jumping up and pressing down.

    Special Nirvana is to wait for a line below where your momentum is flashing before you can use A+S

    Pressing A+S directly is another method of attack.

    When you hold him, pressing A+S is a nirvana.

    When the opponent is on the ground, pressing A+S is also another kind of nirvana.

    The A key of the keyboard is to provoke, the S key is to crest, and the D key is to fist and foot.

    Press S to grab and press A to drill behind the enemy, use +S +S +S +S to fall, or you can not press anything and just press S to fall. You can also +d +d +d +d or just press d.

    Also, to use skills such as pulling the enemy to the rope loop, you have to grab it first, and then use Xiang Jian (the direction of throwing) + A, and other skills, such as: when the enemy falls to the ground (face up), go to his feet, press S, or press S next to his head, or when the enemy falls to the ground (head to the ground), just walk to his head or feet and press S, press A.

    When you see the energy gauge in the lower middle of the screen flashing, you can use the special move: press A+S.

    You can use the special move of your fist (which is different for everyone), or when the enemy falls (whether headfirst to the sky or to the ground) and walk to the enemy's head or feet and press A+S is also a special move. If you don't understand, ask me again, and then you.

    Including everyone's tricks, I've basically tried them out. 】

    There's also a little trick where when the character is standing outside the whip rope, you press +s and then press the s person to perform a Morrison-like skill, jump on the whip rope and then fly and kick it.

  3. Anonymous users2024-02-03

    Controls up, down, left and right, A key to press the ground with both shoulders and use props, S key to make moves, and D key to punch.

  4. Anonymous users2024-02-02

    Is yours a PS2? If yes, I'll teach you.

  5. Anonymous users2024-02-01

    Find tips on the Internet.

    Me too.

  6. Anonymous users2024-01-31

    Frontal heavy throwing skills (e.g. neck grab, pedigree, cross face): When the energy gauge is glowing, stun the opponent, and then press S to hug the opponent (note that when you hold the opponent after being stunned, the opponent is kneeling, which is different from the usual standing grappling!) Then hold down S (pay attention to press tightly, don't let go of S!!)

    Then quickly press a (to be fast), i.e. s, s+a

    Backside heavy throws (such as Banwa's burst German back throw): When the energy gauge is glowing, stun the opponent, then press S to hold the opponent, then press A to turn behind the opponent (at this time the opponent is also kneeling), and then hold S and then quickly press A, that is, S, A, S+A

    Standing Heavy Attack Skill (such as HBK Jaw Crush Attack): When the energy gauge is glowing, directly press and hold S and then quickly press A to launch a heavy attack, and you can add the direction button to adjust (no need to stun and hold the opponent), that is, S + A

    Running Heavy Attack (e.g. 8D, Edge's Spear): When the energy gauge is glowing, press the arrow button twice in a row (note that it must be in the same direction, the speed must be fast, and you cannot release it after pressing the second time), and quickly press S+A when you run close to the opponent

    Jumping skills on the rope corner (such as flying body headstick): When the energy gauge is glowing, after throwing the opponent to the floor, press A to climb the rope corner, and then press S + A (note that some parts are not S+A, but directly press S, and some directly press D, and do not need the energy gauge to shine).

    Heavy throwing skills against enemies running over (such as Spine Buster, one of the throat drops): the energy gauge glows, and when the opponent runs over, press S+A (the easiest way to want the opponent to run over is to press S to hold the opponent, hold down an arrow button and press A, so that the opponent will run to the side rope, and then it will bounce back, and quickly drop him when he gets close to you).

    Heavy attack skills using side ropes (such as 619, Y2J's Moonsoon): This supposedly invincible special move is highly praised by many players, not only is it easy to operate, but the most bt place does not need the energy gauge to shine at all. Walk near the side rope, hold down the arrow key (the direction is toward the side rope you are nearing), and press S

    Fixed skills (e.g. Ankle Lock, Cross Face, Wall of Jericho): When the opponent is down, walk to him and press S+A, paying attention to whether the opponent is facing up or down, as well as your own position when activating.

    Cross face is when the opponent is facing down and standing on the opponent's head. Ankle lock is launched when the opponent is facing down and standing near the opponent's feet; The Wall of Jericho is launched by the opponent facing up and standing near the opponent's feet.

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