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Both are very powerful supports. The gem is strong in point control, and the piano girl is strong in group control.
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Gems and harp girls as auxiliaries. It's basically good. However, I personally recommend Jewel Knight.
Because you can learn control skills at the first level of gems. Although it is a single control. But the cooldown time is short.
And the words of the piano girl. It didn't do much before level six. No escape skills.
As for the build. I choose to double pay the [Philosopher's Stone. **Heart].
Used to craft Shuria's Rhapsody and Steel Flaming Crate. There is a drunk answer for you. Hope.
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Piano girl, don't you like 36e? I don't think it's like a gem.,The piano girl has an attack, a return to blood and an acceleration.,The big group controls the stunning.,But now I heard that the mainstream support seems to be Lulu.。
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The gem burst is a little higher, Qin Nu has a group control, Qin Nu is the strongest support at the first level, and the gem fights very smoothly with the high burst ADC.
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Gems are easier to learn, and piano girls are more powerful. Because gems come before meat.
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Jewels, the lyre girl is the standard support.
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Gems are good. Single-body remote control, plus teammate armor.
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I think it's the gem knight who is powerful, because the gem knight has control skills in the early stage, and if it is well coordinated with the adc, it is easier to make the adc up in the early stage (good cooperation is a prerequisite). In addition, gems are suitable for combinations that are well coordinated and play more aggressively, such as the common gems with Wayne, gems with men's guns, and gems with ez, which are all ADC combinations that can have good damage in the early stage. In addition, gems can also be used as a control-type main T or Half T, which is not good for the piano girl.
Although the Qin Girl has good auxiliary abilities in the early stage, but without strong control ability, it is difficult for the ADC to have a chance to develop in the early stage, so she can only wait until level 6 to find an opportunity, or wait for her teammates to catch it, so the Qin Girl is more suitable for ADC heroes such as Big Mouth and Policewoman who are just mending knives in the early days.
You can also choose according to your own style, basically 20-30 minutes to finish the gem, if you play to 30-60 minutes, then the piano girl's big move group control effect should be better.
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Look at the adc All the auxiliary is to look at the team and choose and ADC and choose No team control with the piano female lower road ADC early outbreak high (male gun) gem I don't know how to ask.
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Personal preference, the harassment place is safer than the gem, and it is more powerful.
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The piano girl is more comprehensive.,It's basically a wild assist.,With any adc, you can use it.,There's a reply.,There's control.,And Xuan uses it well.,The early online role is still relatively large.,The gem relies more on flash halo.,With a wave of jungler kills.,Before level 6, you can get the opposite head more steadily.,This is incomparable to the piano girl.,But because of the comprehensiveness of the piano girl.,So she's always been one of the most popular candidates for the auxiliary position.。 And the gem must be equipped with a strong burst, and the line can be very fierce to suppress the opposite. There is also the fact that the gem can take on a little bit of the role of t in the later stage, and the piano girl is completely inadequate.
The role of the wind girl is more inclined to protect,The ability to control the first hand online is almost impossible,Of course,Unless your Q is particularly good,The most important thing for the wind girl is E,Add a shield to the ADC,ADC can go up to the point,Take advantage,The wind girl wants to play well is the timing of the shield,And the timing of the big one,It's basically a decent wind girl auxiliary,The big move blows away the opposite side in a timely manner.,Compared with the piano girl,The piano girl's power can be backhanded.,Can protect and kill,The wind girl's big move is generally biased towards saving people.,Of course, If it's sassy enough, you can also flash it behind the people and blow it back with a big blow, if there is no version to strengthen or weaken, the piano girl is still better.
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I think it's all good, but the piano girl's ultimate move can be the first move, and the wind girl's ultimate move can save her life, defend the tower, and add blood. Both the piano girl and the wind girl are strong in the lane, but the wind girl has a certain skill in the wind. No matter which hero requires operation and positioning, and the timing of the piano girl's big move is very particular, and she has to experience it in actual combat.
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Qin girl, the ultimate move is team control, there is blood replenishment and acceleration, and the role in team battles is quite large. The recommendation is still the most recommended piano girl, for the same reason as above.
Feng Nu is okay, the big move can also return blood in a group, but the piano girl is more cost-effective, this is a personal opinion, the most important thing is the landlord's feel for the hero, which one to use is better.
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Qin girl, it's.,The ultimate is team control.,The role in the team battle is quite big.,There's a brain-dead downstairs.,lolThe first auxiliary is a hammer stone instead of a qin girl.,Gems can also stun people.,Add more blood than the qin girl.,The god horse is called the ultimate to hurt okay.,The big of the qin girl is used to stun people.,Not output.。
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Piano girl, beautiful and practical. Lala, when she is still a piano girl, the piano girl is simple, with a big chest and no brains. If the wind girl does not operate well, she will save the enemy.
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Piano Girl. The QWE skills of the piano girls are very strong. It can be harassed with Q.
It hurts to hit a hostile ADC when you catch a passive Q. The ability to regenerate blood is also very good. E's acceleration and passive deceleration are also magic skills for chasing and escaping.
The ultimate is still a big group control.
Gems are not as nerfed as they used to be. So it's still a piano girl.
If you want to play the piano in the future, it's good to learn the electronic organ, and many people who learn the electronic piano now have to turn the piano. >>>More
I recommend you to play Raven.,Now the knife sister is not going to be sharpened.,Raven is very suitable for the rhythm of this version.、It's very rhythmic to play.,Pure hand fighting.,Ah dear!
Fixed, growth is not much higher than fixed. And the runes that grow with equipment problems in the later stage don't have much advantage. Fixed ones can give you an advantage in the early stage. I'm just going to attack all of them.,It's very good to hit AD output.。
Zhao Xin... Because Zhao Xin's operation is simple, and relatively speaking, the consciousness requirements are lower than that of Akara The top single AKL must be able to prepare to save the world, and AKL must learn to gank The upper single Zhao Xin wants meat and the jungler Zhao Xin learns gank, so I feel that Zhao Xin is easier to get started than AKL.
League of Legends is a game where every position is very important, and every position has its value. The top laner and jungler can resist damage and give output, the mid laner can give the enemy AOE and consumption output, the ADC can cause the ** damage of a single body to the opposite side, and the support is the logistics of the team, in addition to protecting teammates, but also to provide vision, etc., but there are many players who don't know what they should do when they are in the support position, so I will talk to you about how to play the support position well in this issue. >>>More