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The first question,It's still the worm chain.,8% damage increase is not something that 16 light intensity can do.,What's more, the worm chain also adds a bonus to ignore damage.,And attribute enhancement has no bonus to ignore damage.,Element is a percentage profession.,Pursue high ignorance.,Worm chain is a must-have.,Even in the 80 version,Worm chain is still strong;
The second question, the brush element is generally majoring in two series and minor in one series, so the comprehensive bonus of the fusion stone is obviously not comparable to a single bonus, just take the addition point of lz, you should have realized that the ultra-high output of the polar ice and the ex ice wall can be compared with the standing pile sky thunder and the small light ball, if you give up, the gain outweighs the loss.
Of course, if LZ wants to save money on the Fusion Stone, then there is nothing to say.
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It is good to use a worm chain. First of all, 16 light enhancements are certainly not as damaging as 8%.
Then, the damage increased by the attribute enhancement does not include the ignore part.
Secondly, the Light Strength Necklace only increases the damage of a single attack.
It's up to you to add some more, it's good to have a 45 light intensity stone, and it doesn't cost money.
Just a little bit less about the polar ice feast and volcano output?
Actually, since you don't even have a secret fire mastery.
I don't have to care about the 24 all-attribute enhancements at all.
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The effect of the insect chain is equivalent to 4 attribute enhancements + If you are light and ice auxiliary dark, it is recommended that the insect chain After the jewelry, enchantment one ice, one light and one dark.
If you brush multiple attributes, it is recommended to fuse intermediate elves.
If you don't understand, you can ask me.
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The elements are generally better comprehensive, and there are conditions to open the jar and open a high-level elf with tears. If you brush the output, it's still good with a worm chain.,If you brush the map, you can just pile up a light intensity.。 PK is still better for multi-attribute enhancement. If you don't encounter a single high resistance, it is too restrained.
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Upstairs, isn't that the force method = = It seems that the elements are light, fire, darkness, ice, uh, in other words, the dark system is more powerful, and the black hole is very powerful
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It is recommended not to wash the dots. Are you a female or male gamer? According to your operation skills, determine how to wash the hope. If you don't understand, I'm willing to continue for you!
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Elementalist must add skills recommended Lantern Fireball: Add 1 level, use it for performance time Whirling Lightning: Add 10 levels, use it for falling thunder, and it is also the main skill in the early stage and sorrowful brushing Snowman:
Add level 10 out of the ice pick, after the revision, it's a range attack, and it's not bad to kill monsters in the early stage Black Cat: Add level 10 out of the black hole, the attack range is far, and the dust is dismantled and cautious 2 stage attack Performance time: It is recommended to fill up, reduce a lot of skill cooldown time Meditation:
It is recommended to fill up, the signature passive skill of the elementalist Mobile casting: It is recommended to fill up, you can move while chanting, and if you are not satisfied, it is not an element Whirlwind: Added to level 5, it is used for lightning magic, and it is also the only good talisman skill of the element Ice Wall:
Add to level 5,Use ice picks,Personally, I think this skill is very scummy,The only benefit is that it can protect the body Black ball:Add to level 5 out of the black hole,The revised black ball becomes cd after release,This makes the usability of the black ball greatly reduced。 Personally, I think you only need to learn level 5 lightning fall:
It is recommended to fill up, the attack speed is slow, but it has a stun effect, and it is very easy to use to fight the boss Ice pick impact: It is recommended to fill up, the attack range is extraordinarily large, and there is a slowdown effect, and it is very easy to use the brother team to brush the picture Black Brigade Jingdong: It is recommended to fill up, it has the effect of absorbing monsters, and it is a good choice for brushing to escape.
Elemental Master Mastery: Light, Ice, and Darkness can increase attack power and reduce MP consumption. The SP of the mid-term element is relatively lacking, and this skill can be added later.
Library: Either fill it up or don't add it at all.
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Light attribute enhancement is a bit expensive, so it is recommended to be dark.
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70 version although SP more. However, there are many skills to be discarded in the cultivation of the four systems, and the connection of skills is not enough. It is recommended to repair the light and the fire is dark.
