Some doubts of Warrior T, rookie Warrior T begged for teaching

Updated on Game 2024-02-09
15 answers
  1. Anonymous users2024-02-05

    Hit requires 8%, which is 126 At present, the hit defense equipment you can get is as follows: BT3 Face Produced Titan Pendant (Necklace 20 Hits) Seamount Mobs Drop Calming Cloak (Cloak 25 Hits) BT2 Abyss Lord Ring (Ring 21 Hits) 150 Brand Exchange (Crossbow of Relentless Strike 21 Hits) Shoulder Yellow Hole for 10 Hits Clothes for SW5 Heroic Arbiter Breastplate (There are 2 Yellow Holes to hit 2 10 hits) Cloak Enchantment Defense Clothes Enchantment 6 Attributes Shield Enchantment 15 Block Level Wrist Enchantment 12 Resistance When pulling the monster, remember to open recklessness + bloody rage first Let the rear charge Then open the shield block Let the first shield slam (because if you open the reckless, this shield is bound to explode, the hatred is very great, and you open the shield to block, the damage of the shield will be higher) Next, ensure that the shield revenge CD is used when it arrives, and if it doesn't arrive, it will be destroyed all the time (triggering the free shield fierce) And when the anger is redundant, use the heroic anger There is also a one-handed ** specialization of the defense system.

  2. Anonymous users2024-02-04

    …After reading your posts, I found a lot of misleading ......

    Everyone emphasizes hatred, you can't live anymore, you have to hate the hairy use.

    Your hit is (really) too low, swap the Doomsday Defender Emblem for Illidan's Egg Ring, you read that right, it's a DPS ring, for 30 hits.

    Yellow has 10 hits, red has 5 power and 7 resistance, and blue has 15 resistance.

    Don't be confused, warriors mainly rely on skills to pull monsters, you bind the heroic strike to the back of the shield fierce, revenge and destruction, start to open the shield block, shield fierce, revenge, destruction, destruction, 6 seconds cycle, the alert is thrown to the warlock or ** warrior with the highest dps, ot me cut my face.

    The mongoose is replaced with a slash, and 18 resistance is replaced by a 15 block level (not 18 block value), and the talent is two points of bloody rage and three points of dodge points to one-handed ** specialization. Physical damage does not only refer to how many dragon scales you hit, but also how much your shield slammed, and the reason for opening the shield to block. My talent is to abandon parrying and dodging, and to be full of cruelty and tearing.

    By the way, I have a tear in the loop, and I also tied up heroically behind the tear. Shield fierceness is still the first skill, revenge is the second. Heroic strikes can't be broken.,This version of the boss can't break the anger.,Hatred 3600-4200 is not a problem.,Bloodlust can reach about 4800.o.。

  3. Anonymous users2024-02-03

    First go to the sea mountain, the calm cloak that the little monster drops, it's very good, and then the ring, the abyss lord ring from the second child of the Black Temple and the firm determination ring from the sunwell muru are the anti-war graduation ring, and then it's actually the seamount prestige ring that you get to do the water bottle mission. If you don't do this, at least go to Zuaman to get a Doomsday Defender Emblem. It's too bad to wear a primal anger insignia.

    Besides, your helmet doesn't fmIf you like the hatred is slow, you can go to the Sierra Expedition to buy a 34AP, 16 hit murderous elixir, reverence. Change the yellow stone to hit it again, and you're good to go.

    As for techniques, it is recommended that you bind Heroic Strike to other abilities into macros. For example, with the skill of shield slamming, you can make a macro:

    Cast Shield Slam.

    Cast Valorant Strike.

    In this case, your hatred will be more stable.

