Pokemon strongest team mix excluding all generations of Divine Beasts .

Updated on Game 2024-02-19
8 answers
  1. Anonymous users2024-02-06

    What Aixin Jueluo Luka said is very reasonable.

    Since there are very few people in the game who farm the effort value, it is recommended to choose the personality according to the race, call it out, brush out the corresponding effort value, and choose the characteristics in addition.

    Ruka's must-have Quick Attack Giant Pincer Mantis is not personally recommended to be restrained by fire 4 times Although the earth dragon is 4 times icy, it is recommended to start because of the high race In addition, it is recommended to start with the fear of the dragon Steel Drill Mole is also very good, Red Storm Crocodile Soul Eater Chandelier (the power of doom is very high after the abnormal state) Ancestral Wing Bird (but the characteristics are too rubbish and can be destroyed) Ninja Wind (this needs to be communicated) The second week of the Geng Ghost (bad luck after the abnormal state, the poison rush is very powerful) are all good, mainly depending on the race value.

    The attributes of Guraton are very good Big character fire + sun flame + ground crack +** Prevent the attributes of the major restraints on the ground.

    Wind Monk (Grass under the Dragon Spiral Tower, Champion's Road), Quick Attacker, can also learn to fly fancy flight, without props 110 power (if you bring a flying gem, it will not affect the 110 power and bonus), PP is enough Kung Fu Monk has three kinds of mental power (will not be afraid) + regeneration power (when swapped, it will recover 1 3hp). Cooperate with the dragonfly to return to ......Highly recommended) + Sacrifice (when using ** skills, the power is increased by 20%, and the power of flying knee kicks and flying kicks is increased, oh recommended).

    In addition, you can give up the strength and absorb the skill of punching with stone blades! Restrained from flying, and Dragonfly returned to restrain Super.

    Steel is a good suggestion to start with steel crabs, etc.

  2. Anonymous users2024-02-05

    Hehe. When you were abused by the Sandstorm team, don't blame you for not saying it.

  3. Anonymous users2024-02-04

    Personally, I think that as long as I have cultivated it from level 10 or below, it is very strong

  4. Anonymous users2024-02-03

    <>1, fire: wind speed dog (race value 555, but also thunder and lightning and other tricks, so it is not a divine beast it deserves to be the fiercest).

    2. Water: Thorn Dragon King (water + dragon, grass, electricity are not afraid, almost only the dragon will have an extraordinary effect when it hits).

    3. Grass: Lizard King (breaking the concept of slow speed of all grass-based PMs, the vertical macro successfully relied on speed to increase his race value to 530).

    4. Electricity: Pikachu (with electrical beads, invincible existence).

    5. Flight: Fast Dragon, Blood Wing Wyvern.

    6. Normal: Huge ankylosaurus in the Yu Clan.

  5. Anonymous users2024-02-02

    The one in front, your sandstorm team is really good, but it's miserable when you encounter the team that cooperates with water and ice, you're talking about the version after 493, if you play those versions without encountering the rain + frost team, it's okay, but there is a singularity, not enough to face all the teams.

    My team is very simple: Flame Chicken or Flame Monkey + Lotte Kappa + Desert Dragonfly or Fierce Bite Land Shark + Thunder Elf + Ancient Armor + Giant Golden Monster or Shanaido.

    This combination will give full play to the strengths of each elf.,Unless you use a way out of the way or a roar.,Forcibly break the union.,Otherwise, it's unbreakable.,There are almost no loopholes in the attributes.,Tricks like blocking the way and roaring are bad moves in the game.,Occupy a skill bar for nothing.。

    Flame Chicken or Flame Monkey: Flame Spray + Physique Enhancement + Heavenly Fist (will not be replaced by Sonic Fist, etc.) + Flame Car.

    Rakuten Kappa: Surf + Magic Leaf Slash (can also be replaced with other grass skills) + Frozen Light + Tile Cut.

    Desert Dragonfly: Dragon's Claw + Bite + Fly or Avalanche or Flame Spray +**: Fierce Bite Land Shark does not fly.

    Thunder Elf: 10W Volt + Thunder or Shock Wave + Double Kick + Shadow Ball.

    Ancient Armor: Silver Whirlwind or Cross Shear + ** + Rockslide + Slice or Destroy Death Light.

    Giant Gold Monster: Idea + Shadow Ball + Meteor Punch + Mud Bomb; Shanaiduo: Idea + Wish + Meditation + Demon Leaf Slash or 100,000 Volts or Repay Kindness.

    Unless this team encounters someone who is specially assigned to play, the rest of the situation can basically be handled. In case of bad weather, you can change to a weather boy who knows the weather skills You can also get a weather kid (floating bubble): blizzard + big word explosion + water cannon (water pressure) + weather ball, and the pursuit of hit can teach him freezing rays + squirting flames + surfing.

  6. Anonymous users2024-02-01

    Use ghost potted plants, attribute tune divine protection, one to six.

  7. Anonymous users2024-01-31

    Three holy birds: gunpowder birds, frozen birds, garbage, lightning birds.

    Three Holy Beasts: It's all good, I personally think that the Yan Emperor's bow is some.

    Sanshen Pillar: Rock is improvised, ice and steel are very useful.

    Three Divine Beasts: Guraton Trash, Gaioca, Cracked Sky Seat Super Bull B

    Ershuidu: It's all good.

    Two Divine Birds: It's all good, the Phoenix King is good, and Rukia is better.

    Mewtwo: Bow though.

    Dream, Deocchis: disobedient, stepped.

    Sherabi: Not so good.

    PS: I'm playing Emerald.

    Highly recommended: Cracked Sky Seat (Match: Wyvern Cut, Fury, God Speed).

    Mewtwo (Companion Move: Idea, Level 58 Tyrannosaurus of the Champion in One Hit!) Rukia (Match: Water Pressure, Mind).

    Gaioca (with moves: freezing light, absolute 0 degrees, dragon king 5 absolute 0 degrees of second light) and then ps: The words are all my own type, and there is no credit and hard work.

  8. Anonymous users2024-01-30

    I'll talk about it casually.,The skills of this department have a double power bonus.,So generally the skills of this department have to be brought.,The remaining 3 skills are with blind and support.。

    For example, the fast dragon is the reverse scale dragon claw must bring one of them, because the dragon system is not effective in playing the steel system, that is, the blind spot, so the ** and flame fist with restraint steel system make up for the blindness. The remaining one of the lattices with the dragon dance is speedy.

    Of course, like some of the main system with less striking surface and more blind spots, then generally do not bring it, and it is as wide as steel.

    The above is the most basic idea of the attacker, who generally focuses on speed and attack.

    The shield elf blood thickness and high double attack are generally not very high, and they are generally consumed with skills such as highly toxic parasitic seeds, and the resistance of the shield is very important, and the steel system is more popular because of its resistance, and the most common is the armor bird.

    In short, there are too many things to say about the battle, and what I'm talking about is the basics of the basics, play more battles by yourself, and read more about what others have written.

    You can also take a look at the "Pitch Black Phantom Matching Move", which has all the PM's stand-alone matching ideas.

    For the rest of the joint defense, you can search for terms like reading first.

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