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Level 1 Blackthorn Ball Level 25 Kabul Level 45 Caters.
Impact: Basic Attack, 35, PP35
4J Tweet attribute, opponent attack -1, PP40
7J Quick Knife 45, PP40
13J parasitic seed attribute, 5 rounds absorb the opponent's maximum physical strength 1 8 is invalid against the grass system, pp10
16J Acupuncture Grass Special Attack, 35, PP10
19J Hypnotic Powder attribute, 100% makes the other person sleep, PP1521J Poison Powder attribute, 100% poisoned, PP35
24J Rush Basic Attack, 90, PP20
25J Kabourg.
28j Wind Blade Grass Physical Attack, 55, PP25
32J Sweet Breath attribute, self hit +1, PP2035J Sashimi Impact 60, 30 fixed attack.
39J growth attributes,100% change their own special attack +1,PP4042J sacrifice to hit the basic attack,120,1 4 of the damage taken by the opponent will ** to himself。
44j Hardened attribute, self attack +1 defense +1
45J Cartels.
46J Stinger Grass Special Attack, 60, 50% Poison After Hit.
Petal Dance Grass Special Attack, 50, 2 3 attacks in one co-op, PP20 Photosynthesis attribute, 1 2, 60J Sunlight Flame Grass Special Attack, 120
65J Swift Knife Grass Physical Attack, 125
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1J Impact (35).
4J tweets. 7J Quick Knife (40).
13j parasitic seeds.
16J Acupuncture (35).
19J Hypnotic Powder (Hypnotizes the other party).
21J poison powder (poisons the other party).
24j rush (90, 1 4** self).
25J Kabourg.
28j Wind Blade (55).
32J Sweet (+1 hit).
35J Sashimi Impact (60, plus 30 Fixed Attack) 39J Growth (+1 Perk).
42j sacrifice to hit (** to himself).
44j hardening (+1 offense and +1 defense).
45J Cartels.
I only practice so much.,I hope the landlord I'm ( o ) oh oh oh
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It is unlikely that the full ...... will be collected
Let's summarize it briefly:
1.Ultimate: Power varies, generally the ultimate is pure attack, and there are very few timely plus states, of course, the exception is Elsala's fantasy light, and there are also powerful ones, such as King Ruth's end-flow dragon strike, etc.
2.Attribute skills, generally the last thing to keep is +2 skills, and their own levels are as follows:
6J: Attack power is 4 times the original.
5J: Attack power is doubled.
4J: Attack power is 3 times the original.
3J: Attack power is doubled.
2j: Attack power is doubled.
1J: Attack power is doubled.
1j: Attack damage is 4 3
2j: Attack damage is 2 1
And so on. 3.First skill, must hit skill: As the name suggests, one of them is called absolute first skill. For example, a flash strike.
4.Skill Bonus Damage: Refers to adding a certain amount of damage to the original damage when attacking in the round, and no damage if you don't attack, such as Pony's energy (power 5, additional damage 200).
5. Special skills: such as Space Jump (Absolute Dodge Skill), Psychic Resonance (Shock Skill), Soul Interference (Status Skill).
Ice Shatter (Knowing Skill) and Soul Form (Damage Reduction Skill) are not part of the enhanced state, so they cannot be removed with the Elimination Enhancement Skill.
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More than 500 elves, you asked me to enter into the Year of the Monkey and the month of the horse.
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Which elf does it refer to, or is it a practical skill.
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That's right, the official website of the Sail has everything.
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Rush to the top Normal Physical Attack 40 35 1 --
Lock-on Elemental Attack --30 5 Self Hit +1
Fire King's Strike Fire Physical Attack 50 35 9 When the opponent's physical strength is less than 1 2, the power is doubled.
Firelight Bullet Fire-based Special Attack 65 35 13 Burns the opponent by 10% after hitting.
Angry Will Elemental Attack --10 17 When used successfully, the opponent's double defense is -1
Fist of Fire Fire Attack 90 15 21 +2;30% burn the opponent.
Blazing Fire Special Attack 70 25 25 If you strike first, the power is doubled.
Scorching Flame Elemental Attack --20 29 When used successfully, the opponent hits -2
Fire Rush Fire Attack 100 15 33 --
Burn Brand Fire Attack 120 15 37 Adds 90 fixed damage.
Infernal Scourge Elemental Attack --10 41 Makes opponent hit -2; For 3 turns, the opponent uses 60% Burn with Attribute Skills.
Fist Burn Fire Physical Attack 130 10 45 Eliminate the opponent's ability to increase, and if the elimination is successful, the opponent will be burned.
Gloomy Light Elemental Attack --5 49 Immunity to ailments for 4 turns; Gain +1 speed over self
Burning Fire Special Attack 140 5 53 Remove your ability to decrease.
Elemental Attack --5 57 Attack +2, Accuracy +2;Attack lethal in the next 1 turn.
Shatter Fire Attack 150 5 61 If the opponent's next attack misses, the opponent will be burned.
Burning Fire Physical Attack 160 5 71 If the opponent is burned, the power is doubled.
Initial Skill: Dash Power 45 (Physical Attack, 2 times the power if you attack later). >>>More
Skill Sheet: Wind Blade Level 1 Physical Attack Power 55
Shrink Head Level 6 Attribute Attack Power 0, when the skill is successfully used, 100% changes the self's defense. >>>More
Cell's Elf Bet Karn's Skills:
Flying Kick power 40 (P.ATK) pp40 >>>More
This is. Starting Ability: Ice Blade.
Level 1, Ice Blade (Ice, Physical, Power 40, PP 40) Level 5, Tail Flick (Normal, Physical, Power 45, PP 40) Level 9, Frost Armor (Attributes, 100% changes the self's Special Defense Level 1, PP 40) Level 13, Ice Armor (Attributes, 100% changes the self's Defense Level 1, PP 40) Level 17, Freezing Light (Ice, Special, Power 45, PP 35) Level 20, Ice Freeze (Ice, Special, Power 55, 10% Frostbite, pp 30) Level 25 Icebreaker Tail (Normal, Physical, 60 power, 15% changes the opponent's defense level -1, pp 30). >>>More
Dragon's Claw: Dragon's power: 45 Physical Attack.
Sharpness Stat: Increases your Attack Level by 1 >>>More