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Hate UD, the coolest thing is to hear the screams of DK when he died.
I would also like.
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Concentrate on fighting, the initial ud 1 2 spiders are very critical, multiply its MF is a heavy injury or P death on the big good.
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You can go straight to the Bat Wyvern!! After all, the ice dragon has a population of 7, and the frog is useless as soon as it changes! Here's how easy it is!
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First of all, the first hero prophet, quickly mf two green dots to practice to two levels, if it is a close point. Just put down the store early. Then you have to grab the green dot on the UD side first.
Because it may hurt a little bit to train the hero or the big g. In order to prevent the ud storm spider from coming and suppressing it, the previous store has a certain effect.
Then it is to practice the green spot at the door of his house, and the prophet has successfully reached the second level, you must know that in the middle of the general UD spider flow, you are likely to come over and suppress it before the bull head comes out, and want to demolish one or two of your freshly built buildings.
Therefore, the big G in this period should be controlled at about four. Prevent the suppression of the UD. And.
I will generally put down the Twin Beast Orchid and add the War Mill. I usually fight spiders and can't flow out of the middle of the dragon.
Control the appearance of three wolves riding two Kodo. Later in the day, the bats were hidden at home to prevent the destruction of the UD. When there is a large-scale battle, it is important to resolutely fight the spider first and protect the wolf horse.
I usually rush up and step on it first. The wolf rode the net and fled again. After the twin stars are released, the wolf rides up and cuts the spider again.
Don't panic at this time. One or two group supplements are of course key at this time. And the bats before it. When the spider is almost dead. It's time for the bats to show their power.
ORC's high-level dual heroes are no less than undead high-level heroes. Usually his spider has a hard time fighting you. If you do it right in the early middle stage.
Equal level of competition) and to play UD you had better open a mine with an advantage. The more subtle, the better. The moment when the bat crashes into destruction.
The goddess of victory has already begun to smile at you.
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In the early stage, I used BM to harass as much as I wanted: cutting farmers at home, robbing monsters and robbing treasures. Limit the level of the opponent's DK (and can also level up in two lanes).
2 After the bull's head, upgrade and step on the floor, BM is still harassed, the bull's head is quickly practiced, you can double the beast pen out of the Kodo, eat the spider and quickly use the acceleration to escape or return.
After that, look at the other party's transformation and then consider the style of play.
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In the early stage, you can choose the prophet to cooperate with the big G to suppress. When the level of DK is less than 3, the same number of big Gs compete with ZZs, and big Gs still have the advantage. And the big G blood is thick, and during the promotion of 2 books in the UD family, there is a chance to open the acceleration reel to earn a few farmers in the city.
After 2 books, you should choose out of the wolf 7, which is more cost-effective than the flying dragon. After the old cow comes out, if your operation is generally learned, you will learn to chop the floor, and if the operation is good, you will learn the shock wave. WC is very strong in killing.
Just hold down your opponent's level and don't let his destruction take shape. A single zz stream is much easier to play.
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Gram Spider Flow Very good gram Spider wants a formation You just need to mess him up Prophet + Bull Head (Lightning Company + Shockwave) plus a few orcs Wolf ride A catapult Absolutely no problem.
Haha, to be honest, I'm a UD player +709904983 let you practice my theory.
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