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If you want to learn systematically, you can consider signing up for a live online class, and recommend CGWANG's online class. The teacher speaks carefully, you can watch it back after the class, and there are also the same type of recorded classes that you can learn for free (give away lifelong VIP).
Among the training institutions in the field of "animation production technology", [Wang's Education] is the leader in China, and it has not joined the branches, but is a chain campus directly operated by the headquarters. Different from many other large institutions of the same type: each campus of Wang's Education is physically face-to-face, the teachers are hand-in-hand, and there are special class teachers from morning to night, and the liver-bursting learning mode will improve quickly, especially suitable for students with poor foundation.
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How to learn animation,It depends on what kind of animation you want to learn.,But the basic principles are the same.,Draw inferences from one another.,The tools and modes of operation are different.。 A "good" animator, drawing is "basic." Animation, scientific name art film, there are many traditional animation methods, traditional two-dimensional hand-drawing, paper-cut animation, puppet animation ......Hyundai CG has also developed a lot of animation software, like Flash, 3DMAX, Maya, etc.
As a traditional hand-drawn cartoon, drawing is very important, and animators use pictures to express time and space. Every character, every object, and every scene in the lens are created by animators on paper with their hands, and painting is only basic, and only with the basics can we continue to study the principles of animation, lens arrangement, composition, character movements, and the laws ......of object movementAs for the CG software, it's just that the animation brush has changed a little, and the way of expression has changed, from paper and pen to computer, monitor, mouse, pressure pen ......If the brain is empty, then you can't get any pen.
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To study animation, you need to have a certain foundation in drawing. However, in today's situation of exam-oriented education, if you want to study animation, the most important thing is to pass art exams, college entrance examinations and other art exams. From the aspect of the examination, the animation major belongs to the art major, and the application for the major needs to take the art examination, and on the basis of passing the professional results, the cultural score of the college entrance examination must also reach the admission score of the corresponding institution to be admitted.
When choosing a college, candidates can choose a university that is more in line with their actual situation according to their own interests and hobbies, the admission score line of the institution, the direction of professional characteristics, etc., and choose a university that is more in line with their actual situation.
Supplementary materials: Animation is an art major, which is mainly to cultivate high-quality application-oriented talents who meet the needs of the animation industry, serve animation design and production, master solid basic knowledge of animation, have basic knowledge of information technology and humanities and social sciences related to the major, have good animation art appreciation ability and certain animation design ability, and are proficient in various animation production tools and software. During college, the main courses include:
Animation Drama, 2D Animation Design, 3D Animation Technology, Animation Modeling Design, Animation Scene Design, Animation Action Design, Animation Storyboard Design, Stop Motion Animation, Game Design and Planning, Game Art Design, Landscape Animation Design, Animation Post-Synthesis, User Interface Design, Mobile Content Production, etc.
Animation Career Prospects:
With the development of new technology in recent years, the rapid expansion of the Internet industry, domestic excellent works have gained the attention of all walks of life, foreign works have not been able to fully adapt to the rapid development of the Chinese market, Chinese users demand for local cultural works is increasing day by day, animation, film and television, comics major studios are thirsty for talents, especially animation graduates with solid skills and professional skills, the employment situation is very good. Graduates majoring in animation can be engaged in animation design, game design, multi-content design and animation education in the fields of cultural and creative industries, cultural media, landscape performance, animation education, etc., with good professional employment prospects.
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You don't need much foundation to learn anime, just a little simple drawing.
The diversified development of animation has made people have a more extensive understanding of it, and the rich animation works and derivative comic works are even more dazzling, and whether it is the hot sales of peripheral products, the excitement of large and small animation exhibitions, or the full swing of cosplay shows, it is not difficult to find that animation has been imperceptibly integrated into our daily life. Online + offline physical classes free appointment trial + limited-time VIP membership - can be ** online school app
The development of the industry is inseparable from outstanding talents, so even though the scale of the animation industry is increasing, providing people with a lot of employment opportunities and growth space, the lack of talents has become a stumbling block to the development of the animation industry. It is understood that the animation industry currently needs more than 300,000 talents, and only about 10,000 talents can be provided every year, and there is a big talent gap. The income of animation talents is also quite considerable, with an average monthly salary of more than 12,000 yuan, and the annual salary of experienced animation senior production personnel can reach more than 300,000 yuan.
If you want to enter this industry, you can't do without learning, Wang's Education Group Education focuses on animation design, film and television post-related vocational education, and is equipped with famous teachers in the industry. Branches are located in first- and second-tier cities across the country. With a huge employment network system of thousands of cooperative famous enterprises, it is responsible for cultivating high-paying design elites with actual project production capabilities.
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Learning anime requires a good foundation in drawing. It's the basics of the exercises. I also need to learn a lot from excellent works. The level of Japanese animation is still advanced, such as Hayao Miyazaki's works: "Spirited Away" and so on, and the foundation of sketching is especially important.
However, it doesn't matter if you don't have a foundation, the key to a good draw is to look more (pay more attention to the structure in the anime works of Brother Richard, the lines are envious and defeated, various parts, and demeanor, including clothes, jewelry, etc.), copy more (in Japan, there are many professional manga artists and famous characters who have not been trained very professionally, they generally start with the same people who copy, become the assistant of the manga artist (live a hellish life every day), and gradually accumulate experience in practice, so as to succeed), draw more (practice, This is very important, different from copying, but it is not a real battle, and it can be determined according to your actual situation).
