What does a 3D animation design director do? What skills do you need?

Updated on technology 2024-03-19
10 answers
  1. Anonymous users2024-02-07

    Generally speaking, in the 3D animation company, the director is divided into production director, technical director, art director and the design director you said, the name is different, in fact, some are the same, the production director is mainly responsible for the coordination of various departments, solve the production problems of each department, will involve a little technical problems in production, but still focus on the supervision, solution and communication of some problems encountered in the production of each department. The art director and the design director are more similar, controlling the visual synthesis of the final art of the finished film. The technical director is of course responsible for the bugs in each department, providing technical support in order to achieve certain effects, writing scripts, mel, python and other plug-ins.

    In fact, some companies themselves can't distinguish the abilities required for the position they want to recruit, which is more vague and general. The larger the animation company, the more detailed his position, the smaller the scale, the less, of course, the stronger the comprehensive ability is required. Even so, let's take a look at a description of the requirements they typically need to recruit a design or art director.

    A: Example of a general description:

    Job Requirements: Familiar with the animation production process, able to complete the production of animated short films independently, with an annual salary of 5-100,000 yuan.

    B: More specific enumeration type:

    1. More than three years of animation production experience in large and medium-sized film and television animation and game companies; More than 1 year experience in project management;

    2. Proficient in using 3D Max or Maya, AE, Photoshop and other common animation design software;

    3. Excellent organizational and management skills, good sense of service and responsibility, good language skills and understanding;

    4. Good at 3D animation production, special effects production, graphic design;

    5. Supervisors of film and television and game development companies and related management experience are preferred.

    Wait, more requirements you can find on the Internet, the most direct is that the company you want to apply for can look at his requirements, and prescribe the right medicine. In any case, the director level requires people with strong comprehensive ability, overall control and coordination ability, and good communication and adaptability.

  2. Anonymous users2024-02-06

    If you want to learn systematically, you can consider signing up for a live online class, and recommend CGWANG's online class. The teacher speaks carefully, you can watch it back after the class, and there are also the same type of recorded classes that you can learn for free (give away lifelong VIP).

    Among the training institutions in the field of "animation production technology", [Wang's Education] is the leader in China, and it has not joined the branches, but is a chain campus directly operated by the headquarters. Different from many other large institutions of the same type: each campus of Wang's Education is physically face-to-face, the teachers are hand-in-hand, and there are special class teachers from morning to night, and the liver-bursting learning mode will improve quickly, especially suitable for students with poor foundation.

  3. Anonymous users2024-02-05

    As long as it's technical, you have to take care of it, as long as other designers can't, you have to know, others can't, you have to know, all the technologies in this production process are required to know, otherwise people won't ask you how to guide when they can't? It's the same as yes, won't ask. When you're working on a project, you're like, and other designers don't just ask you.

  4. Anonymous users2024-02-04

    Characters, scenes, colors, and animation styles are unified. In a word, Superintendent, everything has to be regulated.

  5. Anonymous users2024-02-03

    3D animation companies depend on what direction they are mainly engaged in.

    Generally, it is divided into two categories: character film and television, and architectural virtuality.

    The position of the architectural animation company is relatively simple: the team leader of the project manager is subdivided according to the nature of the work: modeler, animation (lens) engineer, and post-production. Some companies will refine the light rendering and add a renderer. And, of course, planning copywriting.

    There are many more positions in character animation: animation director, corner rental document planner, character scene concept artist, modeler, and animator can be subdivided into: scene shots and character rigging. There are also lighting renderings, post-production special effects, and so on.

  6. Anonymous users2024-02-02

    Before the formal production of 3D animation, it is necessary to plan and design the overall animation, mainly including script creation, storyboard script creation, character modeling design, and scene design. Script writing is the foundation of 3D animation, and from scratch, the whole world is conceived by screenwriters. Storyboard writing is an important step for Shi Min to further visualize the text, the structure of the storyboard:

    The content of the picture plus text includes the category and movement of the shot, composition and light and shadow, movement mode and time, ** and sound effects, etc. The modeling design in the 3D animation includes the design of the wheel, the shape of the person, the shape of the animal, the shape of the utensils and so on. Set design is the ** of the scenery and environment in the entire 3D cartoon, which is designed according to the script.

    3D animation clip production.

    After the preliminary design, it can be put into production, and the production process includes modeling, materials, lighting, animation, rendering, etc. Modeling is the 3D animator according to the early modeling design through the 3D modeling software in the computer to draw the character model, usually using 3DMAX, AutoCAD, Maya, etc. Material mapping is to give the mold wax type a vivid surface characteristics, which is embodied in the color, transparency, reflectivity and other characteristics of the object, which should be consistent with the properties of the object in real life.

    3D animation post-compositing.

    The post-compositing of 3D animation is to generate the final animation film through the software according to the design of the previous animation clips, sounds and other materials according to the design of the storyboard script.

  7. Anonymous users2024-02-01

    If you're asking about regular employment:

    Three-dimensional scene design requires good art skills. It's impossible to get started without excellent experience drawing on paper or CG drawing. In terms of software, you need to master Maya or MAX software, and it is best to have a basic grasp of both, and one of them is very specialized;

    Animation designers have a clear division of labor in the animation industry, and I don't know if you've figured it out. Animation designers pay more attention to animation performance, in the traditional 2D process, there are action guidance, there are original animation paintings, there are original and two originals, the division of labor is different, and there are frames; In 3D animation, excellent foreign companies and studios have a superb storyboard foundation before the entry of 3D software, which can reach the level of basic original painting, and the personnel who carry out the operation of adjusting the action need to master the corresponding modules of 3D software; In China, there are no high requirements for 3D animators in the original painting, which is also an important reason why our domestic 3D animation is very rubbish, that is, many companies engaged in 3D do not pay attention to the laws of animation in the way of ignoring the original painting. In addition to the painting itself, the principles of animation and the laws of animation should be mastered first, and vivid action performances are the soul of animators;

    Character designers need to have a solid human structure and a three-dimensional sense of space, and they must also be sensitive and outstanding in terms of creative creativity; The mastery of the software is similar to the scene.

    The company's requirements for miscellaneous employees are the mastery of software and skills, and the emphasis on basic skills and creativity for creative personnel. The better the company, the more important it is to paint skills. Except for the unit of $$ **, there is no unit that specifically specifies the requirement of a qualification certificate, and the strength of the work speaks.

  8. Anonymous users2024-01-31

    Reference to two-dimensional characters and scenes, with comprehensive professional intelligence Modern designers must have a broad cultural perspective, deep wisdom and.

  9. Anonymous users2024-01-30

    Computer level 6 three-dimensional image processing, etc.

  10. Anonymous users2024-01-29

    Practice the basics first... Be sure to learn the technology, and then work hard according to your employment direction and company... Well, I'm running out of words...

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