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The learning foundation required for UI design is not difficult, but we need to find the right learning method and find the right direction in order to learn twice the result with half the effort.
UI design is a complete curriculum system, which will start from the basics, so students with zero foundation do not need to worry at all. Generally speaking, the first stage of the course starts with basic software, such as PS and Illustrator. Teachers will start with the basic functions and basic operation of the software.
Although zero-based students started later than other people who have used these software, as long as they are willing to work hard, they will definitely be able to catch up with other students through later efforts.
In fact, the biggest difference between whether there is a foundation or not may lie in the aesthetic ability, although the aesthetic ability depends on accumulation, but it also needs to go through the guidance of some professional teachers. In addition to continuous cultivation through daily study, you can also visit exhibitions in your spare time to absorb nutrients. This includes, but is not limited to, art exhibitions, museums, etc., and even performances, stage plays, and so on.
As long as you want to appreciate it, you can absorb the essence of all kinds of art, regardless of the type of art. Exhibitions of various art masters, museum collections, stage plays, and even various visual exhibitions, such as home furnishing exhibitions, avant-garde art exhibitions, fusion art exhibitions, life exhibitions, etc., as long as you are interested, you can turn them into the nourishment you need and integrate them into your future artistic creation.
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It is not difficult to learn, the main thing is to master software learning, such as PS, AI, AXURE, etc., and the second is to practice more.
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Whether the UI design is good or not depends on your own situation. If you like PS and UI design, you will work harder to learn and learn faster, but you also need to master the learning method, the learning method is right and easy to learn, and the learning method is not right, even if you work hard, it will be difficult to learn.
UI design, from the perspective of work content, is also a technical job. And one thing that all technical work has in common is that it can be quickly picked up with a lot of practice. There is no problem at all with zero-based learning of software operation + design routines.
However, learning and doing well are two different concepts. More importantly, learning UI design doesn't mean you can do UI design work. In addition, enterprises now have higher and higher requirements for talents for UI design positions, and simple UI design is no longer competent for this position.
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Eight Abilities a UI Designer Needs to Have:
1. Icon design ability. UI designers need to carry out unified design according to the style of product design, and make icons with unique styles and in line with the temperament of the product;
2. Graphic design ability. In actual work projects, there will be a variety of graphic drawing needs;
3. Design and arrangement ability. Including from the idea of the design, to the visual presentation of the design, the arrangement of the copy, and the layout of the display;
4. Ability to design proposals. Tell your demander in the form of graphics + text, why your design is so designed, and what you have considered;
5. Poster and banner design ability. You need to master operational design, graphic design, and UI design;
6. Interface design ability. The color of the interface, the pictures in the interface, and the details of the interactive experience are all ingenious;
7. Interactive thinking ability. UI designers should not only think about aesthetics in the design of the interface, but also think about the logic of the interface, the placement of interface elements, and better express the product intention by visual means after in-depth understanding of the behavior and purpose of the product;
8. Communication and comprehension skills. Most designers don't work alone, but with a team, and you need to maintain good communication skills.
To sum up, 0 basic self-learning UI design is difficult, but it is not impossible to succeed, and it takes a lot of time and effort. If you want to quickly master the trendy technology and become the practical talent that the enterprise needs, you should still choose systematic learning, you can try it out in [Qianfeng] first.
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It's not difficult to learn, but the learning cycle is relatively long, because you need to learn graphic design and web design knowledge first, and then study UI design professional knowledge, such as UI design prototype design, user interaction, user experience, design standards of Android and Apple platforms, etc., as well as dynamic display design, and have the conditions to learn a three-dimensional design software, such as C4D, etc., which is very helpful for work.
In fact, UI design is more to solve the problem of human-computer interaction, not just interface design, so UI design is good to learn, technology is only auxiliary, the key is to humanize the interactive function.
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It's still UI design to learn more simply, the main thing is to master the software, such as PS, AI, AXURE, etc., the theoretical knowledge is also very easy to learn, and the main thing is to practice more.
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It's not difficult to learn, I tell a lot of my students, you have to learn UI design, first lay a good foundation for graphics, go learn graphic design, ps, AI these graphics software you will use, typesetting** structure you understand, color you know how to match, you have the need to learn UI**, don't worry, and then learn the design knowledge of the front-end of the web page, because UI design is actually the web design of the mobile terminal, the two are a lot of intercommunication, these are mastered, start the formal UI design learning, prototype diagram, Android and Apple design specifications, user interaction, user experience, dynamic design, you can do UI design after you have learned them.
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UI design is not difficult to learn, you need to understand the design software first, and then learn your own unique design concept, it is best to have a professional technical school to learn.
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1. Master basic tools and skills. UI designers commonly used working software includes: PS, AI, AE, etc., if you want to develop higher, you can learn the front-end DW, mastering the software can help us realize our ideas!
2. Master the basic theory. Most of the design industry has its own norms, the first thing to understand is the knowledge of the plane, to understand the composition, layout design, color and other theoretical knowledge may not see the effect in the short term, long-term persistence you will find that your foundation is much more solid than only software!!
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Whether it is difficult or not depends on one's own ability to receive it, the school is zero-based teaching, and it is relatively good to be proficient in zhi.
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Design principles.
1.Simplicity.
The simplicity of the interface is to make it easy for users to use and understand the product, and to reduce the possibility of users making wrong choices. [2]
2.User language.
Use the language of the user in the interface, not the language of the game designer. [2]
3.Memory burden is minimized.
The human brain is not a computer, and the limits of how much the human brain can process information must be taken into account when designing interfaces. Short-term memory in humans is limited and extremely unstable, with an amnesia rate of about 25% within a 24-hour period. So it's easier for users to browse information than to memorize. [2]
4.Consistency.
It's a feature of every great interface. The structure of the interface must be clear and consistent, and the style must be consistent with the content of the product. [2]
5.Clear. Visually easy to understand and use. [2]
6.Familiarity with the user.
Users can use the interface with their existing knowledge, but it should not go beyond common sense.
7.Think about user habits.
Think what the user thinks and do what the user does. Users always understand and use it in their own way.
Better design is done by comparing things from two different worlds (real and virtual). For example, books compare bamboo slips. [2]
8.Arrange. An orderly interface makes it easy for users to use. [2]
9.Security.
Users are free to make choices, and all choices are reversible. There is a prompt for the intervention system when the user makes a dangerous choice. [2]
10.Flexibility.
To put it simply, it is to make it easy for users to use, but it is different from the above. That is, the multiplicity of interactions, which is not limited to a single tool (including mouse, keyboard or gamepad, interface). [2]
11.Humanized.
High efficiency and user satisfaction are the embodiment of humanity. There should be an expert and beginner player system, where users can customize the interface to suit their habits and save settings. [2]
UI design is mainly to learn some two-dimensional design concepts and software operations, generally speaking, it is relatively easy to get started, and the requirements for art foundation are not very high, so as long as the learning method is right, even if it is zero foundation, there is no problem at all. For students who are still confused and don't know where to start, it is best to study under the guidance of the teacher. Integrate various knowledge of UI design into each case and master the technology in practice. >>>More
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