  4. Anonymous users2024-02-02

    It is not recommended to have 10 brainless powers, after all, some bosses have too little blood and are still very stressful for **. Hits are on the 90-110 level, you don't need to be as full of hits as dps, and occasionally one or two misses are understandable, after all, the defense is basically not hand-to-hand combat, and the whole process is heroically hit, so it doesn't matter, the accuracy is stacked high, so the survivability is greatly improved, it is recommended that the red hole 5 strength 7 endurance, the blue hole 15 resistance, the yellow hole according to the hit is generally 10 hits or 5 defense 7 resistance, and the glove fm15 hit is greater than 2% of the effect **Personally, I think the Savage Blade is the best t** speed, and the hatred is super stable Undefeated is the best life-saving**, depending on the individual's preference for appearance.

  5. Anonymous users2024-02-01

    lz, your equipment is okay.,It's a 10-hit with a few yellow holes.,Long-range** It's okay to use a death knife.,Insert a 10-hit.,The current version doesn't need to insert so many 15-resistant.。 LZ your ring has to be changed.,BT old 2's very jp.。 And your cape.,For now, go get calm.,There's a hit.,JP.。

    Pull the boss, obviously reckless + shield fierce, hatred! And then it's destruction + bravery.,Now some zs pull monsters for hatred.,Use slow **,Heroic damage is high.,Fast** is fast in armor breaking.,But heroic damage is not high and anger is consumed quickly.。

  6. Anonymous users2024-01-31

    You're already in good gear. It's OK to sw mt.

    Hate the problem, leave the mob to FQ.

    boss. Before opening the monster, open recklessly, and then after a shield fierce + revenge, the hatred of DPS can only be seen through telescopes.

    And,...The shield strike is used to relieve anger when there is a lot of anger. You have to fight with a shield, and when you are less angry, remember to open your furious rage.

    Prioritizes the Hate skill. Shield Fierce, Revenge, Destruction, Valorant. The others watched and hit.

    gems, if the hatred is too shaky. Suggestion.

    Red: 10 Strength, or 5 Strength, 7 Stamina. (It depends on personal habits, I use the latter.) Yellow 10 hits.

    Blue 15 resistant.

    Then the vigilance must be given to the ** battle. Otherwise, you don't dare to fight the **war, and if you don't have a **war, you will give an SS

  7. Anonymous users2024-01-30

    ZS T Group Pull Talent Pull Group Monsters: Starting Bloody Fury--- Charge --- Thunder Strike--- Take a few steps back --**Wave --- Devastating Strike --- Target Devastating Strike Thunder Strike Cooldown is used Pull a single monster Starting Bloody Berserk --- Charge (Block with a shield at the same time)--Shield Slam --- Devastating Strike --- Devastating Strike (Revenge is lit up first) -- Shield Slam Devastating Strike and Heroic Binding Hong It is recommended to practice with 5 people first, then fight with the union, and finally follow the wild group.

    If you don't hit enough, you can choose BT old 2 rings Shoes FM Stable gloves Hit Hit in the lack of gems to insert 1,2 10 hits Pile up to 127 It's almost OK Eat a + hit cooking Other gems can be inserted 5 force 7 resistance.

  8. Anonymous users2024-01-29

    At present, the national server version of the ZST pull monster can be said to be a very painful thing, especially pull the group of monsters, and the monomer boss ZS can still be very good The key is the technique and talent, please don't force the group of monsters, compared to QS, so you don't want to look for anything to hit it, it's useless to find it, for your output technique, please add a thunder. There's no problem with your equipment going to SW Monster Resistance. Also, please make use of the vigilance to defend against ZS.

  9. Anonymous users2024-01-28

    Your talent is not like four. You don't have to worry about the group, so you can rest assured that you can remove a lot of talents, and I'll add a set for you to see, which is only suitable for single pulling.

    Hatred***, you change the calming cloak dropped by the sea mountain mob, and the hit is enough.

  10. Anonymous users2024-01-27

    Your equipment is very good, and you can make destruction and bravery into a macro, and change the glove enchantment to add 2% threat, which should be fine.

    You hate not to go up to see if it's a matter of talent.