There is no real deadline for learning manga, because it is a lot of practice and continuous progress, if you really love it and have a talent for it, you should be able to draw well in one to one and a half years (some half a year).
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If you want to engage in this industry, you need to know the foundation of fine arts, that is, art. If you want to go to a company like Kaidou Chunchuang, you don't need to open sales. What you have to learn is management.
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Hello, learning anime has a certain art foundation and it is easier to learn.
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The main courses to answer the film and television animation major are: Introduction to Film and Television Animation, Animation Performance, Body Structure and Dynamic Analysis, Principles and Laws of Motion, Audiovisual Language, Animation Principles and Appreciation, Character and Scene Design, Image Processing (Photoshop), 3D Modeling (Maya), Lighting and Rendering (UE4), Film and Television Editing Techniques (Premiere), Post-processing and Compositing (After Effects).
Hello question, thank you, teacher!
Question: Our child prefers anime, but because of poor cultural classes, he didn't get into the undergraduate. Which institution is more well-known in this field? Thank you, teacher!
Thank you for your question, teacher!
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Sketching, modeling, basic painting methods, composition, color and other parts transform the real things seen in front of you into the ontological style of art, into the modeling language of painting or into the visual language of design.
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Film and television animation is a big concept, which includes: film and television planning, screenwriter, director, performance, post-production, dubbing and soundtrack, photography and videography, animation includes original paintings, models, materials, binding, animation, special effects, lighting, etc., it can be said that each work is a group of people with hard work to complete. So you need to think about what you want to learn?
in order to focus on the profession.
Of course, you can come here to check out, Internet IT School.
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Film and television animation majors need to learn still life, color composition, character dynamic techniques, digital graphics and image basics, Photoshop, Illustrator, Photoshop, Illustrator, etc. China's film and television animation is now in a stage of vigorous development, and if you study this major now, you will be able to have a good development in the future.
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If you're starting from scratch, it's best to learn sketching first, starting with plaster, then plaster, and then sketching. This is a relatively complete learning process, if you work hard, you can basically master it in more than a year (but you have to invest most of the time), it actually depends on the individual, some people can do it well in two or three years.
You can check it out here.
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Phase 1.
Script writing with.
Fundamentals of Computer Operations.
Script writing with.
Design sketches. Basic graphic techniques of color photoshop.
Phase II. Storyboarding.
2D character design.
Anime Advanced Painting.
Illustrator graphic design.
3D game scene design and practice.
Design and production of low-poly characters for 3D games.
Vocational quality education.
Phase 3. 3D game rigging and animation.
Comprehensive training in animation digital, game design and development.
Maya 3D Design & Prop Making.
Maya's advanced scene performance.
Stage 4. Maya Senior Character Performance.
ZBrush software engraving technology.
Maya's advanced material performance.
Maya Animation for Movies and Television.
After Effect, Digital Film and Television Compositing and Special Effects, E-sports Event Planning and Live Commentary.
Comprehensive training in animation digital, game design and development.
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If you can, welcome to visit us to find out!!
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Animation can be roughly divided into two-dimensional animation and three-dimensional animation, the content of these two kinds of animation needs to be learned and mastered is very different, two-dimensional animation has very high requirements for painting and art, so if you plan to learn two-dimensional animation, you need to start learning from the most basic art and painting, and then learn the corresponding software, if there is no corresponding foundation, the learning cycle will be longer, and the difficulty is relatively large.
Three-dimensional animation is different from two-dimensional animation, three-dimensional animation does not have too many requirements for art and painting, in addition to the 12 rules, physical principles and other basic animation principles, learning more is mainly focused on software, so it is more friendly to zero-based students. However, it should be noted that the production process of 3D animation is very complex, mainly including storyboarding, modeling, rigging, animation, lighting, materials, rendering, synthesis and post-editing, etc., each of these links is relatively independent in the industry, so each item is a different learning direction, so if you want to learn 3D animation, you need to choose one of these links for in-depth learning.
But no matter what you study, you must pay attention to specialized learning, study hard and delve into a technology, and don't be greedy.
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1.Housekeeping and system learning, computer operation and office automation, computer assembly and maintenance, sketching, sketching (plaster and animation modeling), animation color 2Pattern base storage composition art base, coreldraw illustrator vector, photoshop image processing, photography base game concept art design overview.
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What do VV animation majors need to learn in normal times?The main thing that needs to be learned is the special effects bonus in the later stage after the modeling of the anime.。。。Only after skillful use can we better adapt to the work...
The prospects for learning IT are good...1. The computer industry is in high demand, the job is easy to find, and the working environment is also good2. The work and social contact in the computer industry are relatively close
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What content does anime usually need to learn?,I think like this kind of anime,There's still a lot of content to learn at ordinary times.,Because if you learn anime,,He also has a lot of related content to learn.。
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Anime is a combination of animation and manga. In the early days, the term was mainly used by Japanese anime lovers, and the official use was the founding of the anime information monthly magazine "Anime Times", and later it began to be popularized because of its strong generalization.
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What do you need to learn about anime? Click on the back to find out what content the anime usually needs to learn can be seen, so we can understand it and see what some of the specific content he learns.
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How to teach yourself animation from scratch. I want to become an animator, but I don't know how to start...
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1.Housekeeping and Institutional Studies, Computer Operation Basics, Office Office Automation, Computer Assembly and Maintenance, Drawing, Sketching (Plaster and Animation Modeling), Animation Color.
2.Pattern Basics, Composition Art Basics, CorelDraw Illustrator Vectors, Photoshop Image Processing, Photography Basics, Game Concept Design Overview.
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