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LR I personally think that Lao Niu is the best choice, not to mention the 5% blood bonus, just one war trampling is enough to keep you away from the enemy! The orcs are also good, but the skills to get rid of them are a little worse! Flying a kite is for you to open a leopard guard, increase the speed, keep the attack distance at a distance that others can't attack you, and then the pet kisses him, you shoot him, and directly put him down!
In actual combat, LR's kite must be able to do it, but the distance must be well controlled, and then use your fast movement speed to kill the opponent! That's about it!
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It's to keep a distance from the monster or the target you want to hit, so that you can hit him but he can't touch you, as if there is a kite dragging behind you, that's what it means.
It's not just LR that can be kited, it's just that LR's kites are more typical
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Kites, which are not directly related to talent, are as follows: 1Turn around in the air and shoot with skills.
Zibba fame. This skill should be the primary goal of a new hunter. The advantage is that it is handsome and quick to use.
The layman will find it incredible when he sees it. The downside is the lower damage output. And it's ruthlessly dependent on Mana.
If you use it all the time, it's oom quickly.
Method A: Press the left mouse button to shift the camera to look behind you while running with your back to the enemy (or use the shortcut key to adjust)...Jump.
Press the right button (the character automatically turns 180 degrees)...Then attack with an instantaneous shot skill (Spike, Arcane, **, etc.)...Press the right button to throw 180 degrees before landing.
The left mouse button cannot be released during this process. At the same time, the character should keep moving forward.
The advantage of this method is that it can observe the movement of enemies behind you. The disadvantage is that the order of the keys cannot be mistaken.
Method B: Jump up and press the right button to turn 180 degrees while advancing. Put a skill attack. Turn back to 180 degrees before landing. During the process, the character remains forward.
The advantage of this method is that it is easy to teach. Students with CS foundation can get started quickly. The disadvantage is that you can't observe the enemy's movements, and you can easily get dizzy if you turn too fast.
2.Automatic fire while running sideways. This method was learned from Otherguy's video Sorrow Hill.
The advantage is that the DPS is much higher than the first one. And even OOM can continue to inflict continuous high damage on the target. The downside is that it is difficult to master.
And the enemy needs to be on his side at all times to keep the automatic fire uninterrupted.
Before introducing the operation method, let's talk about some basic common sense of hunters.
1.The Hunter's effective firing range is a 180-degree fan range in front of the character.
2.The success of auto-fire is determined by the point in time. It is not required to remain still during the shooting action.
This means that as long as the character is stationary at the hitpoint and the target is within effective attack range, the auto-fire will succeed. This method is a combination of common sense 1 and 2.
How to do it: Turn sideways towards the enemy. Move with the pan keys (default q and e). During the movement, the gap between the two hitpoints is used to move and keep the distance.
This method is a combination of 1 and 2. Theoretically, almost uninterrupted sideways movement can be achieved. However, in practice, it is difficult to accurately grasp the decision point.
So the stay time is probably more than that. But after mastering it, you can see that the character is in a shooting position and glides on the ground for a certain distance.
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I don't know how to fly a kite.,I remember when I used to fight the last boss on the black, I asked LR to fly a kite.,As a result, the whole group hung up.。
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First of all, you have to be able to move sideways when flying a kite, that is, running sideways, running sideways is the same speed as running straight forward, but you can hit the monster that is running in the opposite direction of you, if the monster is slower than you are driving the +30% movement guard speed, then congratulations The kite is successful, he will never be able to hit, you can always shoot him until he dies. If he's faster than you, you'll have to use slowing skills like Frost Trap and Stumbling to make sure that the monster never hits you and you can shoot him all the time.
It's called kite flying.
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There are 2 kinds of kites, one is the kind you yourself say, run forward - jump - press the right mouse button in the air to turn around (don't turn completely over, just cross 90 degrees) - viper arc shot (level 1 is good) - turn around and come back - continue to run in the same direction - repeat when the cd is almost ready.
The second is to run sideways and shoot, which is relatively difficult, the key is to be familiar with the map, and ensure that you will not farm monsters on the route you run (at least don't farm several at the same time). Generally, it is to press the Q (E) key to run sideways, this depends on personal habits, to ensure that the monster has a poisonous snake (the highest level is OK), calculate your long-range ** attack time, and the target is pulled away from a certain distance and then stop - automatic shooting (no need to wait for the arrow to shoot out) - continue to run sideways - repeat.