  11. Anonymous users2024-01-26

    Warriors have been present as MT since the early days of WOW.,A good ZS will always have a place in the team.,T is not something that can be played by just one person It's not a good thing that can be played casually You need to pay attention to the boss situation at any time Understand the boss skills The way to pull the monster also needs to pay attention to the various situations that appear in other teammates. If this person has been working as an MT in this team and has been recognized by everyone, then even if he plays other professions, everyone will not look down on him. So, any t profession is not in the downturn or not in the downturn, but in the person who plays, and others agree that it is a good t!

  12. Anonymous users2024-01-25

    Don't listen to them, the game is all about balance!

  13. Anonymous users2024-01-24

    It's true that level 80 doesn't seem to use ZS to do T anymore.

    It's usually xd.

  14. Anonymous users2024-01-23

    Attributes: Hit 8%, but 200+ is enough, no need to deliberately pile up, accurate 26, try to achieve, how much is the measurements.

    Single Pull: Charge past, keep Thunder Trampling and Frustrated Roar, Shield Slam, Revenge can be used as soon as it can be used, Destruction Strike on CD is dressed up here, and Shield Block is used when it reaches CD.

    In addition, the maximum hatred starts like this, cut the berserk stance, orange quickly open the reckless, cut back to the defensive stance, open the shield to block, have a key and then open a key, and then throw bravely, charge past the shield slammed, revenge, and then stack the devastating blow.

    Qunla: Charge over, thunder trample, frustration roars, monsters gather together on the **wave, thunder trampling, revenge, **wave can be used if it can, keep pressing the tab to change the target, all cd will come to a devastating blow, frustration roars to maintain the lack of faith.

    On alert, hit 5 people to give the highest DPS, and hit the team to give another T

    The writing is not good and I can't write any feelings.,I don't think it's very difficult to do t.,The important thing is to understand the skills and playing style of each boss.,It's good to play after you understand.,ZST is not short of hatred.,It's important to use life-saving skills well.。

  15. Anonymous users2024-01-22

    1. Not only the warrior T, but also any T is not suitable for macros, because there are too many uncontrollable factors (control of hatred and anger), and T does not have the term skill cycle.

    2. There is nothing wrong with your technique, and your understanding of skills is quite deep, and the hatred of the envy and laughter armor is higher than that of the heroic strike when you are at a low level (the hatred of the extra damage of the heroic strike is very low if you are not equipped well). That skill is called Punishment Strike.,Force the monster to attack you for 6 seconds.,The difference with taunts is,Punishment Pain Strike doesn't copy the hatred of the current highest enemy brother and hate the target.,Taunt can.,For example, your hatred of the current monster is 100%,If there is 120% hatred in melee,Blame OT,After you use punishment to hit,,You are still 100% hate; And if you use taunts, you have 120% hatred.

    3. Of course, output is important, and there are two main types of defensive talents, one is survival talent; The other is the hate-type talent, where you can see the importance of damage to hatred. In addition, revenge has hatred, and the aggro value is extremely high (it is a passive skill, which is only triggered when you dodge, parry, and block enemy attacks), so it does not show aggro. In addition, the damage of revenge is also very high, consumes less rage, is cost-effective, and has hatred for additional damage.

    When Vengeance and Shield Fierce appear at the same time, I personally think that Vengeance should even be used first.

    4. Warrior T, mention some experience, although you may not have reached your level yet.

    1) Don't expose your back to the blame, it hurts, especially when the number of monsters is large, it hurts so much that you can't stand it. Pay attention to save your life, T is alive to hold the hatred and protect your teammates.

    2) T is not suitable for playing mouse flow, set up keyboard shortcuts, especially some life-saving skills (potions, shield walls, cauldrons, etc.) require flexible positions for your fingers.

    3) T should be willing to spend money, FM, gems, etc., can not be saved, stingy people will definitely not play well.

    4) Don't be afraid of pulling monsters, as long as your teammates dare to believe you, you should dare to pull, you will never practice it.

    5) Familiarize yourself with the skills and distribution of various monsters in the dungeon, and try to have a good idea before entering the dungeon.

    In the end, although the warrior t does not eat much early incense at the moment, we always insist on it, just because we like this profession and don't give up our beliefs easily.

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