What games are better for teamwork quality development training on a university campus?

Updated on educate 2024-03-28
2 answers
  1. Anonymous users2024-02-07

    1. Untie the bracelet.

    Activity overview: All team members face inward in a circle, each team member stretches out their right hand to hold the right hand of the opposite person, and then stretches out their left hand to grab the left hand of any team member but can not be the left hand of the opposite person, so that a complex net is formed between the team members, requiring all team members to solve into a large circle or two independent large circles without letting go of their hands.

    Purpose: This activity examines the coordination ability and cooperation spirit of the participants, which requires tolerance and cooperation with each other, and has a clear and firm goal, which is longer than other groups.

    2. One-stop production, supply and marketing.

    Props: A number of balloons, a large container.

    Activity Overview: This activity is divided into 3 tasks, one person is responsible for producing balloons at the starting point, some people are responsible for passing the balloons from the starting point to the end point, one person is responsible for putting the balloons passed over in the container at the end point, when the trainer shouts to start, see which group passes the most balloons to the end point in the specified time is the winner.

    Rules: The balloon passes through everyone in the middle, and no one can touch the balloon with their hands or from the chest down, and the person responsible for protecting the balloon at the start and finish point can use their hands but cannot cross the line between the start and end points. Violation of the above rules will result in the deduction of the balloons transmitted.

    Purpose: This activity mainly tests the planning ability, leadership, execution, how to reasonably allocate resources and the team's spirit of cooperation.

    3. Kangaroo race.

    Props: a few sacks, a few ropes.

    Activity Overview: First, the sacks are connected together with ropes, and then each member of the group has to drill into the sacks, line up in a column, and in the case of the sacks are connected to each other, the whole team must work together to jump from the starting point to the finish line, and finally see which group reaches the finish line first to win.

    Purpose of the activity: This live omen attack slides to cultivate the cooperation and tacit understanding between the Tuan Zen Liang team, as well as the planning ability.

    4. Fight with insects.

    Activity Overview: All members of the group use their imagination to form a bug, which requires the bug to have only 4 legs, which means that all our team members can only have limbs on all fours and their torsos can land on the ground. Once the bugs are formed, teams compete to see which team moves from the starting point to the finish line.

    The purpose of the activity: to cultivate the team's sense of innovation, as well as mutual cooperation and tacit understanding.

    5. Crowded buses.

    Props: Newspaper, duct tape.

    Activity overview: Each group distributes 3 newspapers and some tape, exert their creativity, make a closed circle, this is our bus, every time we have a team member to drill into the newspaper, from the starting point to the end of the transport, the number of transport is not limited, and finally see which group will transport all the members of their group to the end first.

    Rules: During the delivery process, the team members who get into the newspaper must not touch the newspaper with their hands or above their chest, and the newspaper must not break. If the above rules are violated, all members of the team in the transport must return to the starting point to start over.

    The purpose of the activity is to test the team's innovation ability, planning ability, how to make reasonable use of resources, and the team's spirit of collaboration.

  2. Anonymous users2024-02-06

    Outdoor Outward Bound Training Programs:

    1. Trust back fall. Project introduction: The team members participating in the implementation should hold their hands together and bend them tightly from their chests, put their feet together, and their whole bodies are tense into one; When falling back, the head is buckled, the body can not be bent, the hands must not be opened outward, the team members participating in the protection, the legs into a lunge and against each other, the hands on each other's shoulders, palms up, the upper body and the head as far back as possible, when the implementation of the old team members falls, the whole body will work together to catch the implementation of the team members smoothly.

    The purpose of the project: to create a trust environment, establish the awareness of empathy, and realize emotional communication, trust and responsibility through physical contact.

    2. Survive in isolation. Project introduction: Divide all team members into three groups and place them on three designated islands (Pearl Island, Blind Island, and Dumb Island) and each group of team members will play the role of their respective islands and complete the task within the specified time and according to the regulations.

    Project Purpose: Team Structure and Communication and Collaboration, Team Dynamic Management, Effective Communication and Collaboration, Interpretation of New Perspective Management.

    3. Tram. Project introduction: Two planks are a pair of shoes, all team members stand on the two planks with their feet, grasp the rope tied to the plank with both hands, and march in the designated direction.

    Project purpose: rational allocation of resources, division of labor and cooperation; Test the work initiative of the members of the organization, establish the team's own rhythm, the importance of coordination to the organization, the interaction between the individual and the team (the energy of the individual can only be exerted through the organization, if the individual and the team goals are not unified, the greater the personal energy, the greater the damage to the organization, personal development must keep up with the rhythm of the organization to the leader's identity, clear team goals, effective communication and cooperation.

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