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Why do you say that? It's not the end, it's just one less skill, what's the fuss.
According to the statement of hanging B, the Holy Knight can only be upgraded with a one-turn group attack in addition to this move.
It's very troublesome to get this skill.,Level 70 After accepting the queen's enhancement task, you can get it by hitting the sand and rabbit and breaking out of the 20-month expo task.,But the explosion rate of the moon dew is so low that people want to die.,It is said that the single explosion rate is more than ten hours of continuous play before a piece comes out.。
Get this skill task to upgrade the skill to level 10, and the skill will be automatically added by one level, and you don't need your own skill points to add.
Paladins without this skill are not garbage, over.
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What is the ultimate adventurer?
That is, you practice a level 120 knighthood, then complete a mission, and then go to the Empress Sinas, you can create an "ultimate adventurer" character, you can choose a class. Of course, it has been said that he is the "ultimate adventurer", so he can only choose 12 traditional adventurer classes, and the god of war, the dragon god, and the rebel cannot be chosen; Twin Blades is a limited-time class that has been closed for creation, so while Twin Blades is an adventurer, it can't be built either.
You can choose any class you want, no matter what class your Order has.
It has to be a new number, and there must be a vacant seat in you. When Hanbok opens this mode, it does not give places.
After it is built, it is directly level 50, and the ability value and skill points can be assigned by yourself, and you will be given level 60 equipment and a medal, the medal 2g 2 mana 200hp mp 10 speed jump.
In addition, you can also obtain "Order Skills." If you build a new number as a Warrior, you can get "Soul Spike", if you build a Mage, you can get "Fire Prison Barrier", Archer will get "Wind Spirit Crossing", Flying Man will get "Vampire", and Pirate will get "Shark Wave". These skills are at level 5, and when you first build your number, it is level 1, and these skills can be increased by level 1 for every 10 levels you rise, which means that these skills are at level 90 when you are at level 90.
Soul Spike: Level 4 enemies, level 5 fight 5. Damage: 100%+30% skill level (e.g. level 3 is 100%+3 30%=190%), 4 attacks per enemy.
The strength of the skill can be seen at a glance.
It is recommended to practice a new number Now leveling is quite fast
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Your Holy Impact + Serial Replacement Break, if you equip it well, it will not be a problem to get on 10w. And this skill hits twice, I've seen the master hit 18w at once.
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No garbage,,- last time I saw a 139 garbage outfit -- just hit the head and hit 10w
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It's not rubbish, it's weak, but it's not very obvious.
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No. As long as you choose the ultimate adventurer of the warrior class, you will have the skill of soul spike. For example, if you choose the ultimate black knight, the ultimate hero, they all have the skill of soul spurt.
Only the ultimate adventurer of the warrior class has a soul spike. Soul Spike is very good, but in the later stage, it is actually the same, and it depends on the quality of their respective professions. I think it's better for the ultimate adventurer to choose the ultimate black rider or hero, the ultimate paladin is not very good, I feel that the skills are all good, and there is no first two professional violence.
Soul Spike is a good skill for the Paladin class. But looking at the adventurer's warrior class, the Paladin is not very good. So you have to play the Paladin, the Paladin with the Soul Spike is better than the normal Paladin.
But ordinary adventurers have a quest for you to go to the desert to hunt rabbits and get moon dew, and you can also get the skills of the Knights. So after doing the task, the ultimate is no different from the ordinary.
I suggest that you play Warrior and don't choose Paladins. If you like the Paladin, then the Soul Spike is a good skill, but the average adventurer can also obtain this skill by doing quests, although the quest has a pitifully low explosion rate.
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Ordinary adventurers at level 70 can also do quests. You have to hit something, and it's hard to explode. Peridot created by the Order 120 is very difficult to explode.
Adventurer's level 70 moon dew is also difficult to burst. It's the same after that.
Soul Spike is slow and has a very high attack.
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You are a bc on the first floor, don't mislead people, okay. The knight's single attack is the highest adventure, the attribute attack is the strongest adventure, and it's also the only profession that will have 3 attributes, and the skills are gorgeous, I'm a 127j paladin. 10g gloves 113.
3G6L waves can hit 3W attacks, can the same equipped hero hit so high, you want to play Paladin, I can help you talk about some experience.