Method 1 is simple and practical, but it is more expensive. Method 2 is a bit more demanding, but the DPS is much higher. LZ can choose for itself. I usually use method 2 when I solo myself, after all, there is not enough blue in LR, and I don't carry too much water on my body.
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Halo,LR If you don't know how to fly a kite, you won't be friends group you FB Flying a kite is simply to start the boss by you first,,Then you put the leopard group guard to find a place away from the team and let the boss follow you.,Don't teach the boss to kill you.,Or won't the group be wiped out.,And then your other teammates will kill the boss's little brother.,When the boss brother is all dead, your teammates will prompt you to come back.,At this time, you fake your death and release the hatred boss will find your teammates.,At this time, your task is completed., The rest is just a smooth output It is recommended that you go to the last dragon boss on the black to practice more, it is actually very simple.
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Kite flying, 3 points, one, pull the hatred of the monster you want to kite; 2. Don't be beaten by that monster; 3. Don't die.
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Case-by-case analysis. If pve has a task to let LR fly a kite, it must be blamed for eating control, and PVE hunters have a few control skills, traps, **. Is there anything else?
Don't use a cheetah to protect when releasing monsters, because you don't know when you'll be stunned for 4 seconds, and escaping and feigning death are very good skills. As for pvp. This depends on your own talent and skill awareness.
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The so-called kite flying is a skill used in PK, and others in PK will never be stupid enough to be attracted by your monster, right? However, kite flying is generally not used until the later stage of PK, and at the beginning of PK, LR generally puts frozen traps first, and continues to shoot at others, and kite flying is generally used on enemies who can't be solved after 2 frozen traps. (Try to have fewer kites in the duel, use more traps, so safe, and the range of the duel is small, there is not so much space for you to cast, the operation is not very good, you will be in a hurry, you can put it as much as you like in the field, as long as you don't attract monsters).
In addition, kite flying is also used in the later stage of single-handedly difficult monsters, such as the dragon of the keel trial task, and the demon of the hunter's epic task, all of which are used to fly kites, but this situation generally requires more patience, and the dragon kite flying of my single-handedly keel trial was flown for 20 minutes.
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I haven't played Hunter for a long time, and I don't remember the skills, anyway, I kept a distance from the other party and didn't let him get close to give damage.
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Kite flying is a style of play that takes advantage of the difference in movement speed or attack distance to attack the enemy. And he won't be able to catch up with you after you've attacked him, but you can continue to attack him after you've run away.
Tips for the start of the season:
1.The regular configuration of the team is Jungler Assassin + Mid Lane Mage + Top Lane Warrior + Bottom Lane ADC + Bottom Lane Support.
2.The wild area is reserved for assassins to develop, especially the support and tanks should not touch the wild area, and the buff can depend on the situation, for example, the blue mage can occasionally take the blue daddy, and the same goes for the red buff.
3.The tower in the middle lane is the most important, so the mid-laner mage is a very important position, not only to guard the tower in the middle lane, but also to take into account the upper and lower lanes and provide timely assistance.
4.Play auxiliary or tank, don't rob the economy of the main output, you can make a little economy in the early stage, and let the main force develop is the truth.
5.Going on the road is a very dangerous position, easy to be caught, not to mention, you have to fight against two heroes in the early stage, so you must be obscene on the road.
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You should first consider a problem of speed, to fly a kite, you must distance yourself from it, but also within its sphere of influence (except for special monsters), which is the first thing to pay attention to
Second: Pay attention to supplies, that is, control your hatred and the hatred of your pets, otherwise it is easy to hang
Third: There is a time interval for all kinds of skills, and there are also normal attacks, so you have to control this time interval, and you can also attack kites normally, but it is not good to control the distance
Having said all this, you still have to fight to accumulate experience
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Put a trap, open a cheetah, dot on it, pull hatred, and low coax off bb on.
You just have to go on the dot pull hate and keep the code running bb tube hit.
LR can run while playing (diagonal roll).
It's always a certain distance away from the blob, like flying a kite.
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The hunter drives the cheetah to guard, and the running speed will be much faster, and ordinary people and monsters can't catch up.
The hunter shoots with baby and oscillation, turns in the air and shoots + shoots flat on the ground (control direction), and you can control the distance to achieve unlimited output.
Commonly known as kite flying.
A well-operated hunter can kite all classes except hunters.
A lot of high-level field bosses are also available, and I often play Green Dragon of Sad Swamp and Cursed Fire Dragon.
It's what you mean.
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