Monster Hunter 2G effect stacking issue

Updated on Game 2024-03-15
21 answers
  1. Anonymous users2024-02-06

    Category 1: Talismans, claws, equipped skills and (cat's) fire field power are directly stacked without coverage.

    Category 2: Ghost Flute, Strange Power Pill, Strange Power Seed, when the cat's dance technique is used, the effect added later will override the effect added first.

    Category 3: Big Ghost Medicine, Cat Rice Attack + Big Priority, Ghost Man Medicine, Ghost Man Bullet, Cat Rice Attack + Small Second, if you drink the priority level first, then drink the second one has no effect, otherwise, it will cover the previous effect.

    Category 4: Blowing: Directly superimposed, but the second time the same note is played, some of them will overwrite the previous blowing effect.

    Downstairs's wrong fire field power +2 is launched below 40 blood and the effect of the largest attack power should be: talisman + claw + cat's fire field power + attack power up big + blow attack power up big x2 + strange power pill + big ghost man medicine (big ghost man medicine "cat rice attack + big effect)

  2. Anonymous users2024-02-05

    There are the following types of attack power, the same kind cannot be stacked, and different types can be stacked.

    1: Equipment skills;

    2: Cat rice, ghost medicine, cat dance;

    3: Seeds of Strange Power, Strange Power Pills, Ghost Flute;

    4: Hunting Flute's attack damage (stacks twice).

    5: Fire field power (cat rice and equipment, the effect of cat rice cannot be stacked in 2g is slightly stronger than that of equipment, but cat rice is only activated when life is below 10, and equipment is activated below 35).

    For example, if you use the Strange Power Seed first, and then use the Strange Power Pill, in fact, there is only the effect of the Strange Power Pill.

    For example, if you use the ghost medicine first and then the monster power seed, the effect will be superimposed;

    The maximum effect of attack power is: equipment skill attack power [large] + ghost medicine g (or cat rice's attack power is large) + monster power pill + hunting flute blow attack power [large] 2 times + cat fire field power.

    That's right,Forget about claws and power charms.,These two can be superimposed with all.,Fire 2 is 35 launched is what I saw in the strategy.,It's not very clear exactly.,But it's certain that the ghost medicine g and the cat rice attack power is 100% the same.,Tai knife test,1512 attack when you don't eat cat rice (with skills and claws,Force charm),Eat 1536,Then test,Expensive medicine g can also be added 1536,Absolutely the same。

  3. Anonymous users2024-02-04

    1.The ghost medicine and the cat's rice attack power up conflict.

    2.Ghost medicine g and cat rice attack power up big conflict.

    3.Ghost medicine G conflicts with ghost medicine.

    4.The Seed of Strange Power clashes with the Ghost Flute.

    5.Strange power pills do not conflict with any medicine.

    So you can take any one of the 123 and then take any of the 4 and then take 5, and these can be stacked.

  4. Anonymous users2024-02-03

    Clash of the Ghost Man series.

    The clash of the Strange Force series.

    All of the same series are in conflict.

  5. Anonymous users2024-02-02

    Ghost Medicine G (Charm of Strength, Ghost Medicine, Flute Effect) + Monster Power + Equipment Skill Attack Power is great. These three seem to add up.

    If you prevent it, as long as you are defeated by a monster, the effect is gone. Don't think about adding.

  6. Anonymous users2024-02-01

    It can be stacked, but there are some things that can't be stacked, Talisman and powerful ghost man can stack or add to any attack, ghost flute and ghost man scumbag pill can't stack, little ghost medicine and a strange power seed Liang Da forgot.

    Hope landlord.

  7. Anonymous users2024-01-31

    Can stack cat rice as a buff, and ** attack up is a skill.

  8. Anonymous users2024-01-30

    First of all, it will not be overridden if it exists independently.

    Drink Attack, Short-term Hypnosis, Talisman Claw (Coexistence), Ghost Potion, Hunting Flute Play (can be played twice), Equip Skills.

    Only one can exist, that is, the last one has an effect.

    Seeds, pills, dance, ghost plays, ghost flutes.

    Human fire and cat fire are launched at the same time, and cat fire takes precedence.

    I don't know what to ask.

