How can the dnf elementalist add a little more powerful?

Updated on Game 2024-03-24
2 answers
  1. Anonymous users2024-02-07

    Class: Archmagister Level: 70

    Total sp: 7084

    SP: 7080 used

    Total TP: 23

    -element]--

    Magical memory, level: 10 (must be full).

    Shadow Nightcat, Level: 10

    Elemental Concentration, Level: 9 (Must be full, reduce attributes, = increase damage) Jack Explosive, Level: 10

    Photoelectric eel, level: 30 (must be full, everyone who has used it).

    Frost Snowman, Level: 5

    Magic Show, Level: 17 (Must Full).

    Elemental Ignite, Level: 16 (Must Full).

    Reinforcement - Photoelectric Eel, Level: 1

    Move cast, Level: 10 (Must Full).

    Flame Blast, Level: 5

    Thunder Vortex, Level: 26 (who is dissatisfied with the enchantment light strength).

    Ice Wall, Level: 5

    Orb of Nothingness, Level: 5

    Light Mastery, Level: 10

    Ice Mastery, Level: 10 (You'd better not order the Straw Man, Ignition Mastery) Sky Thunder, Level: 18 (still a word, who is dissatisfied with the strength of the enchanted light) Annihilation of the Black Hole, Level:

    9 (a little less, a little more, it's okay, it's okay, it's weird) Photoelectric Ice Wall, Level: 3

    Volcano of Nothingness, Level: 1

    Jack Advent, Level: 18 (It's still easy to use, the Polar Ice Feast is really good, it's not practical to farm ancient maps) Enhancement - Jack Advent, Level: 1

    Enhancement - Elemental Ignite, Level: 1

    -Summon] --

    Contract Summon: Hedel, Level: 1

    --Combat Magic] --

    Sky Strike, Level: 1

    Force - Sky Strike, Level: 1

    Magic Shield, Level: 1

    Stand-in straw man, level: 10 (personal favorite).

    -Devil's Path]--

    Magic Star Bullet, Level: 1

    Provocative Figure: Shu Lulu, Level: 1

    Dispel magic, Level: 10 (must be full).

    -generic]--

    Cloth Armor Mastery, Level: 1

    Back jump, level: 1

    Force - Backward Jump, Level: 1

    Basic Mastery, Level: 1

    Elementalist Cloth Armor Mastery, Level: 1

    Ancient Memory, Level: 10 (Must be Full).

    Crouched, Level: 1

    Source of Intelligence, Level: 3 (Must Full).

    Hit Mastery, Level: 3 (can be one less).

    Attribute Attack Mastery, Level: 3 (what the Elemental is playing).

    Magic Critical Hit, Level: 10 (Must be full, enough SP).

  2. Anonymous users2024-02-06

    Pure hand-played.

    Total SP4171

    The remaining 46sp is a double cultivation of dark light, which can be modified according to personal circumstances (if you don't run well, you can order a stand-in strawman, a falling flower palm, a magic shield or something).

    Elemental] Jack Bomb: 5

    Photoelectric eels: 20

    Frost Snowman: 5

    Shadow Nightcat 20

    Elemental Ignite: 10

    Magical Memories 10

    Movement cast: 10

    Thunder Cyclone: 5 Ice Wall: 5

    Void Ball 5 Ice Mastery & Fire Mastery: Both are 2

    Light Mastery & Dark Mastery: Both are 10

    Elemental concentration 1 starfall disillusionment 7

    Summon] (without addition).

    Contract Summoning: Hurd.

    Combat Magic] (not added).

    Sky Strike: 1 Forced Sky Strike: 1

    Magic Shield: 1

    Demon Path] (dispels only magic).

    Magic Star Bullet: 1

    Provocative Figure: Shu Lulu: 1

    Magic Dispel: 10

    Universal] (not added).

    Cloth Armor Mastery: 1

    Backjump: 1Forced backjump: 1

    Elementalist Cloth Armor Mastery: 1

    Absolutely hand-hit. No plagiarism. 、

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