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That's because they have practiced a full-level (120) knight role, and then they can create a new character As soon as the character comes out, it is level 50 Points Skills are distributed by themselves And if you choose a warrior, you can use a soul spike, a mage uses a fire prison, and a pirate uses a shark wave However, the skill level is up to level 5 The character automatically increases by 1 level for every 10 levels of skill It will also give you 1 badge, 10 physics, 10 magic attack, 10 jump and speed, and the ultimate adventurer will also master another skill That is, you can wear equipment that is 10 levels higher than yourself, for example, if you are level 95, you can wear level 105 equipment!
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Because the next version will have the ultimate adventurer, that is, the traditional old adventurer class, you can comprehend the skills of the Knights, the mage is the flame barrier, the warrior is the soul spike, the flying man is the vampire, and the pirate is the shark wave.
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Don't listen to people's nonsense, did they get it??? This spike is not the same as the soul knight's thrust They didn't finish it Don't listen to them talk cool First of all, chopping wood is 210 attacks 3 attacks 3 enemies.
Secondly, Spike is 250 attacks 4 times 5 enemies.
You get the idea, that is, the slash is 630 damage per time, and the spike is 1000, which is 10 times the damage, just kidding??? As long as you are a hero, you will think that thrusting is better than chopping wood, and they say that it is not good, or they have not finished playing, or they are not finished at all!! The 092 version of the Empress series of quests is really harsh on the skills First of all, you have to 20 dew You should understand this explosion rate If you go to the Empress quest Secondly, after playing the dew, you have to fight something else A task prop called "Soul Light" is from the white alien chief The explosion rate is still miserable And the main thing is that after doing it, I will only give you a level 1 soul spike And the full name is "Michal's soul spike" I didn't see the specific effect because I haven't done it yet, and the full level of this skill is level 5 The condition for not upgrading to a level is that you have to fight 10 more soul lights That is to say, if you want to get this skill, you must do 20 dew, at least 10 soul lights, if you want to use the full level of skills, you need 20 dew and 50 soul lights, I recommend buying double storms, very effective items, the reason why they say this is because they haven't done it, level 1 soul spikes are really not good, but level 5 is the effect I mentioned above This is a skill, don't think that a very powerful skill can give you casually Pure hand fighting Seek the best.
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The obvious spike is much better.,One for the group attack and the other for the range group attack.,The spike attack is obviously much higher than nearly double.,And the skill of the spike is slow and won't be slow to **.,If you hang up, the stab is definitely better than the brave.。 It's almost 4 days to do the task (if the character is better), and the character is almost 1 week, or in the case of high technology.
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=.= Paladin, don't explain, with a spike, it's much more convenient to hang up. You heroes can do it or not, most people don't have the patience to do this task, the effect of the thrust skill is good, although the speed is slow, but the output is quite optimistic.
The main thing is dew, and the soul light of the first level is difficult to come out. But if you're not in a hurry to level up, it's a good idea to do this skill. Well, that's it, I hope you don't get tangled up anymore.
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Soul Spikes can be played with.
Brave slashing is a hero's signature skill - of course it's bravery. The problem is to fill up - -
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Soul Spikes are used for brushing, and numerically they are more powerful than slashing.
But when I think of that speechless attack speed...
There is nothing to say, the chop wins.
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It must be a slash, whether it's attack speed or numerical value.
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Don't go, it's going to take a long time. It takes more than 200 hours for the high-tech twin storm to get a level 5 spike!
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You can press the Q key to look at your taskbar.
Look inside your career quest options.
Maybe it's already been received.
After receiving it, you can go to the desert map to fight the male or female Sand Sand Rabbit can come out of the moon dew (the explosion rate will definitely make you vomit), and after doing it, you can only get the skill of 'Empress's Enhancement (wear equipment 10 levels higher than your own level), and then the empress will let you go to Michal to pick up the task (what you receive is the task of soul spike, and you can only get a first-level soul spike by hitting 10 soul lights, and the explosion rate is like moon dew).
Then, if you are below level 110, then you can increase skill level 1 for every 10 levels, and the maximum level is 5 soul spikes.
If you exceed level 110, you will need to hit 10 Soul Lights for each Soul Spike level, for a total of 50 Soul Lights. You should be happy to see this. Choose me if you're playing by hand.
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I drove G, and it was done in one afternoon, but there were no vacancies -
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Let's just say that this task is quite disgusting.
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Empress or Southhart, I forgot.
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Go to a career officer. The moon dew blooms and the double storm can be hit in about 30 hours. Suckers, of course. Then go to the Holy Land Soul Knight Instructor to get the quest.
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