  9. Anonymous users2024-01-29

    The categories are as follows, and the same category cannot be stacked:

    1. Ghost medicine series, ghost man bullet, ghost flute (including cat), attack up drink 2, strange power seed, strange power pill.

    3. Human fire, cat fire.

    The rest can be stacked at will, and the playing effect of the hunting flute is not considered because there are other effects besides attack boost, and I also kind of forgot whether it can be stacked with the first type. If there is a mistake, please forgive me, I haven't played for a long time, hehe.

  10. Anonymous users2024-01-28

    Let's group these effects first:

    1.Ghost man medicine ghost man play ghost man flute ghost man medicine g

    2.Seed of Strange Power Strange Power Pill.

    3.Hunting Flute and Attack Up and Attack Up Drink and Short Hypnosis 4Human fire, cat fire.

    5.The Charm of Force and the Claw of Force.

    The above marked "" is only one option to launch, and the rest can be accumulated, and the same type of item only has a high cumulative effect, ghost medicine, ghost bullet, ghost flute (cat) and ghost flute effect are the same, if you first take ghost medicine and pills and then swallow g, then only the effect of g and pills is retained, the effect of ghost medicine is covered, and the seeds and pills of strange power are the same.

    If your equipment has fire, it will not be activated even if it reaches the catfire condition, and if there is no catfire, it can be activated, but the attack power up can be stacked with drinks or flutes, and the charm and claws can also be stacked.

    I don't know what to ask.

  11. Anonymous users2024-01-27

    Equipment skills can stack with Oni Potion or Cat Rice, but Cat Rice and Oni cannot stack.

  12. Anonymous users2024-01-26

    Cat rice plus attack, equipment skills, attack power up can be stacked.

    Cat rice plus attack and ghost medicine cannot be stacked.

    If you change the ghost medicine to a strange power pill or a strange power seed, it can be stacked.

  13. Anonymous users2024-01-25

    Ghost Medicine and Ghost Medicine G and Cat Rice are of the same category, and when they are present at the same time, only the highest attack has an effect.

    Strange power seeds and strange power pills belong to another category, and the above two types of different categories can be stacked The same kind can not be stacked, and the attack of equipment does not belong to the state class, but is directly reflected in the character's attack, so it can also be stacked with the above two categories.

  14. Anonymous users2024-01-24

    No. The carcass system multiplier means that each additional piece of equipment with the carcass system multiplier skill is equivalent to adding the skill on the clothes one more time, which can be understood as the skill added by the equipment with the carcass system multiplier is equal to the skill on the clothes.

    My language skills are not good.,To put it simply, every time you add a piece of equipment with a carcass system multiplier, it's actually the skill points of the equipment with the carcass system multiplier become the skill points on your clothes.,Not the skill points on your clothes x2.,So it won't stack.。

  15. Anonymous users2024-01-23

    It only stacks the properties on the clothes, not the other parts.

  16. Anonymous users2024-01-22

    The 2g carcass system multiplier can only double the skill points on the breastplate (including the decorative beads), up to a maximum of four times (i.e., add the breastplate itself for a total of five times).

    For example: Instructor Helmet S + Instructor Bracer S + Alloy Belt Yang + Alloy Boots Yang are multiplied with equipment for the four carcass systems, and then wear the Silver Fire Archer Z (Attack +3 Penetration + 2 Defense -2) and the Inlay Light Avoidance Bead (Echo +3) to make five times, and launch Echo +2 Attack Penetration Enhancement Defense -20

  17. Anonymous users2024-01-21

    You can only take one, one for the Talisman of Force, one for the Claw of Force, one for the Claw of Force, and one for the Claw of Talisman.

  18. Anonymous users2024-01-20

    No! 4 pcs? Did you do it steadily?

  19. Anonymous users2024-01-19

    No! 4 pcs? How? Old gold?

  20. Anonymous users2024-01-18

    Attack up big and cat up big and ghost man g will overlap flute and strange power species should also be, replace the flute with strange power pills Strange power pills have a short time but add more attacks.

  21. Anonymous users2024-01-17

    The effects of flute, equipment, and medicine are separated, and the effect of adding attack means that the effect is of the same nature when the status icon is an upward arrow, and it will be stacked, and only the best one of them will be played.

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