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Go to the Earth Spirit Temple and level up without pressure
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Rock Kingdom Water Blue Blue Skill Chart: Level 36 Evolve into a Water Spirit.
Level 40 Water Wave Water Power 120 pp 5 Deal damage to the opponent.
Tail Tickle Attribute Power 0 pp 30 Decreases the opponent's defense level.
Water spirit to the learning machine can learn:
Grating Cannon Mechanical Power 80 pp 10 Has a chance to reduce the opponent's Magic Resistance level.
Powerful Shield Attribute Power 0 pp 40 Increases your defense level.
Slam Normal Power 35 pp 35 Deal heavy damage to opponents.
Ultrasonic Attack Attribute Power — pp 30 Has a chance to confuse the opponent.
Bubble Water Power 40 pp 30 Chance to slow down your opponent.
Level 10 Steel Shell Water Power 40 pp 25 Increases your defense level.
Level 13 Water Spear Water Power 40 pp 25 Deal heavy damage to opponents.
Level 15 Bite Demon Power 60 Has a chance to terrify your opponent.
Level 16 Evolution Boborah.
Level 17 Break Free Attribute Power — pp 30 Releases self.
Level 19 Shield Attribute Power — PP 10 Protect yourself from damage this turn, and may fail if used continuously.
Level 21 Water Ripple Water Power 60 pp 20 Has a chance to confuse your opponent.
Level 24 Water Strike Water Power 90 pp 10 Deal some damage to the opponent.
Level 27 Hammer Stick Normal Power 30 pp 15 Increases Defense Level Attacks continuously on the next turn.
Level 31 Priest's Rain Water Power 100 pp 5 Deal damage to the opponent.
Level 36 Evolve into a Water Spirit.
Level 40 Water Wave Water Power 120 pp 5 Deal damage to the opponent.
Learning Machine Skills:
Tail Tickle Attribute Power 0 pp 30 Decreases the opponent's defense level.
Water spirit to the learning machine can learn:
Grating Cannon Mechanical Power 80 pp 10 Has a chance to reduce the opponent's Magic Resistance level.
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Level 40 Water Wave Water Power 120 pp 5 Deal damage to the opponent.
Learning Machine Skills:
Tail Tickle Attribute Power 0 pp 30 Decreases the opponent's defense level.
Water spirit to the learning machine can learn:
Grating Cannon Mechanical Power 80 pp 10 Has a chance to reduce the opponent's Magic Resistance level.
Powerful Shield Attribute Power 0 pp 40 Increases your defense level.
Slam Normal Power 35 pp 35 Deal heavy damage to opponents.
Ultrasonic Attack Attribute Power — pp 30 Has a chance to confuse the opponent.
Bubble Water Power 40 pp 30 Chance to slow down your opponent.
Level 10 Steel Shell Water Power 40 pp 25 Increases your defense level.
Level 13 Water Spear Water Power 40 pp 25 Deal heavy damage to opponents.
Level 15 Bite Demon Power 60 Has a chance to terrify your opponent.
Level 16 Evolution Boborah.
Level 17 Break Free Attribute Power — pp 30 Releases self.
Level 19 Shield Attribute Power — PP 10 Protect yourself from damage this turn, and may fail if used continuously.
Level 21 Water Ripple Water Power 60 pp 20 Has a chance to confuse your opponent.
Level 24 Water Strike Water Power 90 pp 10 Deal some damage to the opponent.
Level 27 Hammer Stick Normal Power 30 pp 15 Increases Defense Level Attacks continuously on the next turn.
Level 31 Priest's Rain Water Power 100 pp 5 Deal damage to the opponent.
Level 36 Evolve into a Water Spirit.
Level 40 Water Wave Water Power 120 pp 5 Deal damage to the opponent.
Learning Machine Skills:
Tail Tickle Attribute Power 0 pp 30 Decreases the opponent's defense level.
Water spirit to the learning machine can learn:
Grating Cannon Mechanical Power 80 pp 10 Has a chance to reduce the opponent's Magic Resistance level.
Powerful Shield Attribute Power 0 pp 40 Increases your defense level.
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Slam Normal Power 35 pp 35 Deal heavy damage to opponents.
Ultrasonic Attack Attribute Power — pp 30 Has a chance to confuse the opponent.
Bubble Water Power 40 pp 30 Chance to slow down your opponent.
Level 10 Steel Shell Water Power 40 pp 25 Increases your defense level.
Level 13 Water Spear Water Power 40 pp 25 Deal heavy damage to opponents.
Level 15 Bite Demon Power 60 Has a chance to terrify your opponent.
Level 16 Evolution Boborah.
Level 17 Break Free Attribute Power — pp 30 Releases self.
Level 19 Shield Attribute Power — PP 10 Protect yourself from damage this turn, and may fail if used continuously.
Level 21 Water Ripple Water Power 60 pp 20 Has a chance to confuse your opponent.
Level 24 Water Strike Water Power 90 pp 10 Deal some damage to the opponent.
Level 27 Hammer Stick Normal Power 30 pp 15 Increases Defense Level Attacks continuously on the next turn.
Level 31 Priest's Rain Water Power 100 pp 5 Deal damage to the opponent.
Level 36 Evolve into a Water Spirit.
Water Wave Water Power 120 pp 5 Deal damage to the opponent.
Learning Machine Skills:
Tail Tickle Attribute Power 0 pp 30 Decreases the opponent's defense level.
Water spirit to learn the opportunity to learn the grating cannon.
Grating Cannon Mechanical Power 80 pp 10 Has a chance to reduce the opponent's Magic Resistance level.
Powerful Shield Attribute Power 0 pp 40 Increases your defense level by the same.
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Level 31 comprehension [Sacrificial Rain], and change the leveling location to the 2nd floor of the mine, fight the unicorn dragon (346 393 experience), it won't take long to evolve to level 36, at this time, remember to go to the skill pool of the pet academy to learn the mechanical magic attack [Grating Cannon], because the mechanical department also restrains the stone system, which is also a great help for leveling.
At this time, the 4 skills choose [Water Ripple], [Grating Cannon], [Sacrificial Rain] and [Water God's Spear] (if your attack talent is okay and your personality is not reduced, you can choose the water physical attack skill [Water Strike]), go to the deepest crystal mine to fight Blay Stone (544 561 experience), because there is no high-level fire and earth stone system, so roughly the highest level monster of all pet restraint in the water system is Blay Stone.
If you want to practice it to level 100, it is recommended to farm it to level 60 in the mine, and then go to the dark space to fight the ghost fog.
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The restraint of the water system, the fire system and the stone system, so the level of the stone boss is still very fast, but the level 49 water spirit is good to level 49 to level up and fight the temple (just have a high-level lazy person) You can also go to fight the firebird dog in the natural temple or the last little dragon There is also the fire dragon in the dragon map, which is also quite fast.
You just exercise, finish in about 10 days, or play ice dolls.
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