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The only hero in League of Legends who can play five positions is Teemo. Whether Timo wants to play AP or AD depends on what position you play with Teemo and what your mentality was at the time.
For example, if you play Timo on the laner, there are two ways to load. One is a pure AP stream, and a mushroom in the later stage will make the C position cool and crooked. One is a half-flesh mixed wound flow.,Relying on a flat A output (out of an ice hammer to stick to some heroes with short legs is particularly cool) If you use Timo to play support.,It doesn't matter if it's out of AP or AD.,Anyway, it's definitely the one that's set on fire.。
The meaning of Timo's support is to attract fire to the ADC, plant mushrooms to prevent being caught, and then steal in the grass to be an eye.
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If the opposite lineup is a crispy lineup, no tanks, and mainly output bits, then it is more advantageous to play AP Timo. If a mushroom is fried, it will basically be all blood, and it may not even be possible to get the head directly. Pictures of Teemo taking four kills and five kills after the black screen abound.
You can also ask for AP at a lower rank on the opposite side.,It's mainly people with a lower rank.,I don't like to buy a real eye guard.,Don't change the scan.。 This way, your mushrooms can easily explode to enemies and deal damage.
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AP is better, Timo's hero's skills, QER are all damage skills, and the bonus is AP. It is very comfortable to line AP Teemo in the early stage, AP Teemo can limit the opponent's AD output in team fights, and can use mushroom traps to protect teammates and limit the opponent's pursuit speed. The main advantage of AD Teimo is that it is quickly dismantled, but it is not as good as AP Temo in other aspects.
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I think it's good to play AP, because his damage skills are all magic damage, and AP's bonus to the ultimate is too much, and AP Timo is super strong.
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In terms of my years of experience in lol, AP Timo is better than AD Timo. Let's talk about Teemo's Q skill first, AP Teemo's burst damage is high and has a blinding effect, AD Teemo's damage is not significant, but the blinding effect is prominent. E skill, AP Teemo's normal attack has magic damage and the damage is long-lasting, and AD Teemo's passive damage is not obvious.
R skill, AP Temo has high damage and lasts and has a slowing effect, while AD Temo has very low damage and only serves as a reminder of the enemy's location. In team battles, AP Teemo output damage is highly conducive to team battles, while Ad Teemo pushes towers relatively quickly. Overall, AP Teemo is better.
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It's better to play AP.,AP Temo's all skill damage is very high.,Ad Temo basically only relies on Q skills to blind and normal attacks.,The mushroom of the R skill is completely wasted.,And AP Timo watched the enemy step on a mushroom and lose half of his blood.,I feel very comfortable.。
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If there is a tank on the opposite side, you can also play AD Teemo if you want to play Temo. The key to AD Temo is the kite, combined with the attack speed given by the passive, plus the poison of the E skill, to play the effect of mixed damage. AD Teemo's outfit is very particular, and since it is a long-handed and short-handed kite, it is very important.
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It depends on your own preferences, I personally prefer to play mages, a mushroom and a head.
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Out of the half of the flesh attack speed flow has the highest fault tolerance! Out of AD, AQ are more brittle! Team battles are hard to deal damage! Out of the ghost knife! Hurricane! Ice Hammer! Shoe! Langton! Green Armor! The output is high and very meaty!
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Depending on the situation, if there is a lot of crispy, AP Timo is a big threat.
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Cute things that come out of the lineup purely by looking at them.。 I have a big brawl, there is no front row on my side, and there is no AP on the opposite side. Blue Shield Anti-Armor Cloth Shoes Maniac Hurricane Ice Hammer. The last time I ate the set of skills, I came back full of blood, and I did it repeatedly. The ice hammer sticks all the time. gg
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I suggest that the predator ghost sprint plate armor justice glory walk dog stream.
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TM is not happy at all if you don't play AP AQ is not happy with AD directly on the other side of the second.
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Whether it's AP Temo or AD Temo mainly depends on your lineup, if your lineup is biased towards a team, then you play AP Temo, and when you fight in a team fight, face the opposite C position or assassin, give him a blind Q, and then just throw mushrooms into the crowd, the damage is very high, and it can also slow down the enemy. If your lineup is with a strong rhythm with the line, then play AD Timo, the main E main attack speed, and teammates are divided into a few ways, just lead the line to push the tower.
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If you just look at the damage, the AP damage is high, the explosion is high, and the pure AP Timo full-level Q can knock off one-third of the crispy skin's HP, and you can blind the opponent for seconds. If it's a way of playing with a line of consumption flow, it is recommended to wear AD outfits, AD Timo's main attack speed, because the passive of E skills is a general attack with poison, so AD Timo heaps attack speed is OK, and the effect of sharing with teammates is obvious, that is, pushing the tower is faster!
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The attack speed can be stacked with E skills, and E skills are additional damage to basic attacks, which is an AP bonus, so it should also be strong. And mushrooms are also strong outputs. Therefore, it is necessary to have both attack speed and law strength.
There is also Teemo, he only has Q and ultimate, which are active output skills, and the ultimate, which is not useful in the teamfight checkpoint. Q's CD is relatively long. Therefore, most of the output of team battles relies on basic attacks.
So you have to attack quickly.
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Timo is a hero who can play a lot of positions, such as top laner, mid laner, and adc position. Although he is said to be AP, his output is mainly flat A Q and mushrooms, so he has to attack the quick loadout.
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Actually, both of them will do. But AP is powerful. As for increasing the attack speed,It's that your output kill is high.,The damage of being able to raise the attack speed is higher (you can output more),But usually the main out of the AP outfit.,At most, it's almost the same to add an attack speed shoe.。
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As early as S1 and S2, Teemo could have existed as an ADC, because his blinding had a strong response effect on ADC fighting. However, with the emergence of more and more powerful ADCs, the shortcomings of Timo's low explosive means make it difficult for him to take on the heavy responsibility of the ADC, and Teemo's three skills are based on the flat A trigger effect Enjoy the AP bonus, so increasing the attack speed and magic strength at the same time can increase Teemo's DPS ability. Compared to a mage, Teemo is more like an ADC being, except that he outputs an ADC by increasing his mana
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It can be said that it is a mage, it can also be an adc, because he will be strong with the addition of mana, and the attack speed will be very strong.
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Timo is ap. You can't beat the ADC, of course you can use her to play the ADC. But since it's adcarry, you have to wear AD, don't pile up the law injury, if you pile up the team AD output can't keep up.
And Timo ADC is very hard-working on the line, relying on Pu A. So very few Timo hit the ADC. The low-end bureau usually chooses Timo to play ADC, which is usually outfitted, so how can it be called ADC?
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Timo can play both AD and AP.
Timo was more cost-effective when he took the AP route.
When Timo takes the AP route, he must produce several pieces of equipment that can be both output and resist, such as ice fights, masks, etc.
Burying the mushrooms before the group is the key.
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The magic strength is to increase the damage of the E skill, and the attack speed is more damage.
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