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Elemental Fire Dark Add Point Method (I personally think the element is the most cracked and the wild is good, I also added it this way): Magic Memory Lv 10 (Passive Skill) Mobile Spell Casting Lv 10 (Must be increased to 6 or more, because Jack Advent This shouting skill is particularly difficult to aim, it will be better to use this, and this skill will be increased to 6 without Jack Advent Flame Impact Lv 5 (Brush does not need a high-level earth fire, many times it is just to protect yourself and ignite, and the reason why you don't add friends to leak advanced ground fire is that the ground fire level is high, and the float will be very high.) , but the brush floats so much that it doesn't fall off in a place you can't see for most of the day, isn't that a waste of time? Besides, if your teammates hate you very much, just because the torch monster flies, and your teammates can't beat them with skills, many people have experienced it.
Thunder Lv 5 (To protect yourself.) Ice Wall lv 1 (for Ignite.) Bounce monsters away, be immune to ranged attacks, and give yourself enough time to recharge your skills.
Void Ball Lv 5 (High level is good, but it's a waste of SP, and the output of the black ball at level 5 is also very high when ignited.) Light Mastery lv 10 (For output, save blue.) Dark Mastery Lv 10 (For output, save blue.)
Jack Advent Lv 1 (Point for the gorgeous route, if you don't like the gorgeous route, you can add other skills.) Heavenly Thunder Lv 1 (In order to brush the mechanical cow in the later stage, the red cat is introduced) Annihilate the Black Hole Lv 1 (Brush Figure 1 is completely enough, PK is 2-3) Jack Bomb Lv 10 (Big Jack Front) Thunder Light Bead Lv 20 (Main Output) Frost Snowman Lv 5 (Pre-Elemental Ignite) Shadow Night Cat Lv 20 (Sub Output) Air Cast: Jack Bomb Lv 1 (In order to brush the picture is not so boring, fun to point the pumpkin jumping, if you don't like it, you can order other skills) Magic Show Lv 10 (Brush Ruins, The mechanical cow will be able to discover the benefits of the show) Elemental Ignite Lv 10 (** of Elemental Output).
At a certain amount of time or when the ice wall takes a certain amount of damage, the icicle shatters, causing a lightning shockwave to nearby enemies"You are not unfamiliar with this sentence, skill description. My test results are that shockwave damage accounts for the vast majority of output. 60ex lights up light and ice, and 70ex lights up dark fire, which means that 60ex has all the damage light and ice, and light is the main one. >>>More
I'll introduce the Light and Dark Ice 3 Repair Elemental Plus Method Kitten +10 Light Bead +10 Snowman +10 Small Fire +5 Black Ball +5 Thunder Spinning +5 Ice Wall +5 Fire Pillar +2 Black Hole +4 Sky Thunder +1 Final Ice +2 Heavenly Fire Does Not Add Movement Magic + Full Magic Memory + Full Mastery of All Departments +2 Scarecrow +1 Magic Shield +2 Like PK Can + Full Magic Show Elemental Ignition Suggestion No + Elementalist is a high attack class It doesn't matter if you attack less I will have a lot of SP more in this kind of plus point Awakening is also easy to do The benefits of light and dark ice The advanced map is either a dark attribute or a light attribute Just enough to kill And ice is used for pk Not to mention piles of snowmen Needless to say that the ice wall is powerful, you all know that it is powerful When the final ice is brushed, the final ice is out when the teammates pull the monster 30,000 blood is gone, and then how many 30,000 blood can those monsters kill for you And then when the PK is pk, the second person cooperates with the black hole + sky thunder obediently This is how the second kill happens.
The Poison King is still very good, but the provocation has weakened it, and it is not the previous relic professional household, and nothing else has changed. >>>More
In the first stage, use the snowman and Jack to brush the picture, throw it far away, put a dark ball in advance, and the flame will explode when the monster is close, and then Jack will leave in the air. After a few levels, the second stage of the ice wall bullet monster, release the light eel rubbing monster, thunder and lightning, Jack in the air is gone, Jack Snowman black cat is released, and the monster is close to the second stage. Learn the third stage of colorless thunder on the y-axis to thunder and fight monsters, and when the monster is close, the light eel is light, and Jack is gone in the air. >>>More
I'm the element, my husband is red-eyed... Belch.
It's really hard for him to win against me ... But I'm telling you from an elemental point of view ... >>>More